Nevada Red Flag Training Facility
Moderators: Lone Wolf, Snake Man
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- Commander-In-Chief
- Posts: 9833
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Nevada Red Flag Training Facility
Here is what I mentioned, can be found on F4Patch v4.0 -> Realism Patch v4.1 -> RP Tweaks...
Description: This patch deactivates the warheads on all AA and PL series A-A missiles for training purposes
Creator: Shawn Agne
Credit: Brian Sikkema
Fixed by Joel Bierling
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Description: This patch deactivates the guns so you'll see the tracers hit but the shouldn't do anything
Creator: Shawn Agne
Credit: Brian Sikkema
Fixed by Joel Bierling (v1.1)
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Creator: Shawn Agne
Credit: Brian Sikkema
This patch deactivates the warheads for the SA-2/3/4/5/6/7/8/9/12/13/14/15/19, and HN5A missiles.
This will enable you to practice your missile evasion tactict without being blown out of the air
as the missiles will still guide they just won't shoot you down.
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Description: This patch deactivates the warheads on the Patriot, Hawk, Chun-Ma, Stinger, and Nike-H surface to air missiles.
With this patch you can practice your missile evasion tactics without getting blown out of the air.
Creator: Shawn Agne
Credit: Brian Sikkema
There.
PMC TFW
Snake Man
Description: This patch deactivates the warheads on all AA and PL series A-A missiles for training purposes
Creator: Shawn Agne
Credit: Brian Sikkema
Fixed by Joel Bierling
---
Description: This patch deactivates the guns so you'll see the tracers hit but the shouldn't do anything
Creator: Shawn Agne
Credit: Brian Sikkema
Fixed by Joel Bierling (v1.1)
---
Creator: Shawn Agne
Credit: Brian Sikkema
This patch deactivates the warheads for the SA-2/3/4/5/6/7/8/9/12/13/14/15/19, and HN5A missiles.
This will enable you to practice your missile evasion tactict without being blown out of the air
as the missiles will still guide they just won't shoot you down.
---
Description: This patch deactivates the warheads on the Patriot, Hawk, Chun-Ma, Stinger, and Nike-H surface to air missiles.
With this patch you can practice your missile evasion tactics without getting blown out of the air.
Creator: Shawn Agne
Credit: Brian Sikkema
There.
PMC TFW
Snake Man
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Support PMC
Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".
IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.
Support PMC
Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".
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- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
Re: Nevada Red Flag Training Facility
Ya, I found that too 
Hope we can bundle these patches with Nevada training theater, "one-click for all"!
BTW, theater skin pack addon 1 featuring some Nevada skins is on the way to Shadow's site.
and...wonder if Dragon or Ripper can modify a ACMI pod(should be very simple, sidewinder with no fins, painted in orange color), so a/c can load it on wingtip..hmm..totally authentic yah?

Hope we can bundle these patches with Nevada training theater, "one-click for all"!
BTW, theater skin pack addon 1 featuring some Nevada skins is on the way to Shadow's site.
and...wonder if Dragon or Ripper can modify a ACMI pod(should be very simple, sidewinder with no fins, painted in orange color), so a/c can load it on wingtip..hmm..totally authentic yah?
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- Colonel
- Posts: 322
- Joined: 2000-12-14 23:01:01
- Location: Spain
Re: Nevada Red Flag Training Facility
Wow, thanks Snake_man, now im gonna check those in f4patch right now, hehe, my campaing is starting to take shape, yesterday night i mess arround with everything, added some realistic scuadrons, at least the names and started to name all right in the te_new.tac
THANKS, ComGP
[This message has been edited by Com_gp (edited April 21, 2001).]
THANKS, ComGP
[This message has been edited by Com_gp (edited April 21, 2001).]