As you know, I used some killboxes on the ODS kneemap and the awacs screen.
The idea would be to use them as reference for free fire area. Personnaly, I have always had problem supporting ground troops in F4 due to lack of FAC or communication with ground troops. As a consequence, when I know friendly troops are in the area, I prefer not to release my weapons.
If when planning my mission I know that in a certain zone, there will not be any friendly troops, I can engage targets at will. That's the idea of killboxes. (so much for nothing

Now for the system to work correctly, I need:
- to view the killboxes in the cockpit. That's why they are on the kneemap.
- The awacs operator needs to know where the kill boxes are
That's why the boxes are on the awacs screen
- I need to know the location of the killboxes when planning my mission.
And for that I need the killboxes depicted on the UI map when planning.
So I would like to test adding kill boxes on the ODS Ui map to see if it works. Any idea how to proceed? Widmak?
2. Highway of death
This one for Snakeman:
The highway between Baghdad and Amman was where hundreds of convoys were destroyed by coalition aircraft.
I may mark it on the kneemap for easy reference but is that worth it? I mean is there "some" activity on that route in the ODS campaign.
3. Scud launching area
Another zone of interest would be the area where mobile scud launchers where erected and fired against Israel. The zone is pretty known in the west of iraq.
Are mobile scud launcher assigned there in the ODS campaign - Would it be usefull to draw that zone on the kneemap?

Cheers
RD