New TE/Campaign map image (large images)

Operation Desert Storm theater

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Snake Man
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New TE/Campaign map image (large images)

Post by Snake Man »

Here are the latest experimental screenshot for 128 ODS TE/Camp map.

Image

Image

Image

Image

Let me know what you guys think, any good?

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Snake Man
KBMIL
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Re: New TE/Campaign map image (large images)

Post by KBMIL »

Excellent super mega...euhmm brilliant !

Those are looking very good !

Keep up the good work ! :)
87th_striker
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Re: New TE/Campaign map image (large images)

Post by 87th_striker »

Looking very good, Snake Man !

Any news on the campaign object restrictions ?
araquael
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Re: New TE/Campaign map image (large images)

Post by araquael »

Ok, one last dumb question - is Al Kharj on this map?

Gavin
Snake Man
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Re: New TE/Campaign map image (large images)

Post by Snake Man »

quote:Any news on the campaign object restrictions ?
No, not yet.
quote:Ok, one last dumb question - is Al Kharj on this map?
Yes it is. Its basically the second most southest airbase in the map shown here. A long way to the FLOT.

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Snake Man
Ender Wiggin
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Re: New TE/Campaign map image (large images)

Post by Ender Wiggin »

Do you know how 128 theatres work for Sp?
Snake Man
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Re: New TE/Campaign map image (large images)

Post by Snake Man »

quote:Originally posted by Ender Wiggin:
Do you know how 128 theatres work for Sp?
Yes as its based to the eF 1.09 fix. However the campaign runs like in eF 1.10+RP5 COMBO.

It will be fixed later.

Let me assure you it will be working flawlessly, I'm not planning on making any eF 1.10 or RP5 releases of Vietnam & ODS anymore, all development is now aimed to single, the one and only exe of Falcon 4 world. The SP.

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Snake Man
icebrain
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Re: New TE/Campaign map image (large images)

Post by icebrain »

Niiiiiice.... this mean we'll be able to fly an Israel theater as well, from this same map?
ccc
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Re: New TE/Campaign map image (large images)

Post by ccc »

I am scared...can SP engine run such a large scale war? I mena hundreds of a/c, thousands of ground units...with reasonable FPS in 3d, and run smoothly in 2d?
Snake Man
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Re: New TE/Campaign map image (large images)

Post by Snake Man »

Topic was the TE/Camp map image. Lets strick to that.

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Snake Man
brewskie
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Re: New TE/Campaign map image (large images)

Post by brewskie »

Really Awesome. Outstanding Snakeman, the Stealths flew out of Khamis Mushait Air Base, as i recall.
pharohx
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Re: New TE/Campaign map image (large images)

Post by pharohx »

Holy Moly, those look GREAT!!
2 questions:
When can we get our hands on them?
The runways at some airports seem to above ground level. Is this known or how do I fix it? thanks

Also let me know if you need some help with stuff. Do what I can. Thanks again Snake for all the hard work.
Zaggy
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Re: New TE/Campaign map image (large images)

Post by Zaggy »

The Theater map you see is only a very early version... Took like 25-30mins to make, and is a combination of colour satelitte images and the map generated by DEM2L (you have any idea how much fun it is to get a photo of a spherical section (ie, the earth) to fit properly onto a map that hase been rendered in a 2d, flat manner, and keep it accurate to 1 or 2 pixels... :) ... The final version of the map will be far better looking... :)

Zaggy
Daniel "Zaggy" Bell
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