Hi-Res tile screenshots on Frugal!

Terrain / Theater editing

Moderators: Snake Man, Lone Wolf

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Hi-Res tile screenshots on Frugal!

Post by ccc »

http://forums.frugalsworld.com/vbb/show ... genumber=1

Amazing!

few questions left:
1. affect FPS?
2. file size?
3. shimmering effect? used to suffer from this on J/USAF.
4. more hard( and realistic) to spot ground vehicles!
5. proj like this will definitely need an army of aritsts!! OMG!
Seek
Newbie
Posts: 3
Joined: 2002-04-29 22:01:01
Location: Japan/Tokyo

Re: Hi-Res tile screenshots on Frugal!

Post by Seek »

Hi

I have problem.
I use tacedit to put objects in 128 segment map.
but,I can put object only in South-West 64*64 segment.
How should I do it to put objects at all ranges? :?
13rd EFW
Akira Takayanagi
ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: Hi-Res tile screenshots on Frugal!

Post by ccc »

hi Seek, you got problem on this new theater layout? http://www.13efw.net/hokkaido/Japan01.png

did you use latest TacEdit? you should be able to place objects on the whole theater..any comment Snake Man?
Snake Man
Commander-In-Chief
Posts: 9948
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Hi-Res tile screenshots on Frugal!

Post by Snake Man »

[quote]quote:Originally posted by Seek:
I use tacedit to put objects in 128 segment map.
but,I can put object only in South-West 64*64 segment.
How should I do it to put objects at all ranges? :)

PMC TFW
Snake Man
Seek
Newbie
Posts: 3
Joined: 2002-04-29 22:01:01
Location: Japan/Tokyo

Re: Hi-Res tile screenshots on Frugal!

Post by Seek »

OOOOOOOOOps!!!!!
I have written in it at wrong Topics!! :)
13rd EFW
Akira Takayanagi

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