Question for Widow (or anyone really)

Terrain / Theater editing

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Cricket
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Posts: 65
Joined: 2002-05-17 22:01:01

Question for Widow (or anyone really)

Post by Cricket »

I was curious as to the purpose of making tile sizes 250 meters square? I've been thinking about it but can't figure it out. I have a fealing its one of those "oh duh" answers. ;)
Widowmaker
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Gaming Interests: Falcon 4.0
Editing Interests: Terrains
Location: The Netherlands

Re: Question for Widow (or anyone really)

Post by Widowmaker »

quote:Originally posted by Cricket:
I was curious as to the purpose of making tile sizes 250 meters square? I've been thinking about it but can't figure it out. I have a fealing its one of those "oh duh" answers. ;)
hmm.. ehm well the purpose would be Iceland

Korea, Balkans, ODS etc use 1000 meter tiles
however if somoene wants to make tiles for Iceland, they gotta draw therm from a 250 meter perspective.

Widmak
Widmak
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Re: Question for Widow (or anyone really)

Post by Cricket »

hmmm, but why?
Does it let you make "rounder" coast lines or something? Or is it that it is the only way to make Iceland "exactly" to its size?
Malc
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Location: England

Re: Question for Widow (or anyone really)

Post by Malc »

Ultimately, a 250 metre tile will give:

a) a higher definition terrain

b) a greater sensation of speed over the terrain

Why?

a) 16 times the detail per square kilometre

b) more "movement" in your peripheral vision leads to a greater fooling of the brain into thinking you are moving - the more movement the greater the feeling hence more speed impression

Hope this makes sense! :)

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