Hey i'm not dead, YET :)

Terrain / Theater editing

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Death_119
Lt Colonel
Posts: 278
Joined: 2000-08-19 22:01:01
Location: Ness ziona, Israel

Hey i'm not dead, YET :)

Post by Death_119 »

hey guys, for those who still remember who i'm or know me. anyway i'm alive my theater is alive tho idecided to be kind quit in the past few months.

anyway good to see that 3d models are progressing very well.
good to see that CCC got tons of topics Image and lots of rome numbers to use Image.

anyway any chance i can import my work from 3d studio max to the LOD editor for the use of F4.

btw my theater Image
Image

not much but i don't care Image.
T_Rex
FreeFalcon
Posts: 848
Joined: 2001-03-04 23:01:01
Location: here

Re: Hey i'm not dead, YET :)

Post by T_Rex »

Monty Python reference:

Bring out your dead, bring out your dead.
Hey, I've got one.
But I'm not dead, yet.
He says he's not dead.
He's dead.
But I'm feeling better.

Glad to see work is progressing!
Sic Semper tyrannosauro.
ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: Hey i'm not dead, YET :)

Post by ccc »

hey welcome back Dudi,

no offense, but i'd like you change those puzzle pieces back to default korea tiles Image

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