Dev Diary PMC Ukraine Mykolaiv ArmA 3 Terrain

2022-03-11 Select My Coastlines

2022-03-11T13:29:00Z New editing day has started, well, technically... I have ZERO interest of drawing these ocean coastline (river edges) free hand selections. But I just loaded next tile and tried GIMP fuzzy selection mode, it worked for a small ocean part fine, but on the following tile which had a lot of water... fuzzy selection started to lag really bad, I assume its because it has so many thousands of individual selections.

Looks like fuzzy selection is not working on 10240 x 10240 resolution images with large areas of ocean colors.

In short; forget fuzzy selection, its not an option.

2022-03-11T14:52:00Z Finished GIMP painting ocean seabed aka river edge coastlines, uuuh...

Then ran graphicsmagick bat files to update the images for terrain builder importing. Got the river tiles refreshed from source, had some difficulties finding the right ones as the preview images on rasters layer were so small, but eventually got them done. In the future, its probably easiest to just refresh all systematically, hmm maybe.

Ran _run_delete_project_rvmat_png_paa_files.bat file to clean out old satellite images and terrain builder grid file.

2022-03-11T15:23:00Z Started terrain builder generate layers.

2022-03-11T16:06:00Z Everything ready for pboProject binarization. Well, hmm heightmap 0 meter elevations on the river needs to be fixed, not sure if GEBCO works for such rivers, need to find out later.

2022-03-11T17:15:00Z Did the heightmap 0m elevation fix using PMC Heightmap Clipper tool, then exported WRP and binarized whole terrain project. But now I'm so tired / burnt out that I am just watching youtube live stream news of war in Ukraine, cant even think of any editing.

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