2022-03-14T12:11:00Z Was looking at satellite texture and my experiment using single color RGB (Ocean Satellite Texture) for the full ocean seabed texture tiles (coastline is still done with the GIMP seabed pattern) and decided to restore it back to the usual ocean seabed texture, so started global mapper to export satellite texture in 8 x 8 grid tile setup (I deleted global mapper work files some days back).
No other edits scheduled for today, its already very late for me and I'm really tired. Hopefully tomorrow I can paint those ocean full tiles and import them into terrain builder.
2022-03-14T20:47:00Z New editing day has started, alright lets finish that satellite texture ocean bottom parts.
Used GIMP to open global mapper "Satellite.Texture/" directorys XCF files for the already edited images, these are the ones with clouds clone stamp tool brushed off, also coasts should be done here as well. Now I'm going to paint all the coast selection areas with the standard ocean seabed bottom seed texture, no single color RGB fancyness as it doesnt work as-is.
What I did for coastline tiles was to first open Satellite.Mask/ XCF image, then the matching PNG image straight outta global mapper export (which has the ugly satellite imagery ocean water color). In the PNG did CTRL-A select all and CTRL-C copy, switched to the XCF and CTRL-ALT-V paste-in-place, then of course pasted selection into a new layer.
Selected XCF mask layer and hide "Pasted Layer" which is the PNG layer, SHIFT-O select by color and clicked into the ocean area, now all the ocean mask parts are selected, then set pasted layer visible again, selected pasted layer and used CTRL-; pattern fill from my ocean seabed seed texture.
Then just CTRL-SHIFT-E save overwriting the global mapper directory sat_*.png image which ever grid tile file name it is.
2022-03-14T21:56:00Z Terrain builder removed all object layers except obj_forest, this was to remove the stupid bushes on farm fields.
2022-03-14T22:08:00Z Finished GIMP painting work (copy pasting), now running graphicsmagick to convert the PNGs into BMP for terrain builder importing. Darken Merge Picturemap Satellite Texture Tiles.
Forgot to do one tile, so had to re-do all the graphicsmagick work after fixing forgotten tile.
2022-03-14T22:50:00Z Terrain builder imported the fixed ocean seabed textured tiles.
Decided to delete objects layer obj_forest and re-generate the objects with terrain processor, going to make a new TPP file with the small trees removed, bushes and rocks added, well, maybe, we'll see how it goes.