Dev Diary PMC Taiwan Kaohsiung ArmA 3 Terrain

2022-04-05 Initial Release Day

2022-04-05T12:19:00Z New editing day has started. Its not looking very promising today either, not much motivation to continue especially after yesterdays global mapper crash which lead to me taking rest of the day off, just watched TV and wasted time.

Now... yeah motivation is low, mood is like "blah", but deep down in my core there is still will to finish what I started, get this terrain ready and released.

So now I'm going to restart the global mapper heightmap water creeping to land fix part of the project. Lets see if I manage to get through it Smiley :)

Not going to record videos or take screenshots of this global mapper editing session as there was plenty from yesterday.

2022-04-05T12:31:00Z Funny that just minutes ago I was saying have zero motivation, but now I'm already kicking off creation of web pages while global mapper is busy processing "finding areas" thing Smiley :)

Yeah I don't want to waste any time, ETA for global mapper's task to finish is almost 10min from now, that is plenty of time for me to do the base kaohsiung web page files and update sitemap.

And hah, just as I got the template php files created, global mapper finished (like 2 min after writing the above) Smiley ;)

Oh well back to working on the heightmap I guess heh.

2022-04-05T12:44:00Z Global mapper crashed, AGAIN Smiley :o

Hmm ookay... so this is not going to work I guess.

Hmm going to try one more time after tweaking some things (one grid had 2 features instead of 1). But if that fails, well then the coastline water is what it is.

Negative, no go. Still crashes.

Oh well guess the coastline sucks in this terrain then until I manage to fix that. Going to write a bug/issue report about it and figure out lateron.

Launched global mapper one more time to clean up the project a bit, don't want to leave half finished work in there.

Moving on to a next fix, L3DT heightmap fixes for airfield runways, okay this is going to work well.

2022-04-05T13:03:00Z L3DT airfield runway heightmap smoothing done. Actually I think by accident I found two more extremely small airstrips in there, hmm.

Terrain builder imported heightmap, rebuilt terrain, removed this new heightmap raster layer, exported WRP, saved project and exited. Then ran moveObject re-path WRP and ... well then we are ready for another binarization.

2022-04-05T13:09:00Z Started pboProject binarization, now we continue editing the web pages. Gotta use every minute to edit Smiley :)

2022-04-05T13:33:00Z Well basic web pages are done now, just need the text info content and screenshots. Already did changelog page, only thing missing is the release line. This dev diary is still written in "localhost" text file, will hold before moving all this text to the actual web page, just easier to write now as plain text instead of proper html.

Now waiting game continues, binarize has mouthful of WRP addon and all I got to do is, wait...

Once binarize was done I checked arma3 in-game and airfield runways are all nice and smooth now with poly lines, also class names{} for airfields is in place and roads.shp has been fixed.

2022-04-05T13:55:00Z At this point there is not much can be done (with crashing global mapper) so I'm starting release procedure Smiley :)

Added pmc_taiwan_kaohsiung terrain class name into PMC "worldSize" mission pack compile bat, now we got some single player (SP) missions.

Updated mod.cpp with tweaked google/maps link and more accurate terrain info, also moved name property to first line which will fix some bis arma3 launcher issue (launcher which you should never ever use).

Created bisign keys for the addon pbo's.

2022-04-05T14:30:00Z Finished 7-zip packing the official v0.1 release .7z packet. Need to follow my release procedure list and now move this dev diary text to the actual web page so I can patch in smiley images.

2022-04-05T14:35:00Z Dev diary page smileys added and now begins the long adding of screenshots and links, then proof reading to make sure this is decent for public reading.

2022-04-05T15:45:00Z Proof reading, link adding and verifying that images work is now done. Small break to strech my legs and then its go time for the release.

2022-04-05T16:17:00Z PMC Taiwan Kaohsiung v0.1 has been released! Smiley :cool:

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PMC Taiwan Kaohsiung: Changelog, Dev Diary, Screenshots. Back to PMC Terrain's page.