This is changelog for PMC Ukraine Berdyansk ArmA 3 real world data terrain by PMC. All editing developments fixes with dates (if possible) are included. Our changelogs are simple copy pastes from our bugs/issues list, they do sound a bit odd but this is the way we do things, if you don't understand what some specific changelog entry means, contact us.
2022-03-01: - ukraine berdyansk choose location using google/maps terrain view - ukraine berdyansk click map, pin is inserted, click the bottom center new dialog, copy paste lat/lon coordinates - ukraine berdyansk global mapper online sources world street map - ukraine berdyansk global mapper view -> zoom view -> zoom to spacing -> view spacing selection 100 - ukraine berdyansk global mapper CTRL-HOME insert coordinates, find the spot - ukraine berdyansk global mapper switch to UTM projection - ukraine berdyansk global mapper create user created feature grid - ukraine berdyansk global mapper export kmz 2022-03-02: - ukraine berdyansk terra incognita map source -> openstreetmap -> zoom level 500km - ukraine berdyansk terra incognita file -> load waypoints,tracks -> kmz - ukraine berdyansk terra incognita full screen, zoom into kmz black rectangle, draw selection rectangle - ukraine berdyansk terra incognita waypoints,tracks -> visible to disable kmz black rectangle - ukraine berdyansk terra incognita map source -> esri arcgis, zoom level 17 - ukraine berdyansk terra incognita satellite download 1 arcgis 17 zoom level 0.8m/px - ukraine berdyansk terra incognita satellite download 2 arcgis 17 zoom level 0.8m/px - ukraine berdyansk terra incognita satellite download 3 arcgis 17 zoom level 0.8m/px - ukraine berdyansk terra incognita satellite download 4 arcgis 17 zoom level 0.8m/px 2022-03-06: - ukraine berdyansk global mapper open online data -> worldwide data -> SRTM plus v3 - ukraine berdyansk global mapper export heightmap.asc - ukraine berdyansk http://192.168.0.101/pmc/doku.php?id=pmc_editing_wiki:arma-3-global-mapper-ocean-seabed - ukraine berdyansk global mapper load landuse shapefile(s) - ukraine berdyansk global mapper load natural shapefile(s) - ukraine berdyansk global mapper load road shapefile - ukraine berdyansk global mapper load places shapefile - ukraine berdyansk global mapper crop the grid contents - areas - ukraine berdyansk global mapper crop the grid contents - lines - ukraine berdyansk global mapper crop the grid contents - points - ukraine berdyansk global mapper change points shape layer to UTF-8 - ukraine berdyansk global mapper reduce road count feature if above 9000 - ukraine berdyansk global mapper export - areas as cropped_areas - ukraine berdyansk global mapper export - lines as cropped_roads - ukraine berdyansk global mapper export - points as cropped_points - ukraine berdyansk .asc save header info and calculate X/Y coords - ukraine berdyansk global mapper export common area layers into individual files - ukraine berdyansk OSM_Places_CSV2HPP convert places.csv to pmc_names.hpp - ukraine berdyansk global mapper unload project, load cropped_roads.shp - ukraine berdyansk global mapper tools -> configure -> projection -> UTM 31N (roads are now skewed) - ukraine berdyansk global mapper double click layer cropped_roads.shp -> layer projection -> UTM 31N - ukraine berdyansk global mapper zoom to layer (its now aligned properly and UTM 31N, non skewed) - ukraine berdyansk global mapper layer cropped_roads.shp RMB -> shift -> shift layers a fixed distance - ukraine berdyansk global mapper input correct offset fixed x/y distance coordinates - ukraine berdyansk global mapper zoom to layer and if you have reference 200,000 / 0 heightmap, they are now both aligned - ukraine berdyansk global mapper layer cropped_roads.shp edit ID/ORDER features - ukraine berdyansk global mapper layer cropped_roads.shp export as roads.shp (its now ready for terrain builder/arma3) - ukraine berdyansk global mapper assign layers.cfg colors to OSM areas - ukraine berdyansk move obj_ shapefiles into \Source\TerrainProcessor\ directory - ukraine berdyansk get BPW files with _run_copy_BPW_ files_here.bat - ukraine berdyansk terrain builder create project - ukraine berdyansk move heightmap.asc and pmc_names.hpp into PROJECT\source\ directory - ukraine berdyansk copy country CUP/PMC_OPX etc specific TPP files into \Source\TerrainProcessor\ directory - ukraine berdyansk copy _run_create_TemplateLibs_generic_CUP.bat from E:\ArmA3.Store\ to terrain builder source dir and run it - ukraine berdyansk terrain builder load template libraries - ukraine berdyansk terrain processor generate vegetation objects - ukraine berdyansk terrain processor heightmap smooth roads - ukraine berdyansk terrain builder import heightmap.asc, rebuild terrain and delete imported heightmap layer - ukraine berdyansk terrain builder import terrain processor generated objects - ukraine berdyansk global mapper export satellite mask in 4 x 4 or 8 x 8 tiles depending on size - ukraine berdyansk Sat_Mask RGB fix _run_graphicsmagick_convert_Sat_Mask_PNG_to_BMP_with_white_fix_4x4.bat - ukraine berdyansk terrain builder import satellite mask - ukraine berdyansk irfanview check terra incognita downloaded satellite images for black tiles - ukraine berdyansk global mapper create map catalog for terra incognita oziexplorer map files - ukraine berdyansk global mapper export preview-arcgis-17-level.png usually with 25 or 50 meter sampler 2022-03-07: - ukraine berdyansk create pboProject .bat file with mod.cpp copying - ukraine berdyansk create D:\ArmA3.WIP.Terrains\pmc_NAME\addons\ - ukraine berdyansk mod.cpp google/maps link - ukraine berdyansk mod.cpp overall fact checks for satellite res, version number etc - ukraine berdyansk global mapper export satellite texture in 4 x 4 or 8 x 8 tiles depending on size - ukraine berdyansk gimp paint sat_ tiles with ocean, coastline and clouds - ukraine berdyansk bat file darken satellite & create picturemap - ukraine berdyansk bat file _run_imagemagick_l3dt_8192_texture_map.bat - ukraine berdyansk move picturemap and satellite.jpg into PROJECT\data\ directory - ukraine berdyansk add config.cpp lat/lon accurate location - ukraine berdyansk copy roads to _data\roads\roads.shp - ukraine berdyansk config edit for class pmc_names.hpp - ukraine berdyansk terrain builder import satellite texture - ukraine berdyansk create airfield runway poly lines, ID 7 - ukraine berdyansk merge possible airfield_runways.shp into roads.shp - ukraine berdyansk L3DT edit elevations, airfield runways - ukraine berdyansk terrain builder generate layers - ukraine berdyansk export WRP - ukraine berdyansk moveobject WRP - ukraine berdyansk png2paa - ukraine berdyansk wrp split - ukraine berdyansk move PROJECT\data\ contents to _data\ dir - ukraine berdyansk rvmat repathing - ukraine berdyansk binarize! 2022-04-05: - ukraine berdyansk terrain builder roads.shp import/export - ukraine berdyansk config.cpp date/time for invasion day noon - ukraine berdyansk terrain processor generated new vegetation objects (bushes, rocks, trees) - ukraine berdyansk edit elevations, water creeping to land, run heightmap_clipper - ukraine berdyansk mod.cpp updated for google/maps link - ukraine berdyansk mod.cpp terrain specs updated 2022-04-06: - ukraine berdyansk initial release
PMC Ukraine Berdyansk: Changelog, Dev Diary, Screenshots. Back to PMC Terrain's page.