This is changelog for PMC Taiwan Taipei ArmA 3 real world data terrain by PMC. All editing developments fixes with dates (if possible) are included. Our changelogs are simple copy pastes from our bugs/issues list, they do sound a bit odd but this is the way we do things, if you don't understand what some specific changelog entry means, contact us.
2021-10-07: - taiwan taipei choose location using google/maps terrain view - taiwan taipei click map, pin is inserted, click the bottom center new dialog, copy paste lat/lon coordinates - taiwan taipei global mapper online sources world street map - taiwan taipei global mapper view -> zoom view -> zoom to spacing -> view spacing selection 50 - taiwan taipei global mapper CTRL-HOME insert coordinates, find the spot - taiwan taipei global mapper switch to UTM projection - taiwan taipei global mapper create user created feature grid - taiwan taipei global mapper open online data -> worldwide data -> SRTM plus v3 - taiwan taipei global mapper export kmz - taiwan taipei terra incognita map source -> openstreetmap -> zoom level 500km - taiwan taipei terra incognita file -> load waypoints,tracks -> kmz - taiwan taipei terra incognita full screen, zoom into kmz black rectangle, draw selection rectangle - taiwan taipei terra incognita waypoints,tracks -> visible to disable kmz black rectangle - taiwan taipei terra incognita map source -> esri arcgis, zoom level 17 - taiwan taipei create pboProject .bat file with mod.cpp copying - taiwan taipei global mapper export heightmap.asc - taiwan taipei global mapper load landuse shapefile(s) - taiwan taipei global mapper load natural shapefile(s) - taiwan taipei global mapper load road shapefile - taiwan taipei global mapper load places shapefile - taiwan taipei global mapper crop the grid contents - areas - taiwan taipei global mapper crop the grid contents - lines - taiwan taipei global mapper crop the grid contents - points - taiwan taipei global mapper change points shape layer to UTF-8 - taiwan taipei global mapper reduce road count feature if above 9000 - taiwan taipei global mapper export - areas as cropped_areas - taiwan taipei global mapper export - lines as cropped_roads - taiwan taipei global mapper export - points as cropped_points - taiwan taipei .asc save header info and calculate X/Y coords - taiwan taipei heightmap clipper clip the elevations if it has water - taiwan taipei global mapper unload project, load cropped_roads.shp - taiwan taipei global mapper tools -> configure -> projection -> UTM 31N (roads are now skewed) - taiwan taipei global mapper double click layer cropped_roads.shp -> layer projection -> UTM 31N - taiwan taipei global mapper zoom to layer (its now aligned properly and UTM 31N, non skewed) - taiwan taipei global mapper layer cropped_roads.shp RMB -> shift -> shift layers a fixed distance - taiwan taipei global mapper input correct offset fixed x/y distance coordinates - taiwan taipei global mapper zoom to layer and if you have reference 200,000 / 0 heightmap, they are now both aligned - taiwan taipei global mapper layer cropped_roads.shp edit ID/ORDER features - taiwan taipei global mapper layer cropped_roads.shp export as roads.shp (its now ready for terrain builder/arma3) - taiwan taipei global mapper separate transformed_areas into farmland, forest, meadow, orchard etc - taiwan taipei terra incognita satellite download 1 arcgis 17 zoom level 0.8m/px - taiwan taipei OSM_Places_CSV2HPP convert places.csv to pmc_names.hpp - taiwan taipei terrain builder create project - taiwan taipei terrain builder import heightmap.asc, rebuild terrain and delete imported heightmap layer - taiwan taipei move heightmap.asc and pmc_names.hpp into PROJECT\source\ directory - taiwan taipei create D:\ArmA3.WIP.Terrains\pmc_NAME\addons\ - taiwan taipei add config.cpp lat/lon accurate location - taiwan taipei arma-3-global-mapper-ocean-seabed - taiwan taipei terra incognita satellite download 2 arcgis 17 zoom level 0.8m/px - taiwan taipei terra incognita satellite download 3 arcgis 17 zoom level 0.8m/px - taiwan taipei terra incognita satellite download 4 arcgis 17 zoom level 0.8m/px - taiwan taipei global mapper open -> oziexplorer .map/.jpg satellite imagery - taiwan taipei global mapper export satellite as tiles - taiwan taipei global mapper export preview-arcgis-17-level.png usually with 25 or 50 meter sampler 2021-10-08: - taiwan taipei inspect sat_ png files for clouds and ocean texture parts, ships in ocean / ports, fix with gimp if any are bad - taiwan taipei bat file darken satellite & create picturemap - taiwan taipei bat file _run_imagemagick_l3dt_8192_texture_map.bat - taiwan taipei get BPW files with _run_copy_BPW_ files_here.bat - taiwan taipei move picturemap and satellite.jpg into PROJECT\data\ directory - taiwan taipei global mapper assign layers.cfg colors to OSM areas - taiwan taipei global mapper export satellite mask in 4 x 4 or 8 x 8 tiles depending on size 2021-10-09: - taiwan taipei terrain builder import satellite mask - taiwan taipei terrain builder import satellite texture - taiwan taipei terrain builder generate layers - taiwan taipei export WRP - taiwan taipei png2paa - taiwan taipei wrp split - taiwan taipei rvmat repathing - taiwan taipei move PROJECT\data\ contents to _data\ dir - taiwan taipei copy roads to _data\roads\roads.shp - taiwan taipei copy E:\Terrain_Builder_TemplateLibs\ dir into \Source\TerrainBuilder\ dir 2021-10-10: - taiwan taipei moveobject WRP 2021-10-13: - taiwan taipei copy country CUP/PMC_OPX etc specific TPP files into \Source\TerrainProcessor\ directory - taiwan taipei terrain builder load template libraries - taiwan taipei terrain processor smoothed roads - taiwan taipei terrain processor generate vegetation objects - taiwan taipei mod.cpp google/maps link - taiwan taipei mod.cpp overall fact checks for satellite res, version number etc - taiwan taipei terrain builder import terrain processor generated objects - taiwan taipei pboproject! 2021-10-21: - taiwan taipei arma3 in-game test! - taiwan taipei lat/long config is on US west coast hehe (kaohsiung is correct, reference that) - taiwan taipei delete global mapper work files 2021-10-28: - taiwan taipei roads.shp is narrow dirt roads - taiwan taipei class names{} has several question marks, did UTF-8 tool pipeline fail? - taiwan taipei no objects, forgot to CTRL-E WRP? hehe 2022-04-18: - taiwan taipei update mod.cpp for google/maps and homepage links - taiwan taipei airfield_runway shapes missing - taiwan taipei airfield class names{} missing - taiwan taipei terrain builder roads.shp import/export - taiwan taipei heightmap ocean coast line SRTM inaccuracy vertice tweaks - taiwan taipei L3DT edit elevations, airfield runways - taiwan taipei l3dt open heightmap-final.asc smooth airfield runways - taiwan taipei terrain processor heightmap-final.asc road smoothing - taiwan taipei terrain builder import heightmap-final.asc - taiwan taipei initial release
PMC Taiwan Taipei: Changelog, Dev Diary, Screenshots. Back to PMC Terrain's page.