minimalHit example tank config

ArmA 2 editing; configs, modeling, missions, textures, terrain etc.

Moderators: Lone Wolf, Snake Man

Snake Man
Commander-In-Chief
Posts: 9354
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

minimalHit example tank config

Post by Snake Man » 2009-12-08 13:56:28

Here is ACE 2 minimalHit example tank config by Q1184

Code: Select all

class T90: Tank
{
	armor = 900;
	damageResistance = 0.00278;
	class HitPoints: HitPoints
	{
		class HitEngine {armor = 0.8; material = -1; name = "motor"; passThrough = 1; minimalhit = 300};
		class HitHull {armor = 0.96; material = -1; name = "telo"; passThrough = 0; minimalhit = 300};
		class HitLTrack {armor = 0.24; material = -1; name = "pas_L"; passThrough = 1; minimalhit = 300};
		class HitRTrack {armor = 0.24; material = -1; name = "pas_P"; passThrough = 1; minimalhit = 300};
	};
	class Turrets: Turrets
	{
		class HitPoints
		{
			class HitTurret {armor = 1; material = -1; name = "vez"; passThrough = 1; minimalhit = 300};
			class HitGun {armor = 2; material = -1; name = "zbran"; passThrough = 0; minimalhit = 300};
What minimalHit config means, is that you can now shoot as many small arms magazines into side of a tank and the tank will NOT explode or get damaged, just as in real life.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Uglyboy
2nd Lt
Posts: 81
Joined: 2009-10-29 22:42:43
Gaming Interests: ArmA, ArmA 2 and OFP.
Editing Interests: Modeling

Re: minimalHit example tank config

Post by Uglyboy » 2009-12-09 19:50:37

That's very interesting, finally now different type of armor can be simulated. For example a high caliber munition can deal damage to a lightly armored APC but not on a MBT etc.. very interesting and looking at the config seems like different part can have different "minimal hit" too :D mobility kill anyone?

Who is online

Users browsing this forum: No registered users and 1 guest