seafire6 wrote:So no trouble with the large 204 km map?
I cannot say about "no trouble" as I haven't done extensive testing, one thing that I do know is the usual OFP effect in the BIS engines that the larger your terrain is the more "vibration" weapons and stuff has. Yeah sounds weird and its difficult to explain but to put it simply; in very large terrain when your view moves say left/right, the weapon in your hands "vibrates" during the move. Its the weirdest thing.
But yes it runs, no crashes so far, but I have done only minimal of testing.
In reality, I think 204km or even 102km might be too large for practical use. Don't get me wrong I'm the big dog of large terrains, but so far I've found that 51km is excellent size as its huge
and it works perfectly. I've had more ArmA time in my 51km desert terrain than in Sahrani and VTE terrains (combined?), so I have extensive experience on the 51km terrain stability.
Download the ArmA (yes arma one) PMC WRP Demo terrains and see for yourself.
Forgive the likely noobish question but can you use your WRP Tool for object placement/terrain modification as well with these ported maps ?
Direct answer to your direct question: no.
Practical answer: yes.
You follow me?
Okay... you cannot edit the BIS ArmA terrains in WrpTool, only the 4WVR or OPRW OFP terrains without satellite mask. In my list of terrains ingame you'll see that most of the stuff is custom made, by me, so obviously its WrpTool created and it has no problems editing them. But you cant edit Sahrani on WrpTool for example.
WrpTool cannot save satellite mask terrains, only the old system for texturing. Usually the workflow is that from WrpTool I'll export the stuff into Visitor 3 and create the satellite mask in photoshop and then save everything through Visitor 3. I do NOT edit terrains in Visitor 3
since ofp I've always regarded the development of new realistic enviroments as critical to the continued success of the community. It seems there are a plethora of different weapons, units and vehicles developed by the community but high quality terrain addons are few in number
Oh you don't think M4 addons is more valuable than good 25km terrain?