Im making an island using wrptool and i get this problem...
EDIT - for some reason this pic doesnt show. but believe me, the forest section maps to ground nicely.
This is a picture of a forest section, which is in LOD 0.0.
As you can see, it maps to ground nicely, but, when i go farther away, LOD 2.5 shows and i get this:
The sections dont follow the terrain.
I tried using Jojimbo's solution in the other topic, by using the object inspector. This problem also happens to buildings.
Can anyone please tell me how to fix it? Any help will be greatly appreciated.
Sorry, if i posted wrongly, im new to these forums.
Custom objects dont follow terrain
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Custom objects dont follow terrain
Last edited by CJE on 1970-01-01 00:00:00, edited 1 time in total.
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Re: Custom objects dont follow terrain
Since you know what a (res) lod 2.5 is, shouldn't you know what the 'keep height' feature is If those are your objects, you can just go and select all vertices in res lod 2.5 and onwards, shift-e and tick 'keep height(fence). Remember the other lods too. Alternatively/also include a replaceObjects cfg in your island config.
If those aren't your objects..hmm poo luck
If those aren't your objects..hmm poo luck
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Re: Custom objects dont follow terrain
It works. Thanks mate.
I'm rather new to O2, so i dont know all of the "hidden" features.
Thanks again. 8)
I'm rather new to O2, so i dont know all of the "hidden" features.
Thanks again. 8)
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