I actually had this planned on later day, but right now its been on the "news" so much and when I went and browsed around our models, it came apparent to me that they are in a mess.
What I'm talking about is the number of textures and sections. Read more details in PMC Editing Wiki: Fixing sections tutorial.
Yesterday I was busy working on the weapon models. I figured that what do we see or use the most ingame, well thats weapons. I think the three most common things are units, weapons and objects (vegetation). Vehicles are important too but they come after these three areas.
So I finally got around and added the updated Skaven weapons, which now come in with normal/specular maps. Then I went through each and every weapon and checked them for anything obvious and the number of sections (I did not do any texture merging at this point).
Here is some results:
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- optimized vte_m113acav, sections 54 to 11.
- optimized vte_rpg2_loaded, sections 4 to 3.
- optimized vte_rpg2, sections 3 to 2.
- optimized vte_uzi, sections 101 to 7.
- optimized vte_type68, sections 147 to 9.
- optimized vte_type56, sections 45 to 13.
- optimized vte_typ63, sections 10 to 4.
- optimized vte_thompson, sections 6 to 5.
- optimized vte_svt, sections 26 to 8.
- optimized vte_stoner_ar, sections 17 to 9.
- optimized vte_stoner_ar, sections 21 to 8.
- optimized vte_stensd, sections 26 to 4.
- optimized vte_sten, sections 8 to 4.
- optimized vte_sks, sections 27 to 4.
- optimized vte_rpd, sections 74 to 9.
- optimized vte_prc25, sections 8 to 4.
- optimized vte_ppsh, sections 66 to 7.
- optimized vte_pps43, sections 240 to 9.
- optimized vte_mosin, sections a bit.
- optimized vte_mosin38, sections a bit.
- optimized vte_mas36, sections 7 to 3.
- optimized vte_m21, sections 39 to 9.
- optimized vte_m14, sections 35 to 8.
- optimized vte_m1carbine, sections 7 to 4.
- optimized vte_law, sections 30 to 4.
- optimized vte_k98k, sections 5 to 4.
- optimized vte_ithaca, sections 18 to 6.
- optimized vte_enfieldn4, sections 26 to 5.
- optimized vte_dp27, sections 82 to 10.
- optimized vte_browning, sections 2 to 1.
- optimized vte_ak47, sections 73 to 12.