VTE and future

VTE - The most detailed and comprehensive Vietnam modification for ArmA

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David
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VTE and future

Post by David » 2008-05-09 03:43:01

What is going to happen if they'll release OFP2 this year as some gamer magazines said? That would be some months after ArmA 2 but they said its able to work with mods in that awesome EGO engine.
Also are there lots of good vegetation objects(OFP2 setting: In the near of Japan/russia border)
Would we start from scratch or continue our work in ArMA 2 then?

Snake Man
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Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
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Re: VTE and future

Post by Snake Man » 2008-05-09 03:52:48

dg wrote:What is going to happen if they'll release OFP2 this year as some gamer magazines said?
Nothing? What do I care about some piece of shit console FPS :lol:
That would be some months after ArmA 2 but they said its able to work with mods in that awesome EGO engine.
OFP2 supports mods, is thats what you're saying? Otherwise I dont understand what you mean.
Also are there lots of good vegetation objects(OFP2 setting: In the near of Japan/russia border)
So may be many other games, but still I dont mod for these ;)
Would we start from scratch or continue our work in ArMA 2 then?
OFP2 or any other game title has absolutely NOTHING to do with what VTE is going to do in the future.

Vietnam: The Experience will port to ArmA 2, thats the future.
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David
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Post by David » 2008-05-09 05:23:58

Its going to PC, and yes, you can create mods for it.


http://www.imwmod.com/forum_thread_407_ ... ml#post408
Mods like IMW think about that too, because the Ego Engine is such a revolution like crysis, but can show a large scale landscape.

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