Grass is away since patch 1.11

VTE - The most detailed and comprehensive Vietnam modification for ArmA

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David
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Grass is away since patch 1.11

Post by David » 2008-04-14 10:52:47

I saw that since Patch 1.11 the grass on the island gone!

Is it just my problem or anyone else also got that?

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Post by Snake Man » 2008-04-14 11:22:53

Yes I lost the grass just by using v1.12b (didn't try 1.11b).
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The-Architect
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Post by The-Architect » 2008-04-14 12:13:40

Which island is this fellas?

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Post by Snake Man » 2008-04-14 13:09:33

All of the terrains we have, they all share the same configuration for grass.
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Post by anzacsas » 2008-04-14 13:41:52

Heya dudes,

The grass has been missing since 1.09 patch was released.

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Post by David » 2008-04-14 15:19:02

@Snakeman,
Does that mean we have to make our own grass or do you just use another BIS graß version?[/quote]

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Post by Snake Man » 2008-04-14 22:36:02

Well I really hope its data fix, if its something to do with the 1.09 and later EXE, then were fucked.

Anybody have like any idea why the grass disappeared in 1.09?
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The-Architect
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Post by The-Architect » 2008-04-14 22:39:39

Didn't you guys plan to completely overhaul the poor grass models anyway?
Or are you talking about the ArmA default grass?

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Post by anzacsas » 2008-04-15 00:23:20

Re- Grass 1.09

Have a look in the beta folder and you'll see that the grass now used is called cluterfix or something.
I loved the grass from 1.08 and now we have some shit stuff in it's place.
I have tried to replace it with the old but it sems that when running the beta i gets directed through there .There have been alot of islands throughout the community that have been effected by this.

This was honestly the last thing on my mind for the ai not detecting through the tall grass and the proxies have almost stopped me playing VTE unfortunately.

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Post by Johnston506thPIR » 2008-07-02 17:47:04

everything should be fine in 1.14, That's what I run VTE in

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Post by Snake Man » 2008-07-02 18:35:18

When I did the grass fix, I added this class:

Code: Select all

			// this was not on the initial VTE setup
			class D2SmallRocks : GrassGeneral
			{
				model = "ca\desert2\data\plant\Clutter_d2_StoneSmall.p3d";
				affectedByWind = 0;
				scaleMin = 0.7;
				scaleMax = 1.1;
			};
That desert2.pbo is apparently from queens gambit right?

Do we need those small stones from QG or not?
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Post by Johnston506thPIR » 2008-07-02 19:07:46

It'd be nice for everyone without QG because we crash evertime the rocks come on screen, and they are in nearly every Island.

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Post by Johnston506thPIR » 2008-07-03 18:49:37

I have alot of guys in my unit waiting on a fix for this rock and we're actually going to convert our private server into a VTE public on 1.14. I have already been working on missions and making a Warfare and Evolution for VTE Maps.

I'm not much of a modder but am pretty decent at missions.

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Post by Snake Man » 2008-07-04 07:22:18

I'll try to fix it after we release the next version. Luckily its a small config fix.
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Post by Johnston506thPIR » 2008-07-04 07:36:20

So in order for me to play the next release, can you tell me what I need to take out of the config and I can do it myself?

I take it its too late to take it out now before release, is why I'm asking. I still want to play so I can do a little work to get the release to work for anyone without QG, since that's alot of people.

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Post by Johnston506thPIR » 2008-07-09 01:47:52

I think I figured it out, for now. It would be nice for the next next release to be QG content free. Hardly anyone has QG and I'm sure the rock can either be replaced or added in the VTE folder.

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Post by Snake Man » 2008-07-09 11:31:36

Without going into the lame QG debate; yes the rock clutter was left there by accident by me, I'm sorry.

Next release will NOT have this fixed as the release is huge and I'm not going to reupload it for 3 lines in config. I'll release hotfix some time after the initial release when hopefully some other bugs have discovered also.

It will be fixed.
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Post by Johnston506thPIR » 2008-07-09 17:59:28

Great!!!! My guys are waiting patiently. However I could not and went out and bought QG. :D .... Once the hotfix is release, we will probably be getting alot of guys playing on VTE and we will most likely be putting a dedicated server up running 1.14. Snake Man, once we all can really get in game, you will have about 20 guys playing VTE like crazy. Expect a VTE version of Warfare and EVO and domination as well.

Will be in touch.

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Post by Johnston506thPIR » 2008-07-09 18:01:09

Also 2 posts ago I said it would be nice for the NEXT NEXT release to be QG content free, as in the one after this one. because I did read your post on how slow you have to upload the VTE mod on. No Worries at all.

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