Weapons for first release.
We need to decide in the team how accurate weapons should be and what "feeling", like wgl/arma when you fire but don't hit because of spread.
FDF style, fire but recoil is massive..
OFP.. accurate "easy" to fire.
What type of gameplay are we looking for?
Weapons thread ArmA.
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I guess it depends if we have some new fancy features to use in ArmA, but basically we should be on the same HD footsteps as before including the weapon sway from aidispersion/config things.
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"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
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