Problems I have encountered or Created

F4Browse, CATE, Tacedit, Terrainview & TheaterMaker etc utility related

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Gordo
Recruit
Posts: 30
Joined: 2000-12-30 23:01:01
Location: Dallas, Texas, USA

Problems I have encountered or Created

Post by Gordo » 2001-01-13 16:02:00

1. DEM_L2 Questions. It sometimes loads some eoo. data and sometimes it doesn't. I have made map with roads showing and then gone back and recreated map and the roads and towns don't show.
1. When loaded eoo. data for different countries in same map, do you have to save the L2 between each country?
2. Do you have to transform between each eoo, or just at the end, before you save the L2 file?

Lodfixer Question
I keep getting almost through the process and I get this error which says 02 error, ran out of files. Out of 4096, it processes 4095 before the error.
I also noticed after I set the Theater coordinates up in the Lodfixer.ini, launch lodfixer and select the Cuba Theater, the count on the Map work area will change from 2048, 0r 1024 depending the size, to 2047 or 1023. when this occurs, the Sector work area numbers change from 64 or 128, to 63 or 127.
So far these are all the problems I am running into. I know its user error, I just need to know what I am doing wrong if you can tell.
I am sure other folks who try this have the same questions but don't want to ask or bug you guys. These probably seem elemental to you, but I have to learn, so I come to the masters. Thanks for your tolerance and help.
G
Gordo

Widowmaker
Lt. General
Posts: 1002
Joined: 2000-10-30 23:01:01
Gaming Interests: Falcon 4.0
Editing Interests: Terrains
Location: The Netherlands

Re: Problems I have encountered or Created

Post by Widowmaker » 2001-01-13 17:35:00

Well can only answer on the firts part Dem2LF.exe

rename all e00 files , for instance
rdline.e00 for germany becomes gremany-road.e00
do this for each e00 and each country
put al those files in My Documents
run Dem2LF and load Theater.hdr
load all e00 files (after you set the map to right coordinates)
and run transform
and then save
I don't make the map with Dem2LF cause in my case it only shows one feature at a time
(might be my fault9yet I dont think so)

I load them all(terrain + tdf files) into terrainview in create the map there

(write down the coordinates wich you use in DEM2LF cause when inthe future everything works right you still can make the map later
in DEM2LF
Widmak

Gordo
Recruit
Posts: 30
Joined: 2000-12-30 23:01:01
Location: Dallas, Texas, USA

Re: Problems I have encountered or Created

Post by Gordo » 2001-01-13 19:56:00

Bravo Zulu and thank you! renaming the eoo's was what I was missing. OTW now to take care of it.
quote:Originally posted by Widowmaker:
Well can only answer on the firts part Dem2LF.exe

rename all e00 files , for instance
rdline.e00 for germany becomes gremany-road.e00
do this for each e00 and each country
put al those files in My Documents
run Dem2LF and load Theater.hdr
load all e00 files (after you set the map to right coordinates)
and run transform
and then save
I don't make the map with Dem2LF cause in my case it only shows one feature at a time
(might be my fault9yet I dont think so)

I load them all(terrain + tdf files) into terrainview in create the map there

(write down the coordinates wich you use in DEM2LF cause when inthe future everything works right you still can make the map later
in DEM2LF
Gordo

Snake Man
Commander-In-Chief
Posts: 9354
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Problems I have encountered or Created

Post by Snake Man » 2001-01-15 07:00:00

quote:Originally posted by Gordo:
Lodfixer Question
I keep getting almost through the process and I get this error which says 02 error, ran out of files. Out of 4096, it processes 4095 before the error.
Hmm, I have no idea whats causing this. You should post a message to the LODFixer area directly.
quote:
I also noticed after I set the Theater coordinates up in the Lodfixer.ini, launch lodfixer and select the Cuba Theater, the count on the Map work area will change from 2048, 0r 1024 depending the size, to 2047 or 1023. when this occurs, the Sector work area numbers change from 64 or 128, to 63 or 127.
Thats normal, dont worry about it.

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