Hi all.
I've been combing fafa's excellent website, finding the aggressor skins and figuring out where they go, what skins are available, and what planes they alter. Here's what I have so far:
F-14A-IAF
Installation: F-14-IRIAF-Sand
dds: 3336-3341
F-14A- Blue splinter camo
Installation file: F14TOMCAT-BLUESPLINTER
dds: 2535-2540
F-16CJ- NSAWC Desert camo
Installation file: NSAWC_VIPER
dds: 3399-3406; 3161; copy 3161 and rename as: 3162-3167; copy all files into Object folder
Notes: there is also a Marine skin, same camo pattern (I'm Navy, so gotta go with that skin!)
F-16B- Blue camo
Installation file: F16B-Blue Aggressor
dds: 2378-2390
F-16C+ Flogger camo
Installation file: F16C-Flogger Aggressor
dds: 2043, 2054, 3612-3627
F-5E Snipers blue camo
Installation file: f5 Aggressors
dds: 3925-3929
F/A-18C- VFA-204 River Rattlers desert camo
Installation file: Unknown (can't remember)
dds: 2013-2018, 3297
F/A-18C- Blue splinter (homemade)
Installation file: I made this one! Not publicly available yet...
dds: 2019, 3291-3296
If you have any questions about the skins, let me know.
And, again, many thanks to Fafa for hosting these wonderful skins!
http://fafa.griffons.free.fr/Falcon4/Skins/
Meet the Aggressors (skinning)
Moderators: Lone Wolf, Snake Man
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- Brig. General
- Posts: 484
- Joined: 2008-07-20 19:43:12
Re: Meet the Aggressors (skinning)
After much hard work, I have the following aggressors for the OpenFalcon Nevada install.
I'm not going to bother listing the .dds numbers- it took forever to manipulate the skins to fit. The best thing to do will be to zip these up and let fafa host the whole pack.
The nice thing, so far, is that the F-16C block 30 seems to have 4 slots, so all of these skins are for the block 30 Viper. I'm sure I can work out some more eventually.
F-16C-30, Marine Green Splinter
F-16C-30 USAF Desert Sand
F-16C-30 USAF MiG-29 Blue
F-16C-30 NSAWC 'Mr. Gray'
F/A-18C VFA-204 River Rattlers
F/A-18C NSAWC Blue Splinter
The Tomcat skins are all jacked up.
I'm not going to bother listing the .dds numbers- it took forever to manipulate the skins to fit. The best thing to do will be to zip these up and let fafa host the whole pack.
The nice thing, so far, is that the F-16C block 30 seems to have 4 slots, so all of these skins are for the block 30 Viper. I'm sure I can work out some more eventually.
F-16C-30, Marine Green Splinter
F-16C-30 USAF Desert Sand
F-16C-30 USAF MiG-29 Blue
F-16C-30 NSAWC 'Mr. Gray'
F/A-18C VFA-204 River Rattlers
F/A-18C NSAWC Blue Splinter
The Tomcat skins are all jacked up.
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- Captain
- Posts: 155
- Joined: 2007-01-03 22:37:27
Re: Meet the Aggressors (skinning)
Well done m8, a very good job for the community. Thanks for your efforts.
Take a look at this -> http://forums.frugalsworld.com/vbb/show ... tcount=761
Maybe H RENNER could help you.
Take a look at this -> http://forums.frugalsworld.com/vbb/show ... tcount=761
Maybe H RENNER could help you.
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- Brig. General
- Posts: 484
- Joined: 2008-07-20 19:43:12
Re: Meet the Aggressors (skinning)
Definately. I want to develop a scenario eventually that has no F-15Cs on the BLUEFOR side so we can insert those beautiful F-5s and F-15s into OPFOR when he releases them.
The easiest thing to do, if/when Nevada is something worthy of a new update, is to package up the skins as a package that folks can unzip copy and paste all at once.
We're not there yet, but if I can ever get the scenarios working...who knows? I really, really think I can make something happen here. I just need to keep working through Falcon, figuring out how to get it to do what I want it to do.
The easiest thing to do, if/when Nevada is something worthy of a new update, is to package up the skins as a package that folks can unzip copy and paste all at once.
We're not there yet, but if I can ever get the scenarios working...who knows? I really, really think I can make something happen here. I just need to keep working through Falcon, figuring out how to get it to do what I want it to do.
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- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
Re: Meet the Aggressors (skinning)
the best solution is dedicated, tweaked database to hold all cool skins. a long-term project for dedicated theater modders.
if not, a simple tweak is-- take F-5 for example, you use F-5 solely for aggresor role, so add more skin sets to F-5 lod.. this can be done with LodEditor. in this way F-5 may show up with different skins in campaign, randomly.
if not, a simple tweak is-- take F-5 for example, you use F-5 solely for aggresor role, so add more skin sets to F-5 lod.. this can be done with LodEditor. in this way F-5 may show up with different skins in campaign, randomly.
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