news about ODS?

Operation Desert Storm theater

Moderators: Snake Man, Lone Wolf

Tom
Recruit
Posts: 32
Joined: April 20, 2009, 07:02:06 PM
Gaming Interests: Falcon 4.0
Editing Interests: Terrains

Re: news about ODS?

Post by Tom » May 07, 2009, 12:59:13 AM

Thank you, Sherlock!

I certainly don't want to contribute Frugal's "tradition" to this Forum. We just were a group of people at FreeFalcon obviously
interested in the Operation Desert Storm theatre and started focussing on that topic.
Seems I have already said enough..I will read a lot more before daring to post again.

Carry on, gentlemen!

User avatar
RingoSurf
2nd Lt
Posts: 76
Joined: November 21, 2007, 09:00:25 AM
Location: italy

Re: news about ODS?

Post by RingoSurf » June 10, 2010, 12:24:15 PM

Hello everyone, I wondered if this scenario was stopped or something is being done to update it.

Snake Man
Commander-In-Chief
Posts: 8491
Joined: August 01, 2000, 01:01:01 AM
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: news about ODS?

Post by Snake Man » June 10, 2010, 06:03:39 PM

PMC Desert Storm theater is not stopped. It is fully alive and in development.

There is no development updates since the last release.

Thank you very much for asking, I'll surely post when there is some news regarding this theater.
PMC since 1984

Editing knowledge, visit PMC Editing Wiki
Addon manuals, visit PMC addons/mods online manuals
View our videos in PMC Youtube channel.

PMC Tactical forum Advanced Search is power.

toonces
Brig. General
Posts: 484
Joined: July 20, 2008, 10:43:12 PM

Re: news about ODS?

Post by toonces » June 12, 2010, 03:36:37 PM

I have a tweaked savex.cam and savex.tri for FF5.5. They need to be playtested more. Maybe I can post them up and SM can see if they're worth incorporating into the next release?

I tried creating some new junctions and linking them so that GU's would move more aggressively.

Also, I tweaked the .tri to allow for an attrition victory, which (IMO) is a better fit for this campaign. Model the first 30 days of the air war, where the requirement to start the ground war was a certain attrition level of the Iraqi ground units and infrastructure.

I don't know if it works; I haven't playtested it hardly at all. It "should" work.

Dobey
Newbie
Posts: 3
Joined: March 27, 2010, 05:46:25 AM
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.

Re: news about ODS?

Post by Dobey » July 26, 2010, 07:16:44 AM

toonces wrote: Also, I tweaked the .tri to allow for an attrition victory, which (IMO) is a better fit for this campaign. Model the first 30 days of the air war, where the requirement to start the ground war was a certain attrition level of the Iraqi ground units and infrastructure.
Does that mean the ground war doesn't start until you reach a certain point, or that you win by air attacks alone and the need to capture ground objectives is removed?

Snake Man
Commander-In-Chief
Posts: 8491
Joined: August 01, 2000, 01:01:01 AM
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: news about ODS?

Post by Snake Man » July 26, 2010, 07:43:54 AM

There is no such feature in F4 engine, when hostilities begin, ground units start to move, you can't make them hold back. You can fake it with adding them in as reinforcements later, but that's not really a solution.
PMC since 1984

Editing knowledge, visit PMC Editing Wiki
Addon manuals, visit PMC addons/mods online manuals
View our videos in PMC Youtube channel.

PMC Tactical forum Advanced Search is power.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest