ODS default skins ?

Operation Desert Storm theater

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Spectre-63
Recruit
Posts: 15
Joined: 2002-08-12 22:01:01
Location: Seattle, WA, US

ODS default skins ?

Post by Spectre-63 » 2002-08-13 05:49:00

Hi all...

gotta say: LOVE your work...

for obvious reasons, the 99th VFS would prefer to use our OWN skins for the tailart on the -16...I tried updating the 1182, 1183, and 1184.bmp's in the terrdata\ObjectsDesStorm\Skins directory but it didn't appear to have an effect (at least on the model in the TacRef

Ideas???

thx

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: ODS default skins ?

Post by ccc » 2002-08-13 06:01:00

maybe you should replace all tail bmp in that ODS specific TEX file? there should be six slots i think.

Ender Wiggin
Colonel
Posts: 315
Joined: 2001-08-23 22:01:01
Location: Fort Wayne, IN

Re: ODS default skins ?

Post by Ender Wiggin » 2002-08-19 03:03:00

odd, works fine for me, 39 needs to be fixed.

Spectre-63
Recruit
Posts: 15
Joined: 2002-08-12 22:01:01
Location: Seattle, WA, US

Re: ODS default skins ?

Post by Spectre-63 » 2002-08-25 18:08:00

can anyone give me an idea what other texture numbers need to be modified???

I've done 1182-1184

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: ODS default skins ?

Post by ccc » 2002-08-26 00:45:00

if you mean f16 skins, pliz check texture database with F4skin Editor2 by Toshio. you can got all numbers there.

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