This is changelog for PMC Taiwan Taichung ArmA 3 real world data terrain by PMC. All editing developments fixes with dates (if possible) are included. Our changelogs are simple copy pastes from our bugs/issues list, they do sound a bit odd but this is the way we do things, if you don't understand what some specific changelog entry means, contact us.
2021-10-10: - taiwan taichung choose location using google/maps terrain view - taiwan taichung click map, pin is inserted, click the bottom center new dialog, copy paste lat/lon coordinates - taiwan taichung global mapper create user created feature grid - taiwan taichung global mapper export kmz - taiwan taichung terra incognita map source -> openstreetmap -> zoom level 500km - taiwan taichung terra incognita file -> load waypoints,tracks -> kmz - taiwan taichung terra incognita full screen, zoom into kmz black rectangle, draw selection rectangle - taiwan taichung terra incognita waypoints,tracks -> visible to disable kmz black rectangle - taiwan taichung terra incognita map source -> esri arcgis, zoom level 17 - taiwan taichung terra incognita satellite download 1 arcgis 17 zoom level 0.8m/px - taiwan taichung terra incognita satellite download 2 arcgis 17 zoom level 0.8m/px - taiwan taichung terra incognita satellite download 3 arcgis 17 zoom level 0.8m/px - taiwan taichung terra incognita satellite download 4 arcgis 17 zoom level 0.8m/px - taiwan taichung global mapper open online data -> worldwide data -> SRTM plus v3 - taiwan taichung global mapper export heightmap.asc - taiwan taichung irfanview check terra incognita downloaded satellite images for black tiles - taiwan taichung global mapper create map catalog for terra incognita oziexplorer map files - taiwan taichung global mapper export preview-arcgis-17-level.png usually with 25 or 50 meter sampler 2021-10-22: - taiwan taichung arma-3-global-mapper-ocean-seabed - taiwan taichung global mapper load landuse shapefile(s) - taiwan taichung global mapper load natural shapefile(s) - taiwan taichung global mapper load road shapefile - taiwan taichung global mapper load places shapefile - taiwan taichung global mapper crop the grid contents - areas - taiwan taichung global mapper crop the grid contents - lines - taiwan taichung global mapper crop the grid contents - points - taiwan taichung global mapper reduce road count feature if above 9000 - taiwan taichung global mapper change points shape layer to UTF-8 - taiwan taichung global mapper export - areas as cropped_areas - taiwan taichung global mapper export - lines as cropped_roads - taiwan taichung global mapper export - points as cropped_points - taiwan taichung .asc save header info and calculate X/Y coords - taiwan taichung heightmap clipper clip the elevations if it has water - taiwan taichung global mapper assign layers.cfg colors to OSM areas - taiwan taichung global mapper unload project, load cropped_roads.shp - taiwan taichung global mapper tools -> configure -> projection -> UTM 31N (roads are now skewed) - taiwan taichung global mapper double click layer cropped_roads.shp -> layer projection -> UTM 31N - taiwan taichung global mapper zoom to layer (its now aligned properly and UTM 31N, non skewed) - taiwan taichung global mapper layer cropped_roads.shp RMB -> shift -> shift layers a fixed distance - taiwan taichung global mapper input correct offset fixed x/y distance coordinates - taiwan taichung global mapper zoom to layer and if you have reference 200,000 / 0 heightmap, they are now both aligned - taiwan taichung global mapper layer cropped_roads.shp edit ID/ORDER features - taiwan taichung global mapper layer cropped_roads.shp export as roads.shp (its now ready for terrain builder/arma3) - taiwan taichung global mapper separate transformed_areas into farmland, forest, meadow, orchard etc - taiwan taichung OSM_Places_CSV2HPP convert places.csv to pmc_names.hpp - taiwan taichung get BPW files with _run_copy_BPW_ files_here.bat - taiwan taichung mod.cpp google/maps link - taiwan taichung mod.cpp overall fact checks for satellite res, version number etc - taiwan taichung create pboProject .bat file with mod.cpp copying - taiwan taichung create D:\ArmA3.WIP.Terrains\pmc_NAME\addons\ - taiwan taichung global mapper export satellite mask in 4 x 4 or 8 x 8 tiles depending on size - taiwan taichung create mask with _run_graphicsmagick_create_Sat_Mask_ .bat - taiwan taichung terrain builder create project - taiwan taichung move heightmap.asc and pmc_names.hpp into PROJECT\source\ directory - taiwan taichung terrain builder import heightmap.asc, rebuild terrain and delete imported heightmap layer - taiwan taichung copy _run_create_TemplateLibs_generic_CUP.bat from E:\ArmA3.Store\ to terrain builder source dir and run it - taiwan taichung terrain builder load template libraries - taiwan taichung global mapper separate transformed_areas into common types - taiwan taichung move obj_ shapefiles into \Source\TerrainProcessor\ directory - taiwan taichung copy country CUP/PMC_OPX etc specific TPP files into \Source\TerrainProcessor\ directory - taiwan taichung terrain processor run the projects one by one - taiwan taichung terrain processor heightmap smooth roads - taiwan taichung terrain processor generate vegetation objects - taiwan taichung global mapper export satellite texture in 4 x 4 or 8 x 8 tiles depending on size - taiwan taichung terrain builder import terrain processor generated objects - taiwan taichung inspect sat_ png files for full ocean, coastline and clouds tiles - taiwan taichung gimp paint sat_ tiles with ocean, coastline and clouds - taiwan taichung bat file darken satellite & create picturemap - taiwan taichung bat file _run_imagemagick_l3dt_8192_texture_map.bat - taiwan taichung add config.cpp lat/lon accurate location - taiwan taichung move picturemap and satellite.jpg into PROJECT\data\ directory - taiwan taichung config edit for class pmc_names.hpp - taiwan taichung terrain builder import satellite mask - taiwan taichung terrain builder import satellite texture - taiwan taichung terrain builder generate layers - taiwan taichung export WRP - taiwan taichung moveobject WRP - taiwan taichung png2paa - taiwan taichung wrp split - taiwan taichung move PROJECT\data\ contents to _data\ dir - taiwan taichung rvmat repathing - taiwan taichung pboproject! 2021-10-23: - taiwan taichung arma3 in-game test! 2021-10-27: - taiwan taichung terrain processor generated new vegetation forest objects 2021-10-28: - taiwan taichung objects missing, created 17,022,921 objects 2022-04-11: - taiwan taichung airfield class names{} created - taiwan taichung airfield runway poly line created - taiwan taichung merge possible airfield_runways.shp into roads.shp - taiwan taichung terrain builder roads.shp import/export 2022-04-12: - taiwan taichung edit elevations, water creeping to land, run heightmap_clipper - taiwan taichung L3DT edit elevations, airfield runways - taiwan taichung terrain processor heightmap-final.asc road smoothing - taiwan taichung heightmap-final.asc edit ascii header lat/lon coordinates to 200000/0 for terrain builder - taiwan taichung terrain builder import heightmap-final.asc - taiwan taichung terrain processor generated forest objects - taiwan taichung binarization! 2022-04-13: - taiwan taichung initial release
PMC Taiwan Taichung: Changelog, Dev Diary, Screenshots. Back to PMC Terrain's page.