This is changelog for PMC Taiwan Penghu ArmA 3 real world data terrain by PMC. All editing developments fixes with dates (if possible) are included. Our changelogs are simple copy pastes from our bugs/issues list, they do sound a bit odd but this is the way we do things, if you don't understand what some specific changelog entry means, contact us.
2021-10-09: - taiwan penghu terra incognita map source -> esri arcgis, zoom level 17 - taiwan penghu terra incognita satellite download arcgis 17 zoom level 0.8m/px - taiwan penghu irfanview check terra incognita downloaded satellite images for black tiles 2021-10-10: - taiwan penghu global mapper online sources world street map - taiwan penghu global mapper switch to UTM projection - taiwan penghu global mapper create user created feature grid - taiwan penghu global mapper open online data -> worldwide data -> SRTM plus v3 - taiwan penghu global mapper export kmz - taiwan penghu global mapper create map catalog for terra incognita oziexplorer map files - taiwan penghu global mapper export heightmap.asc - taiwan penghu http://192.168.0.101/pmc/doku.php?id=pmc_editing_wiki:arma-3-global-mapper-ocean-seabed - taiwan penghu global mapper load landuse shapefile(s) - taiwan penghu global mapper load natural shapefile(s) - taiwan penghu global mapper load road shapefile - taiwan penghu global mapper load places shapefile - taiwan penghu global mapper crop the grid contents - areas - taiwan penghu global mapper crop the grid contents - lines - taiwan penghu global mapper crop the grid contents - points 2021-10-21: - taiwan penghu global mapper change points shape layer to UTF-8 - taiwan penghu global mapper export - areas as cropped_areas - taiwan penghu global mapper export - lines as cropped_roads - taiwan penghu global mapper export - points as cropped_points - taiwan penghu .asc save header info and calculate X/Y coords - taiwan penghu global mapper assign layers.cfg colors to OSM areas - taiwan penghu global mapper export satellite mask in 4 x 4 or 8 x 8 tiles depending on size - taiwan penghu global mapper export satellite texture in 4 x 4 or 8 x 8 tiles depending on size - taiwan penghu global mapper export preview-arcgis-17-level.png usually with 25 or 50 meter sampler - taiwan penghu global mapper unload project, load cropped_roads.shp - taiwan penghu global mapper tools -> configure -> projection -> UTM 31N (roads are now skewed) - taiwan penghu global mapper double click layer cropped_roads.shp -> layer projection -> UTM 31N - taiwan penghu global mapper zoom to layer (its now aligned properly and UTM 31N, non skewed) - taiwan penghu global mapper layer cropped_roads.shp RMB -> shift -> shift layers a fixed distance - taiwan penghu global mapper input correct offset fixed x/y distance coordinates - taiwan penghu global mapper zoom to layer and if you have reference 200,000 / 0 heightmap, they are now both aligned - taiwan penghu global mapper layer cropped_roads.shp edit ID/ORDER features - taiwan penghu global mapper layer cropped_roads.shp export as roads.shp (its now ready for terrain builder/arma3) - taiwan penghu global mapper separate transformed_areas into farmland, forest, meadow, orchard etc - taiwan penghu OSM_Places_CSV2HPP convert places.csv to pmc_names.hpp - taiwan penghu inspect sat_ png files for clouds and ocean texture parts, ships in ocean / ports, fix with gimp if any are bad - taiwan penghu get BPW files with _run_copy_BPW_ files_here.bat - taiwan penghu bat file darken satellite & create picturemap - taiwan penghu bat file _run_imagemagick_l3dt_8192_texture_map.bat - taiwan penghu create mask with _run_graphicsmagick_create_Sat_Mask_ .bat - taiwan penghu terrain builder create project - taiwan penghu move heightmap.asc and pmc_names.hpp into PROJECT\source\ directory - taiwan penghu move picturemap and satellite.jpg into PROJECT\data\ directory - taiwan penghu move obj_ shapefiles into \Source\TerrainProcessor\ directory - taiwan penghu copy country CUP/PMC_OPX etc specific TPP files into \Source\TerrainProcessor\ directory - taiwan penghu terrain processor run the projects one by one - taiwan penghu terrain processor heightmap smooth roads - taiwan penghu copy _run_create_TemplateLibs_generic_CUP.bat from E:\ArmA3.Store\ to terrain builder source dir and run it - taiwan penghu terrain builder load template libraries - taiwan penghu terrain builder import heightmap.asc, rebuild terrain and delete imported heightmap layer - taiwan penghu terrain builder import terrain processor generated objects - taiwan penghu terrain builder import satellite mask - taiwan penghu terrain builder import satellite texture - taiwan penghu terrain builder generate layers - taiwan penghu png2paa - taiwan penghu wrp split - taiwan penghu move PROJECT\data\ contents to _data\ dir - taiwan penghu create pboProject .bat file with mod.cpp copying - taiwan penghu create D:\ArmA3.WIP.Terrains\pmc_NAME\addons\ - taiwan penghu mod.cpp google/maps link - taiwan penghu mod.cpp overall fact checks for satellite res, version number etc - taiwan penghu export WRP - taiwan penghu moveobject WRP - taiwan penghu rvmat repathing - taiwan penghu config edit for class pmc_names.hpp - taiwan penghu pboproject! 2021-10-23: - taiwan penghu arma3 in-game test! 2021-10-27: - taiwan penghu lat/long coords missing 2022-04-06: - taiwan penghu mod.cpp update google/maps - taiwan penghu mod.cpp update terrain specs and homepage link - taiwan penghu airfield class names{} missing - taiwan penghu airfield runways poly line missing - taiwan penghu merge possible airfield_runways.shp into roads.shp - taiwan penghu terrain builder roads.shp import/export - taiwan penghu heightmap ocean coast line SRTM inaccuracy vertice tweaks - taiwan penghu L3DT edit elevations, airfield runways - taiwan penghu initial release
PMC Taiwan Penghu: Changelog, Dev Diary, Screenshots. Back to PMC Terrain's page.