Changelog PMC Taiwan Kinmen ArmA 3 Terrain

This is changelog for PMC Taiwan Kinmen ArmA 3 real world data terrain by PMC. All editing developments fixes with dates (if possible) are included. Our changelogs are simple copy pastes from our bugs/issues list, they do sound a bit odd but this is the way we do things, if you don't understand what some specific changelog entry means, contact us.

v0.1 Initial Release

2021-10-21:
- taiwan kinmen 1 arcgis 17 level download
- taiwan kinmen 2 arcgis 17 level download
- taiwan kinmen 3 arcgis 17 level download
- taiwan kinmen 4 arcgis 17 level download
2021-10-23:
- taiwan kinmen choose location using google/maps terrain view
- taiwan kinmen click map, pin is inserted, click the bottom center new dialog, copy paste lat/lon coordinates
- taiwan kinmen global mapper online sources world street map
- taiwan kinmen global mapper view -> zoom view -> zoom to spacing -> view spacing selection 50
- taiwan kinmen global mapper CTRL-HOME insert coordinates, find the spot
- taiwan kinmen global mapper switch to UTM projection
- taiwan kinmen global mapper create user created feature grid
- taiwan kinmen global mapper open online data -> worldwide data -> SRTM plus v3
- taiwan kinmen irfanview check terra incognita downloaded satellite images for black tiles
- taiwan kinmen global mapper create map catalog for terra incognita oziexplorer map files
- taiwan kinmen global mapper export heightmap.asc
- taiwan kinmen arma-3-global-mapper-ocean-seabed
- taiwan kinmen global mapper load landuse shapefile(s)
- taiwan kinmen global mapper load natural shapefile(s)
- taiwan kinmen global mapper load road shapefile
- taiwan kinmen global mapper load places shapefile
- taiwan kinmen global mapper crop the grid contents - areas
- taiwan kinmen global mapper crop the grid contents - lines
- taiwan kinmen global mapper crop the grid contents - points
- taiwan kinmen global mapper change points shape layer to UTF-8
- taiwan kinmen global mapper export - areas as cropped_areas
- taiwan kinmen global mapper export - lines as cropped_roads
- taiwan kinmen global mapper export - points as cropped_points
- taiwan kinmen .asc save header info and calculate X/Y coords
- taiwan kinmen heightmap clipper clip the elevations if it has water
- taiwan kinmen global mapper export common area layers into individual files
- taiwan kinmen global mapper unload project, load cropped_roads.shp
- taiwan kinmen global mapper tools -> configure -> projection -> UTM 31N (roads are now skewed)
- taiwan kinmen global mapper double click layer cropped_roads.shp -> layer projection -> UTM 31N
- taiwan kinmen global mapper zoom to layer (its now aligned properly and UTM 31N, non skewed)
- taiwan kinmen global mapper layer cropped_roads.shp RMB -> shift -> shift layers a fixed distance
- taiwan kinmen global mapper input correct offset fixed x/y distance coordinates
- taiwan kinmen global mapper zoom to layer and if you have reference 200,000 / 0 heightmap, they are now both aligned
- taiwan kinmen global mapper layer cropped_roads.shp edit ID/ORDER features
- taiwan kinmen global mapper layer cropped_roads.shp export as roads.shp (its now ready for terrain builder/arma3)
- taiwan kinmen move obj_ shapefiles into \Source\TerrainProcessor\ directory
- taiwan kinmen OSM_Places_CSV2HPP convert places.csv to pmc_names.hpp
- taiwan kinmen global mapper assign layers.cfg colors to OSM areas
- taiwan kinmen get BPW files with _run_copy_BPW_ files_here.bat
- taiwan kinmen global mapper export satellite mask in 4 x 4 or 8 x 8 tiles depending on size
- taiwan kinmen create mask with _run_graphicsmagick_create_Sat_Mask_ .bat
- taiwan kinmen terrain builder create project
- taiwan kinmen move heightmap.asc and pmc_names.hpp into PROJECT\source\ directory
- taiwan kinmen terrain builder import heightmap.asc, rebuild terrain and delete imported heightmap layer
- taiwan kinmen copy _run_create_TemplateLibs_generic_CUP.bat from E:\ArmA3.Store\ to terrain builder source dir and run it
- taiwan kinmen terrain builder load template libraries
- taiwan kinmen global mapper export satellite texture in 4 x 4 or 8 x 8 tiles depending on size
- taiwan kinmen inspect sat_ png files for full ocean, coastline and clouds tiles
- taiwan kinmen gimp paint sat_ tiles with ocean, coastline and clouds
- taiwan kinmen bat file darken satellite & create picturemap
- taiwan kinmen bat file _run_imagemagick_l3dt_8192_texture_map.bat
- taiwan kinmen move picturemap and satellite.jpg into PROJECT\data\ directory
- taiwan kinmen copy country CUP/PMC_OPX etc specific TPP files into \Source\TerrainProcessor\ directory
- taiwan kinmen terrain processor generate vegetation objects
- taiwan kinmen terrain processor heightmap smooth roads
- taiwan kinmen terrain builder import terrain processor generated objects
- taiwan kinmen terrain builder import satellite mask
- taiwan kinmen terrain builder import satellite texture
- taiwan kinmen add config.cpp lat/lon accurate location
- taiwan kinmen config edit for class pmc_names.hpp
- taiwan kinmen mod.cpp google/maps link
- taiwan kinmen mod.cpp overall fact checks for satellite res, version number etc
- taiwan kinmen create pboProject .bat file with mod.cpp copying
- taiwan kinmen create D:\ArmA3.WIP.Terrains\pmc_NAME\addons\
- taiwan kinmen global mapper export preview-arcgis-17-level.png usually with 25 or 50 meter sampler
- taiwan kinmen terrain builder generate layers
- taiwan kinmen export WRP
- taiwan kinmen moveobject WRP
- taiwan kinmen png2paa
- taiwan kinmen wrp split
- taiwan kinmen move PROJECT\data\ contents to _data\ dir
- taiwan kinmen rvmat repathing
- taiwan kinmen pboproject!
2021-10-28:
- taiwan kinmen roads.shp is narrow dirt roads
2022-04-17:
- taiwan kinmen update mod.cpp for google/maps and homepage links
- taiwan kinmen create airfield runway poly lines, ID 7
- taiwan kinmen l3dt open heightmap-final.asc smooth airfield runways
- taiwan kinmen terrain processor heightmap-final.asc road smoothing
- taiwan kinmen heightmap-final.asc edit ascii header lat/lon coordinates to 200000/0 for terrain builder
- taiwan kinmen terrain builder import heightmap-final.asc
- taiwan kinmen heightmap ocean coast line SRTM inaccuracy vertice tweaks
- taiwan kinmen edit elevations, water creeping to land, run heightmap_clipper
- taiwan kinmen L3DT edit elevations, airfield runways
- taiwan kinmen merge possible airfield_runways.shp into roads.shp
- taiwan kinmen terrain builder roads.shp import/export
2022-04-18:
- taiwan kinmen initial release

PMC Taiwan Kinmen: Changelog, Dev Diary, Screenshots. Back to PMC Terrain's page.