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This is changelog for PMC Taiwan Kinmen ArmA 3 real world data terrain by PMC. All editing developments fixes with dates (if possible) are included. Our changelogs are simple copy pastes from our bugs/issues list, they do sound a bit odd but this is the way we do things, if you don't understand what some specific changelog entry means, contact us.
2021-10-21: - taiwan kinmen 1 arcgis 17 level download - taiwan kinmen 2 arcgis 17 level download - taiwan kinmen 3 arcgis 17 level download - taiwan kinmen 4 arcgis 17 level download 2021-10-23: - taiwan kinmen choose location using google/maps terrain view - taiwan kinmen click map, pin is inserted, click the bottom center new dialog, copy paste lat/lon coordinates - taiwan kinmen global mapper online sources world street map - taiwan kinmen global mapper view -> zoom view -> zoom to spacing -> view spacing selection 50 - taiwan kinmen global mapper CTRL-HOME insert coordinates, find the spot - taiwan kinmen global mapper switch to UTM projection - taiwan kinmen global mapper create user created feature grid - taiwan kinmen global mapper open online data -> worldwide data -> SRTM plus v3 - taiwan kinmen irfanview check terra incognita downloaded satellite images for black tiles - taiwan kinmen global mapper create map catalog for terra incognita oziexplorer map files - taiwan kinmen global mapper export heightmap.asc - taiwan kinmen arma-3-global-mapper-ocean-seabed - taiwan kinmen global mapper load landuse shapefile(s) - taiwan kinmen global mapper load natural shapefile(s) - taiwan kinmen global mapper load road shapefile - taiwan kinmen global mapper load places shapefile - taiwan kinmen global mapper crop the grid contents - areas - taiwan kinmen global mapper crop the grid contents - lines - taiwan kinmen global mapper crop the grid contents - points - taiwan kinmen global mapper change points shape layer to UTF-8 - taiwan kinmen global mapper export - areas as cropped_areas - taiwan kinmen global mapper export - lines as cropped_roads - taiwan kinmen global mapper export - points as cropped_points - taiwan kinmen .asc save header info and calculate X/Y coords - taiwan kinmen heightmap clipper clip the elevations if it has water - taiwan kinmen global mapper export common area layers into individual files - taiwan kinmen global mapper unload project, load cropped_roads.shp - taiwan kinmen global mapper tools -> configure -> projection -> UTM 31N (roads are now skewed) - taiwan kinmen global mapper double click layer cropped_roads.shp -> layer projection -> UTM 31N - taiwan kinmen global mapper zoom to layer (its now aligned properly and UTM 31N, non skewed) - taiwan kinmen global mapper layer cropped_roads.shp RMB -> shift -> shift layers a fixed distance - taiwan kinmen global mapper input correct offset fixed x/y distance coordinates - taiwan kinmen global mapper zoom to layer and if you have reference 200,000 / 0 heightmap, they are now both aligned - taiwan kinmen global mapper layer cropped_roads.shp edit ID/ORDER features - taiwan kinmen global mapper layer cropped_roads.shp export as roads.shp (its now ready for terrain builder/arma3) - taiwan kinmen move obj_ shapefiles into \Source\TerrainProcessor\ directory - taiwan kinmen OSM_Places_CSV2HPP convert places.csv to pmc_names.hpp - taiwan kinmen global mapper assign layers.cfg colors to OSM areas - taiwan kinmen get BPW files with _run_copy_BPW_ files_here.bat - taiwan kinmen global mapper export satellite mask in 4 x 4 or 8 x 8 tiles depending on size - taiwan kinmen create mask with _run_graphicsmagick_create_Sat_Mask_ .bat - taiwan kinmen terrain builder create project - taiwan kinmen move heightmap.asc and pmc_names.hpp into PROJECT\source\ directory - taiwan kinmen terrain builder import heightmap.asc, rebuild terrain and delete imported heightmap layer - taiwan kinmen copy _run_create_TemplateLibs_generic_CUP.bat from E:\ArmA3.Store\ to terrain builder source dir and run it - taiwan kinmen terrain builder load template libraries - taiwan kinmen global mapper export satellite texture in 4 x 4 or 8 x 8 tiles depending on size - taiwan kinmen inspect sat_ png files for full ocean, coastline and clouds tiles - taiwan kinmen gimp paint sat_ tiles with ocean, coastline and clouds - taiwan kinmen bat file darken satellite & create picturemap - taiwan kinmen bat file _run_imagemagick_l3dt_8192_texture_map.bat - taiwan kinmen move picturemap and satellite.jpg into PROJECT\data\ directory - taiwan kinmen copy country CUP/PMC_OPX etc specific TPP files into \Source\TerrainProcessor\ directory - taiwan kinmen terrain processor generate vegetation objects - taiwan kinmen terrain processor heightmap smooth roads - taiwan kinmen terrain builder import terrain processor generated objects - taiwan kinmen terrain builder import satellite mask - taiwan kinmen terrain builder import satellite texture - taiwan kinmen add config.cpp lat/lon accurate location - taiwan kinmen config edit for class pmc_names.hpp - taiwan kinmen mod.cpp google/maps link - taiwan kinmen mod.cpp overall fact checks for satellite res, version number etc - taiwan kinmen create pboProject .bat file with mod.cpp copying - taiwan kinmen create D:\ArmA3.WIP.Terrains\pmc_NAME\addons\ - taiwan kinmen global mapper export preview-arcgis-17-level.png usually with 25 or 50 meter sampler - taiwan kinmen terrain builder generate layers - taiwan kinmen export WRP - taiwan kinmen moveobject WRP - taiwan kinmen png2paa - taiwan kinmen wrp split - taiwan kinmen move PROJECT\data\ contents to _data\ dir - taiwan kinmen rvmat repathing - taiwan kinmen pboproject! 2021-10-28: - taiwan kinmen roads.shp is narrow dirt roads 2022-04-17: - taiwan kinmen update mod.cpp for google/maps and homepage links - taiwan kinmen create airfield runway poly lines, ID 7 - taiwan kinmen l3dt open heightmap-final.asc smooth airfield runways - taiwan kinmen terrain processor heightmap-final.asc road smoothing - taiwan kinmen heightmap-final.asc edit ascii header lat/lon coordinates to 200000/0 for terrain builder - taiwan kinmen terrain builder import heightmap-final.asc - taiwan kinmen heightmap ocean coast line SRTM inaccuracy vertice tweaks - taiwan kinmen edit elevations, water creeping to land, run heightmap_clipper - taiwan kinmen L3DT edit elevations, airfield runways - taiwan kinmen merge possible airfield_runways.shp into roads.shp - taiwan kinmen terrain builder roads.shp import/export 2022-04-18: - taiwan kinmen initial release
PMC Taiwan Kinmen: Changelog, Dev Diary, Screenshots. Back to PMC Terrain's page.
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