This is changelog for PMC Taiwan Hsinchu ArmA 3 real world data terrain by PMC. All editing developments fixes with dates (if possible) are included. Our changelogs are simple copy pastes from our bugs/issues list, they do sound a bit odd but this is the way we do things, if you don't understand what some specific changelog entry means, contact us.
2021-10-10: - taiwan hsinchu global mapper online sources world street map - taiwan hsinchu global mapper switch to UTM projection - taiwan hsinchu global mapper create user created feature grid - taiwan hsinchu global mapper open online data -> worldwide data -> SRTM plus v3 - taiwan hsinchu global mapper export heightmap.asc - taiwan hsinchu global mapper export kmz - taiwan hsinchu terra incognita map source -> openstreetmap -> zoom level 500km - taiwan hsinchu terra incognita file -> load waypoints,tracks -> kmz - taiwan hsinchu terra incognita full screen, zoom into kmz black rectangle, draw selection rectangle - taiwan hsinchu terra incognita waypoints,tracks -> visible to disable kmz black rectangle - taiwan hsinchu terra incognita map source -> esri arcgis, zoom level 17 - taiwan hsinchu terra incognita satellite download arcgis 17 zoom level 0.8m/px - taiwan hsinchu irfanview check terra incognita downloaded satellite images for black tiles - taiwan hsinchu global mapper create map catalog for terra incognita oziexplorer map files - taiwan hsinchu global mapper export preview-arcgis-17-level.png usually with 25 or 50 meter sampler 2021-10-22: - taiwan hsinchu arma-3-global-mapper-ocean-seabed - taiwan hsinchu global mapper load landuse shapefile(s) - taiwan hsinchu global mapper load natural shapefile(s) - taiwan hsinchu global mapper load road shapefile - taiwan hsinchu global mapper load places shapefile - taiwan hsinchu global mapper crop the grid contents - areas - taiwan hsinchu global mapper crop the grid contents - lines - taiwan hsinchu global mapper crop the grid contents - points - taiwan hsinchu global mapper reduce road count feature if above 9000 - taiwan hsinchu global mapper change points shape layer to UTF-8 - taiwan hsinchu global mapper export - areas as cropped_areas - taiwan hsinchu global mapper export - lines as cropped_roads - taiwan hsinchu global mapper export - points as cropped_points - taiwan hsinchu .asc save header info and calculate X/Y coords - taiwan hsinchu heightmap clipper clip the elevations if it has water - taiwan hsinchu global mapper assign layers.cfg colors to OSM areas - taiwan hsinchu global mapper unload project, load cropped_roads.shp - taiwan hsinchu global mapper tools -> configure -> projection -> UTM 31N (roads are now skewed) - taiwan hsinchu global mapper double click layer cropped_roads.shp -> layer projection -> UTM 31N - taiwan hsinchu global mapper zoom to layer (its now aligned properly and UTM 31N, non skewed) - taiwan hsinchu global mapper layer cropped_roads.shp RMB -> shift -> shift layers a fixed distance - taiwan hsinchu global mapper input correct offset fixed x/y distance coordinates - taiwan hsinchu global mapper zoom to layer and if you have reference 200,000 / 0 heightmap, they are now both aligned - taiwan hsinchu global mapper layer cropped_roads.shp edit ID/ORDER features - taiwan hsinchu global mapper layer cropped_roads.shp export as roads.shp (its now ready for terrain builder/arma3) - taiwan hsinchu global mapper separate transformed_areas into farmland, forest, meadow, orchard etc - taiwan hsinchu OSM_Places_CSV2HPP convert places.csv to pmc_names.hpp - taiwan hsinchu get BPW files with _run_copy_BPW_ files_here.bat - taiwan hsinchu global mapper export common area layers into individual files - taiwan hsinchu terrain builder create project - taiwan hsinchu move heightmap.asc and pmc_names.hpp into PROJECT\source\ directory - taiwan hsinchu terrain builder import heightmap.asc, rebuild terrain and delete imported heightmap layer - taiwan hsinchu global mapper export satellite mask in 4 x 4 or 8 x 8 tiles depending on size - taiwan hsinchu move obj_ shapefiles into \Source\TerrainProcessor\ directory - taiwan hsinchu copy _run_create_TemplateLibs_generic_CUP.bat from E:\ArmA3.Store\ to terrain builder source dir and run it - taiwan hsinchu terrain builder load template libraries - taiwan hsinchu copy country CUP/PMC_OPX etc specific TPP files into \Source\TerrainProcessor\ directory - taiwan hsinchu global mapper export satellite texture in 4 x 4 or 8 x 8 tiles depending on size - taiwan hsinchu inspect sat_ png files for full ocean, coastline and clouds tiles - taiwan hsinchu gimp paint sat_ tiles with ocean, coastline and clouds - taiwan hsinchu bat file darken satellite & create picturemap - taiwan hsinchu bat file _run_imagemagick_l3dt_8192_texture_map.bat - taiwan hsinchu move picturemap and satellite.jpg into PROJECT\data\ directory - taiwan hsinchu create mask with _run_graphicsmagick_create_Sat_Mask_ .bat - taiwan hsinchu terrain builder import satellite mask - taiwan hsinchu terrain builder import satellite texture - taiwan hsinchu terrain processor run the projects one by one - taiwan hsinchu terrain processor heightmap smooth roads - taiwan hsinchu add config.cpp lat/lon accurate location - taiwan hsinchu config edit for class pmc_names.hpp - taiwan hsinchu mod.cpp google/maps link - taiwan hsinchu mod.cpp overall fact checks for satellite res, version number etc - taiwan hsinchu create pboProject .bat file with mod.cpp copying - taiwan hsinchu create D:\ArmA3.WIP.Terrains\pmc_NAME\addons\ - taiwan hsinchu terrain builder generate layers - taiwan hsinchu export WRP - taiwan hsinchu terrain builder import terrain processor generated objects - taiwan hsinchu moveobject WRP - taiwan hsinchu png2paa - taiwan hsinchu wrp split - taiwan hsinchu move PROJECT\data\ contents to _data\ dir - taiwan hsinchu rvmat repathing - taiwan hsinchu pboproject! 2021-10-23: - taiwan hsinchu arma3 in-game test! 2022-04-13: - taiwan hsinchu heightmap ocean coast line SRTM inaccuracy vertice tweaks - taiwan hsinchu edit elevations, water creeping to land, run heightmap_clipper - taiwan hsinchu L3DT edit elevations, airfield runways - taiwan hsinchu terrain processor heightmap-final.asc road smoothing - taiwan hsinchu terrain builder import heightmap - taiwan hsinchu merge possible airfield_runways.shp into roads.shp - taiwan hsinchu terrain builder roads.shp import/export - taiwan hsinchu updated mod.cpp for google/maps and homepage links 2022-04-14: - taiwan hsinchu initial release
PMC Taiwan Hsinchu: Changelog, Dev Diary, Screenshots. Back to PMC Terrain's page.