This was the issue on my several savegames, tried harvest contracts several times and usually came up short about 2000 - 2500 liters, for example oat and wheat. You cannot complete the contract when not enough grain has been delivered to selling point.
What to do?
![Confused :?](./images/smilies/icon_confused.gif)
I also discussed this with Mmtrx the dev of Better Contracts mod, he is aware of harvest contract issue and is considering adding some sort of option to Better Contracts itself which would fix the not enough grain issue. Hopefully that would work out.
Mission Completion Fix by [HoT] Zombold.
Well there is a mod that decreases the "need to deliver" amount percentage. I have now tested this mod on oat, wheat and canola contracts, here is quote from my Start From Zero savegame story:
Three harvest contracts completed, oat, wheat and canola, field sizes 2.7ha, 6.1ha and 14.9ha without any problems when using FS22_MissionCompletitionFix mod. I am happy about this, now... well if I were to do more Start From Zero savegames there would be no more need to avoid harvest contracts as you can finish them just fine.
Below is the mod info and download.
Code: Select all
Final stats are reduced from 93% to 85%.
This should make problematic orders feasible again.
Have a nice time with harvest contracts once again
![Wink ;)](./images/smilies/icon_wink.gif)