Giants TestRunner Command Line Testing Tool

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Snake Man
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Giants TestRunner Command Line Testing Tool

Post by Snake Man » 2022-10-27 01:47:16

Giants TestRunner v0.8.7 has been released for Farming Simulator 22 (FS22). This is a command line tool to test unpacked MOD directories.

Please note that this is a gestapo tester, it is far more harsher than it needs to be because giants are a console peasant loving company. If your lets say large terrain gets errors with this... it could be that there is nothing wrong with your terrain but it just doesn't comply with giants stupid strict rules which prefer console peasants and giants modhub usage.

For example in FS19 I believe if you used giants building models with textures pointing to $data/ the FS19 testrunner gave you an error, those type buildings in a terrain were not accepted to giants modhub, no idea if this is still the case in FS22, but this is what I mean by stupid rules.

On average through, this is excellent tool to catch several issues that slipped by your own testing, just keep in mind the big picture.

Changelog for v0.8.7:

Code: Select all

- increased modDesc version to 71 / patch 1.8.1
- fixed storeItem loading if storeItems.xml is present within a mod
Go to Giants Developer Network Downloads page.

Or TestRunner_public_0_8_7.zip direct download.
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Snake Man
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Re: Giants TestRunner Command Line Testing Tool

Post by Snake Man » 2022-11-27 08:23:06

Giants TestRunner v0.8.8 has been released for Farming Simulator 22 (FS22). See first post for details.

Changelog for v0.8.8:

Code: Select all

- increased modDesc version to 72 / patch 1.8.2
- Changed how multiple modDesc.xml and prefabDesc.xml are handled
Go to Giants Developer Network Downloads page.

Or TestRunner_public_0_8_8.zip direct download. Or farming-simulator.org TestRunner_public_0_8_8.7z mirror.
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"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Snake Man
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Re: Giants TestRunner Command Line Testing Tool

Post by Snake Man » 2023-03-14 15:09:11

Giants TestRunner v0.8.9 has been released for Farming Simulator 22 (FS22). See first post for details.

Changelog for v0.8.9:

Code: Select all

v0.8.9      14.03.2023
- increased modDesc version to 73 / patch 1.9
- allow BC7 compression for brand icons
- changed suggested format in case of error to BC7_UNORM
- fixed empty string error for paintable brush without I3D file linked
- added map size check
- fixed brandIcon check
- fixed a crash if an I3D has an empty string as file reference
- added console print that inform the user of the progress while parsing large amount of dds, I3D and xml files
- added material check in Shape nodes returning a message if multiple materials are assigned to the same node (not mandatory yet, see guideline 7.4)
Go to Giants Developer Network Downloads page.

Or TestRunner_public_0_8_9.zip direct download. Or FS22.Tools.2024-03-18/ torrent magnet:

Code: Select all

magnet:?xt=urn:btih:ea063a109e5fa6d48c530769eb58a62087a379dd&xt=urn:btmh:1220480e13ec0cc32d0470a165c236dc365f5af6f33cd0786bd4b2c6258bcaad9232&dn=FS22.Tools.2024-03-18&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a6969%2fannounce
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"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

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