Farming Simulator Grain Sales
Posted: 2022-09-27 08:40:33
2022-09-27T05:30:00Z
As I'm typing this I'm playing PMC Super Six 6km v0.2.3 Start From Zero savegame (yeah I know, for FS22), hauling soybeans grain for sell to a selling point which is basically other side of the terrain, as per highest selling price day / time, its 0016hrs middle of the night in pitch black darkness, autodrive luckily is hands free operation it does all the driving and selling for me.
I had initially 900,000 liters of soybeans in farm grain bin silo and one single semi-truck grain trailer is wilson pacesetter which has 40.7k liter capacity. This means pretty much TWENTY TWO (22) trips to the selling point where it takes according to autodrive timer 8 minutes one way.
Now... I haven't done the math how much time this will take because I don't want to get depressed, hehe, but needless to say this is extremely boring and in-the-sense waste of time to just sit here when semi-truck is driving loops in darkness.
And once our farm grows, so do the amount of grain in the bin silo.
How do you avoid hours (real gaming time) of semi-truck grain selling trips?
Well simplest realistic option is to buy more semi-trucks. Unrealistic option would be to use for example BSM Tipper/6 trailer which holds 70k liters, or even giants lode king distinction super b which holds 75.6k liters (actually bigger than tipper/6 heh).
I want to play realistic american farming and its been my experience surfing various youtube real life farming videos that most farmers use wilson pacesetter looking grain trailers which I assume are just that OR at least the same size, right now I cannot recall any video where I saw some "road train" exotic setups. So I have to believe that using wilson pacesetter is the right choice for me / realistic play.
A more complex option tied to the terrain itself is a railroad + train with grain cars. This is no problem in the sense that I usually play only on my own terrains and adding a train is my decision and somewhat easy. Of course train not necessarily handle all grain hauling needs, but overall it should FS17 Cornbelt alike fix something like best selling price easily. Thing with train is that you still have to haul the grain there in the first place, so looking at it on certain perspective doesn't really look like it solves any semi-truck hauling issue at all heh. Weird.
Does anyone know any other realistic terrain editing or mod using solution that could reduce this sickening grind of selling sometimes millions of liters of grain?
As I'm typing this I'm playing PMC Super Six 6km v0.2.3 Start From Zero savegame (yeah I know, for FS22), hauling soybeans grain for sell to a selling point which is basically other side of the terrain, as per highest selling price day / time, its 0016hrs middle of the night in pitch black darkness, autodrive luckily is hands free operation it does all the driving and selling for me.
I had initially 900,000 liters of soybeans in farm grain bin silo and one single semi-truck grain trailer is wilson pacesetter which has 40.7k liter capacity. This means pretty much TWENTY TWO (22) trips to the selling point where it takes according to autodrive timer 8 minutes one way.
Now... I haven't done the math how much time this will take because I don't want to get depressed, hehe, but needless to say this is extremely boring and in-the-sense waste of time to just sit here when semi-truck is driving loops in darkness.
And once our farm grows, so do the amount of grain in the bin silo.
How do you avoid hours (real gaming time) of semi-truck grain selling trips?
Well simplest realistic option is to buy more semi-trucks. Unrealistic option would be to use for example BSM Tipper/6 trailer which holds 70k liters, or even giants lode king distinction super b which holds 75.6k liters (actually bigger than tipper/6 heh).
I want to play realistic american farming and its been my experience surfing various youtube real life farming videos that most farmers use wilson pacesetter looking grain trailers which I assume are just that OR at least the same size, right now I cannot recall any video where I saw some "road train" exotic setups. So I have to believe that using wilson pacesetter is the right choice for me / realistic play.
A more complex option tied to the terrain itself is a railroad + train with grain cars. This is no problem in the sense that I usually play only on my own terrains and adding a train is my decision and somewhat easy. Of course train not necessarily handle all grain hauling needs, but overall it should FS17 Cornbelt alike fix something like best selling price easily. Thing with train is that you still have to haul the grain there in the first place, so looking at it on certain perspective doesn't really look like it solves any semi-truck hauling issue at all heh. Weird.
Does anyone know any other realistic terrain editing or mod using solution that could reduce this sickening grind of selling sometimes millions of liters of grain?