MolnyFalcon project, question, issues, suggetison help

Campaign editing

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molnibalage
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Posts: 344
Joined: 2007-01-13 07:59:02
Gaming Interests: Falcon 4.0
Editing Interests: Modeling
Location: Hungary

MolnyFalcon project, question, issues, suggetison help

Post by molnibalage » 2010-12-18 16:01:43

If anyone wants help of suggest please make it here.

Current issues, plans and quetions are the followings.

I use Tacedit for campaign tweaking. My goals are the followings:

- I wish to place some SAM sites all around the map to ensure more realistic SAM placement and "false positions" for SAM batteries.

- Setting a continous reinformenets for ground troops to keep up the action in campaigns. I can arrange the AC squadron reinforcements. I can copy the flag setting from exsiting reinforcements. I know that number in "reinf" cell is define the hour when the squadron will arrive. (With some randomization, and you have to exint and load the campaign to update the campaign the engine.)

- Plancing some new ground units that will invade RoK in the first day of campaign. (2nd and 3rd attack waves just behind the DMZ.) My guess is that capture orders + AObj desidgation works.

- Setting mobile SAMs (for ex. SA-6) as way to follow ground troops during campaign. The big problem that this is the only mobile SAM in DB - as I know - except SHORADs are SA-4 and SA-6. How can I force them to follow time to time the FLOT if the red side advance to south?


- Integrating some ccc's LODs if they are available.
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