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PMC Fury for ArmA 2 CWR2

Posted: 2014-06-09 13:20:45
by Snake Man
OFP campaign PMC Fury for ArmA 2 CWR2

I have just ported over the first version of PMC Fury campaign into CWR2, last major problem was the briefings and that has now been done using firefly2442's python script. Its amazing to see this old legendary campaign brought back into life on arma2 engine.

That's right, all the 233 missions now start without errors on CWR2, well ok there was few minor script errors but these are easy fixes and will get fixed soon. This is just the start though, there is a lot of testing to be done to get the missions fully playable. Some of the more complex script missions will need tweaks, port SQS scripts to SQF format and so on. Also play testing is important because what worked in OFP engine doesn't necessarily in arma2 anymore, most obvious difference is the viewdistance. Usually in early OFP days this was 1200m, but nowadays even on multiplayer I believe it defaults to around 2500m and personally I'm using 5000m (on PMC 51km Desert I use 10,000m).

I'm going to clean out those briefings little more, then start to fix those few missions giving out script errors, after that I start to actually play test these. Its going to be the first time I play these in many many years :D

Re: PMC Fury for ArmA 2 CWR2

Posted: 2015-06-26 12:45:17
by Snake Man
PMC Development: ArmA 2 CWR2 PMC Fury Campaign 06-25-15

Misc play testing video footage in 4k resolution here: