Bahadur Object set in the works but...

WrpTool island creator utility

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Sgt_Anderson
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Bahadur Object set in the works but...

Post by Sgt_Anderson » 2005-08-22 20:09:55

I am working on the Bahadur building set to be realeased with v1.5.  I have 24 civillian buildings complete, and can export my models from 3dMax to O2 keeping proper scale, but texturing in O2 has lost me...

Is there anyone willing out there to help me!  Create textures yourself, or use ones that I will make in Photoshop.  Need help soon so I can release a better version of Bahadur.
Anderson
Last edited by Sgt_Anderson on 1970-01-01 00:00:00, edited 1 time in total.

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