Armed Assault first impressions by PMC
Posted: 2006-11-22 05:48:50
My computer; AMD XP 2800+, 1gigabyte ram, Radeon 9800 Pro.
I have now been playing Armed Assault (ArmA) for about 6hrs, my first impressions are the damn this is good!
Second impression is that my computer definitely is way too poor to run ArmA with high details. By default ArmA sets the details automatically (at least on first run), they were pretty low but not the completely lowest possible.
The environment / terrain / island is great, very beautiful landscape. Insects and sounds are very believable. The terrain just feels good.
Sounds are overall ok, but there is no directional stuff in them and for example tank sounds just pop on like instantly. I tried the EAX on and hardware acceleration on and off, same effect. Dunno maybe its my computer/headphones, but old OFP works great on sounds.
The default keys are different, running is some weird double-W, also X and C wont turn you anymore and you cannot shoot weapon from command view (heh not that you'd have to anyways). Space bar no longer cycles weapons, instead its the F key, it cycles waypons and even the rifles single/burst/auto modes, its kind of weird that it does that and also cycles through grenades and smoke grenades for example. The new command menu/option is nice, comes up by pressing down space bar, mouse wheel scroll to issue orders. Quite nice. Has new command stay prone. The keep low has moved to number 9. Also the shole gear has been reworked which takes some time to get familiar. There is rearm button but so far I've not found any use for it.
Mission editor is pretty much the same, but there is some ugly transparency thing on the drop down menus which causes me to see double. Single missions has new mission creation thingy, not completely sure what you can do with it, but at least to move your starting location and targets etc. Its kind of like the mizzion wizard in OFP, but seems much more detailed as you can make mission types; basic, target, defend.
Campaign in the cz version is dubbed and written in cz, its pretty much useless for me except to look nice cutscene and then fight... fight without any reason or objectives heh.
Overall first 6hrs impression is that I cannot get good enough impression before upgrading my computer. YES ArmA does run smooth on my computer (ie no "lag" at all) on the low settings but it looks like crap and therefore it takes away of some of the charm I hate to say. I'm playing it now with 900m viewdistance too.
Ah, back to playing, been writing to forum already too long. More information when I take another ArmA discovery break
I have now been playing Armed Assault (ArmA) for about 6hrs, my first impressions are the damn this is good!
Second impression is that my computer definitely is way too poor to run ArmA with high details. By default ArmA sets the details automatically (at least on first run), they were pretty low but not the completely lowest possible.
The environment / terrain / island is great, very beautiful landscape. Insects and sounds are very believable. The terrain just feels good.
Sounds are overall ok, but there is no directional stuff in them and for example tank sounds just pop on like instantly. I tried the EAX on and hardware acceleration on and off, same effect. Dunno maybe its my computer/headphones, but old OFP works great on sounds.
The default keys are different, running is some weird double-W, also X and C wont turn you anymore and you cannot shoot weapon from command view (heh not that you'd have to anyways). Space bar no longer cycles weapons, instead its the F key, it cycles waypons and even the rifles single/burst/auto modes, its kind of weird that it does that and also cycles through grenades and smoke grenades for example. The new command menu/option is nice, comes up by pressing down space bar, mouse wheel scroll to issue orders. Quite nice. Has new command stay prone. The keep low has moved to number 9. Also the shole gear has been reworked which takes some time to get familiar. There is rearm button but so far I've not found any use for it.
Mission editor is pretty much the same, but there is some ugly transparency thing on the drop down menus which causes me to see double. Single missions has new mission creation thingy, not completely sure what you can do with it, but at least to move your starting location and targets etc. Its kind of like the mizzion wizard in OFP, but seems much more detailed as you can make mission types; basic, target, defend.
Campaign in the cz version is dubbed and written in cz, its pretty much useless for me except to look nice cutscene and then fight... fight without any reason or objectives heh.
Overall first 6hrs impression is that I cannot get good enough impression before upgrading my computer. YES ArmA does run smooth on my computer (ie no "lag" at all) on the low settings but it looks like crap and therefore it takes away of some of the charm I hate to say. I'm playing it now with 900m viewdistance too.
Ah, back to playing, been writing to forum already too long. More information when I take another ArmA discovery break