AGS Buildings Pack ported by PMC

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Snake Man
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AGS Buildings Pack ported by PMC

Post by Snake Man » 2008-11-08 13:00:06

AGS Buildings Pack ported for ArmA by PMC.

This is AGS Buildings Pack addon from OFP, now ported to work in ArmA. These models can be used from mission editor, or placed in WRP terrains directly.

AGS was so kind to grant permission for anyone to use his work in ArmA, the original topic was in BIS forums here and he added news also to his homepage here.

Read online manual AGS Buildings Pack.

This new release has all shiny textures removed and window reflections adjusted.

Changelog:

Code: Select all

	Changelog

--- bugs
- aircraft hangar can be entered through closed doors
- no shadows on buildings/objects (all)
- ladder textures are flat
- buildings cannot be destroyed, please confirm.
- some textures on objects like helipad flicker.

--- fixes v1.2
- shiny textures removed.
- tweaked window reflections where applicable.
- fixed some normal mapping like helipads and signs.

--- fixes v1.1
- merged textures for build6.
- merged textures for cinema.
- made _co and _nohq textures for pav2sq and several his friends.
- merged textures for kw3.
- merged textures for kw2.
- merged textures for kw.
- merged textures for build7.
- merged textures for build5.
- merged textures for build4.
- merged textures for build3.
- merged textures for build2.
- merged textures for build12.
- merged textures for build11.
- merged textures for ags_plaza4.
- merged textures for ags_plaza3.
- merged textures for ags_plaza2.
- merged textures for ags_plaza1.
- merged textures for ags_hospital.

--- v1.0
- initial release
Please post feedback if any bugs are found so I can fix them, thanks. However this is considered to be the last and final release for Armed Assault, if no bugs/issues emerge within reasonable time, no more releases will be made.

Download AGS_build_v1.2.rar - 26.7mb.
Mirror 1: Armaholic.com
Mirror 2: Armedassault.info.
All mirrors are highly appreciated, thank you.
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Snake Man
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Posts: 9338
Joined: 2000-07-31 22:01:01
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Re: AGS Buildings Pack ported by PMC

Post by Snake Man » 2009-06-26 14:55:01

Work continues for AGS buildings pack. Here is the latest changelog for v1.1

Code: Select all

--- fixes v1.1
- merged textures for build6.
- merged textures for cinema.
- made _co and _nohq textures for pav2sq and several his friends.
- merged textures for kw3.
- merged textures for kw2.
- merged textures for kw.
- merged textures for build7.
- merged textures for build5.
- merged textures for build4.
- merged textures for build3.
- merged textures for build2.
- merged textures for build12.
- merged textures for build11.
- merged textures for ags_plaza4.
- merged textures for ags_plaza3.
- merged textures for ags_plaza2.
- merged textures for ags_plaza1.
- merged textures for ags_hospital.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Re: AGS Buildings Pack ported by PMC

Post by Snake Man » 2009-07-08 07:34:05

v1.1 has been released, read first post for details. Enjoy.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Re: AGS Buildings Pack ported by PMC

Post by Snake Man » 2009-09-15 13:41:00

v1.2 has been released, please read the first post of this topic.

Make a note that unless there is critical bugs reported, this will be the final version made for ArmA.

Enjoy.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Re: AGS Buildings Pack ported by PMC

Post by Snake Man » 2009-12-29 17:31:33

the-f reported some new bugs:

Code: Select all

--- bugs
- str*.p3d files has concrete1.pac texture, wrong texture type and not in the textures dir.
- many of the ags_build\sw2\ dir models have missing textures, please double check them ALL.
These wont be fixed for ArmA releases anymore, but will be fixed for ArmA 2 first release. Of course if there is large public outcry to make a fixed release, I'm happy to do so. But right now I believe that nobody cares and it would be just community sites and forums waste of bandwidth to release this fix as its so minor.

Greetings goes to the-f for reporting this.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

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