MyCampaign/Scripts/ directory
Posted: 2006-12-22 02:12:53
It amazes me why is it only now that I discover this feature. When you're making campaign, you can place music and sound into the main campaign root dir, thats nothing new, but now I discovered from Killswitch (thanks!) that if you place a directory called Scripts/ into the campaign root dir, OFP checks all scripts first from this directory.
Think about all those scripts that are duplicated on the many mission dirs, these are for example ai.sqs Bremmers improved AI, CoC Command Engine various script directories, all effects scripts, helicopter operations scripts, etc etc.
It saves space and is much more easier to edit when the script is only in the main root directory.
All PMC made campaigns just got tons of smaller and more efficient because of this feature. Big thanks goes to Killswitch for letting me know!
Think about all those scripts that are duplicated on the many mission dirs, these are for example ai.sqs Bremmers improved AI, CoC Command Engine various script directories, all effects scripts, helicopter operations scripts, etc etc.
It saves space and is much more easier to edit when the script is only in the main root directory.
All PMC made campaigns just got tons of smaller and more efficient because of this feature. Big thanks goes to Killswitch for letting me know!