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TacEdit changing sqn stores
Posted: 2012-07-30 19:02:51
by Novum
Got into campaign editing awhile back, but im struggeling here.
How do you edit the stores avalible to a sqn?
I looked and changed the stores in the campaign, but then on the loadout screen its the same old story
tried search, NO JOY
thx
Re: TacEdit changing sqn stores
Posted: 2012-07-30 20:13:51
by Snake Man
I never edited squadron stores, just the hard points on the aircraft. If I want AIM-120 to be removed from my campaign/theater, I don't remove it from the squadron but from the aircraft.
Re: TacEdit changing sqn stores
Posted: 2012-07-31 16:49:21
by Novum
Snake Man wrote:I never edited squadron stores, just the hard points on the aircraft. If I want AIM-120 to be removed from my campaign/theater, I don't remove it from the squadron but from the aircraft.
Some messing around, and i relized i need F4 browse.
F4 browse has something called Sqn stores (same as tacedit)
But it seems like the campaign engine wants sqn data from F4browse files (object folder) not the ones related to the campaign.
I wonder if we ever get a manual for all this =D
or maybe ive yet to find it
Thx for your reply Snake
Re: TacEdit changing sqn stores
Posted: 2012-07-31 16:57:55
by Novum
Also, is it possible to monitor munition usage in the campaign?