Afghanistan v0.1 public beta

Afghanistan theater

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Snake Man
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Afghanistan v0.1 public beta

Post by Snake Man » 2002-08-23 15:04:00

Afghanistan v0.1 public beta has been released!

Read the main
Afghanistan page and also Afghan Beta page.

All the latest IMPORTANT information can be found on the beta page.

Post all bug reports or whatever into this forum area.

Do not post any reports into other falcon 4 forums in the net as we will not read them.

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T_Rex
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Re: Afghanistan v0.1 public beta

Post by T_Rex » 2002-08-23 16:14:00

lol

I wish I had a better idea what time zone I'm in relative to GMT! :)
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Snake Man
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Re: Afghanistan v0.1 public beta

Post by Snake Man » 2002-08-23 17:03:00

Heh yeah sorry about that. I'm early.

Here is first Download Mirror for you guys.

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T_Rex
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Re: Afghanistan v0.1 public beta

Post by T_Rex » 2002-08-23 17:05:00

It will also be available for F4F special sponsors at about 2200 GMT. :)

Still waiting to hear from a couple other mirrors (and to finish downloading myself) :D
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87th_striker
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Re: Afghanistan v0.1 public beta

Post by 87th_striker » 2002-08-23 19:01:00

Did my first testflight. Rivers all over the place, and they seemed very wet. But my first engagement with a Tu-22 flight with escort went well. Apart from the obvious fixes needed, some 3d objects appeared like fata morganas on runway when I landed, but caused no crash. Nice work so far, guys !

Congrats !

Snake Man
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Re: Afghanistan v0.1 public beta

Post by Snake Man » 2002-08-23 22:43:00

Now also mirrored on http://www.f4freeware.net/ but for two weeks to special sponsors only, then rest of us too.

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Snake Man
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Re: Afghanistan v0.1 public beta

Post by Snake Man » 2002-08-23 22:48:00

Oh I forgot

The campaign crash after playing bug.

Its related to the ground units, but since this crash bug does not limit the normal theater or falcon usage it was left in (the fixing requires total rework of the ground units script).

What it does is you can play/fly around normally in the three campaigns, but when you exit the campaigns and eventually exit falcon itself, at the closing falcon exe will crash.

Yeah its funny, it crashes at the last minute when you either way are closing the exe. No savegames or anything is lost by that way, it just simply gives you windows error before its completely closed. :)

This will be fixed when I get around to re-write the ground units scripts (lot of coordinates to write believe me).

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Alicatt
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Re: Afghanistan v0.1 public beta

Post by Alicatt » 2002-08-24 09:50:00

Well after a 12 hour download :)
Alicatt

Intruder
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Re: Afghanistan v0.1 public beta

Post by Intruder » 2002-08-25 14:57:00

Hi Snake Man

I has a CTD, when using Threat Circles ADA-High Altitudes.

[crashlog cleaned by adming]

Regards Intruder

ccc
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Re: Afghanistan v0.1 public beta

Post by ccc » 2002-08-25 14:59:00

threat circle option causes CTD, a known bug for all 128 theater.

Intruder
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Re: Afghanistan v0.1 public beta

Post by Intruder » 2002-08-26 03:45:00

Hi SnakeMan and CCC

Thanks for the Information.

Regards Intruder

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Re: Afghanistan v0.1 public beta

Post by Intruder » 2002-08-26 12:48:00

Hi

I has found a faulty Airport. Name of this Airport is "Udhampur"

Image

Hope that help you

Regards Intruder

taramas
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Re: Afghanistan v0.1 public beta

Post by taramas » 2002-08-26 20:34:00

i have tested some flights from three campaigns and gone out and again in and no message appear no crash, seems that is working well.
During the installation i had some problems, it finally installed after three times trying.

Alicatt
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Re: Afghanistan v0.1 public beta

Post by Alicatt » 2002-08-27 01:42:00

Hi Snake man,
mine too crashes on exit after being on the campain, but if you switch back to another theartre then it will exit as normal with no crash.
Is there a problem with the bridges? all of mine seem to be slightly offset and at 90 degrees to the roads leading up to them.
Still great work guys :)
Regards
Alicatt

ccc
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Re: Afghanistan v0.1 public beta

Post by ccc » 2002-08-27 04:57:00

nice beta.

512 tile slightly lower my FPS. tile texture causes shimmering. i remember PW posted his desert tile test on Frugal, less shimmering in that case.

Tiles need more effort invested.

thanx for all your hard work!

Ender Wiggin
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Re: Afghanistan v0.1 public beta

Post by Ender Wiggin » 2002-08-28 03:46:00

I like the new beta, i did notice fps drops, and shimmering, but i found that to be a little more realistic in the desert. also are there that many rivers? there are tons of them. i dunno if the fps drop was related to the 512 tiles or Roberts new F-16 model which needs some nice skins. there is a hang on exit after campaign, i dont know if its related to the model as well.

kinggeorge
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Re: Afghanistan v0.1 public beta

Post by kinggeorge » 2002-08-28 09:54:00

So far i see around 100+ downloads form just my page already *big thumbs up* ;)

DOMINATOR
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Re: Afghanistan v0.1 public beta

Post by DOMINATOR » 2002-08-29 03:38:00

I have a dedicated F4 Afghan Campaign server up. Its ran for 14 hours with no hangs. It is being used by others, funny thing is I haven't had time to jump in myself. I hope that this will generate some good feedback for you all. I'm running the the 3rd CA, it looked the busiest.

Thanks for all your great work!

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