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Europe-related 3d stuff
Posted: 2004-02-26 06:18:00
by ccc
Since i got some problem acessing Falcon4 general discussion board, latest pic posted here- again thanx Alex finishing the lod texture-mapping and skining. great job.
screenies taken from Mac falcon.
Re: Europe-related 3d stuff
Posted: 2004-02-26 20:02:00
by Quake
excellent job
Re: Europe-related 3d stuff
Posted: 2004-02-27 16:00:00
by ccc
i tweaked a rough one from MPS F-4 lod long time ago(pure vertice-moving with LE), now it gets better.
Re: Europe-related 3d stuff
Posted: 2004-03-01 07:42:00
by 87th_striker
Looking good, guys !
Re: Europe-related 3d stuff
Posted: 2004-03-04 15:31:00
by ccc
Re: Europe-related 3d stuff
Posted: 2004-03-04 18:26:00
by Quake
what is that??? F35???
Re: Europe-related 3d stuff
Posted: 2004-03-05 00:42:00
by shaunman
its a yak-141
Re: Europe-related 3d stuff
Posted: 2004-03-05 18:36:00
by Quake
ah!!!.... :p
Re: Europe-related 3d stuff
Posted: 2004-03-13 11:21:00
by shaunman
CCC where can i get those models and how can i add them into F4 Using Lodeditor?
I made a C-123 but the polygon count was way to high and i cant bring it down
Re: Europe-related 3d stuff
Posted: 2004-03-13 13:25:00
by ccc
quote:Originally posted by shaunman:
I made a C-123 but the polygon count was way to high and i cant bring it down
solution-
raise the upperlimit node count in LodEditor [ Action] > [ Set max HDR node]
or, use 3ds max optimizer function to reduce the poly count.
or, re-build a new one, low poly of course.
1. re-build a low-poly one.