PMC_Euro 25km island + campaign
Posted: 2004-04-11 00:34:08
PMC_Euro is project name for 25km sized island and 34 mission campaign.
PMC_Euro_map2-small.jpg
PMC_Euro_map2.jpg 1200x1200 res image
PMC_Euro_map1.jpg 1200x1200 res image with town names
The island has now cities, roads and forests placed, everything else is missing like vegetation objects. All the campaign missions are done, but some of them only have minimal briefing (meaning no background story, only the essentials to know what to do) and no cutscenes.
Island is european style greenish place. I feel like its (going to be) somewhere between Everon and Nogova in its feel.
I need help in terms of feedback and suggestions. I'll do all the work, if someone just points me to the right direction.
1) Name for the island.
2) The island most likely needs more cities/populated areas and roads, also more forests might be a good idea.
3) Campaign needs more background story and briefing text to create the War feeling.
4) Campaign needs dates and times for the missions.
5) Names/faces for the campaign characters
6) Possibly few "special" missions like clishe rescue downed helicopter etc.
This is the list of missions and extremely brief commentary of what happens in them. Format is number - mission name and then description of events.
PMC Euro Campaign Plan
01 - Leisure
US Army guys are chilling on Vaals with Hummer. Russians invade and guys are
called back to base only armed with sidearms. When they get to the base, they
get M16's and defend off the first wave of russians from Mi-17 HIND insertion.
02 - Lizard Tooth
US Army guys are now on camo BDU's and armed to the teeth, they defend of more
massive RUssian attack on the army base.
02a - Cutscene 1
cutscene for US Army guys calling to help from HQ.
03 - Ocean Breeze
NAVY SEALs penetrate from the beach into the castle ruins at mountain, meet army
squad and then bring them safely into a beach extraction location.
04 - Black Shepherd
SEALs conduct reconnaissance at Velp and Vaals cities.
05 - Ninjas Song
SEALs take out two command & communication sites and anti air compound.
06 - Blue Eyes
SEALs start from H8 beach, proceed to take out enemy AAA at I8 and J8 hilltops.
07 - Knight Blade
Rangers get helo inserted to E8, proceed north to attack tank refuel site at F7 road.
Talk to farmers at E6 for intel. Helo extraction after talking to farmers.
08 - Hornet Spike
Rangers start LSD sea, helo insert SW of target which is assault army base at L3.
Reinforcements of regular Army guys arrive by UH-60L helo insertions.
09 - Hungry Bear
Rangers start at base, assault supply convoy at Rozenburg.
10 - Ghost Cross
Rangers start army base 1 and assault army base 2.
11 - Shiny Black
Army guys assault Vaals, ammo depot, field HQ and acquoy.
12 - Ocean Gate
US Army guys start from army base 2, assault Alverna sea port.
13 - Hawk Nest
Army guys clear Dearsum, assault airbase and capture it.
14 - Silver String
Army guys assault tubbergen, fuel depot, galder and bridge 1 road block.
15 - Red Anger
Army guys defend russian assault near tubbergen.
16 - Night Eagle
US Army AirForce AH-64 pilot starts from airbase, assaults group of vehicles in the
road from Beckum to Charlois.
17 - Eagle Point
AH-64 starts from airbase, assault on armored vehicles SE of Maarn.
18 - Mother Eagle
AH-64 starts from airbase, supports ground armored assault on Sint-Annen to Rozenburg.
19 - Eagle Strike
AH-64 starts from airbase, assaults Haelen targets.
20 - Storm Beach
Rangers attack Colmont, outpost (hill), intersection and Fortmond.
21 - Dark Crown
Rangers assault bridge at N5, Wolsum and castle.
22 - Shiny Jewel
M2A2 bradley's start tubbergen, assault farm, house, charlois and hoorn/bridge 3.
23 - Copper Shell
M2A2 bradley's attack farm, pekela, oss and beckum.
24 - Green Sabre
M2A2 bradley's attack colmont, fortmond, kessel and moorsel.
25 - Gold Shield
Army guys attack sittard
26 - Beggar Beach
Army guys attack bergh
27 - Black Bat
SEALs take out SCUDs on ruined town.
28 - Tired Bear
SEALs destroy enemy field HQ at H6 mountain high.
29 - Steel Arrow
Abrams attack houses, farm, maarn and camerig.
30 - Red Blood
Abrams M1A1 tanks attack farm, houses, farm and Marum.
31 - Grey Lions
Abrams M1A1 tanks attack house, farm and Haelen.
32 - Lion Cave
Abrams M1A1 tanks defend against quick counterattack on Haelen.
33 - Night Warrior
Rangers assault Zalne and Boxtel.
34 - Star Response
Army guys start Maarn and assaults Asten capitol.
34a - cutscene 2
War ends.
If you want to help by providing feedback & suggestions and agree that this is piece of crap ALPHA version of the island and campaign, then feel free to download this package below.
Addons used: BAS Delta/Ranger v1.50. MH-60 Blackhawk. JAM2. LSD dock landing ship. CoC Unified Artillery. CoC Mines. etc. The island is configured to require OFP v1.96 ...
Whopping 1.3mb download April 11th, 2004. Alpha 1.
PMC_Euro_map2-small.jpg
PMC_Euro_map2.jpg 1200x1200 res image
PMC_Euro_map1.jpg 1200x1200 res image with town names
The island has now cities, roads and forests placed, everything else is missing like vegetation objects. All the campaign missions are done, but some of them only have minimal briefing (meaning no background story, only the essentials to know what to do) and no cutscenes.
Island is european style greenish place. I feel like its (going to be) somewhere between Everon and Nogova in its feel.
I need help in terms of feedback and suggestions. I'll do all the work, if someone just points me to the right direction.
1) Name for the island.
2) The island most likely needs more cities/populated areas and roads, also more forests might be a good idea.
3) Campaign needs more background story and briefing text to create the War feeling.
4) Campaign needs dates and times for the missions.
5) Names/faces for the campaign characters
6) Possibly few "special" missions like clishe rescue downed helicopter etc.
This is the list of missions and extremely brief commentary of what happens in them. Format is number - mission name and then description of events.
PMC Euro Campaign Plan
01 - Leisure
US Army guys are chilling on Vaals with Hummer. Russians invade and guys are
called back to base only armed with sidearms. When they get to the base, they
get M16's and defend off the first wave of russians from Mi-17 HIND insertion.
02 - Lizard Tooth
US Army guys are now on camo BDU's and armed to the teeth, they defend of more
massive RUssian attack on the army base.
02a - Cutscene 1
cutscene for US Army guys calling to help from HQ.
03 - Ocean Breeze
NAVY SEALs penetrate from the beach into the castle ruins at mountain, meet army
squad and then bring them safely into a beach extraction location.
04 - Black Shepherd
SEALs conduct reconnaissance at Velp and Vaals cities.
05 - Ninjas Song
SEALs take out two command & communication sites and anti air compound.
06 - Blue Eyes
SEALs start from H8 beach, proceed to take out enemy AAA at I8 and J8 hilltops.
07 - Knight Blade
Rangers get helo inserted to E8, proceed north to attack tank refuel site at F7 road.
Talk to farmers at E6 for intel. Helo extraction after talking to farmers.
08 - Hornet Spike
Rangers start LSD sea, helo insert SW of target which is assault army base at L3.
Reinforcements of regular Army guys arrive by UH-60L helo insertions.
09 - Hungry Bear
Rangers start at base, assault supply convoy at Rozenburg.
10 - Ghost Cross
Rangers start army base 1 and assault army base 2.
11 - Shiny Black
Army guys assault Vaals, ammo depot, field HQ and acquoy.
12 - Ocean Gate
US Army guys start from army base 2, assault Alverna sea port.
13 - Hawk Nest
Army guys clear Dearsum, assault airbase and capture it.
14 - Silver String
Army guys assault tubbergen, fuel depot, galder and bridge 1 road block.
15 - Red Anger
Army guys defend russian assault near tubbergen.
16 - Night Eagle
US Army AirForce AH-64 pilot starts from airbase, assaults group of vehicles in the
road from Beckum to Charlois.
17 - Eagle Point
AH-64 starts from airbase, assault on armored vehicles SE of Maarn.
18 - Mother Eagle
AH-64 starts from airbase, supports ground armored assault on Sint-Annen to Rozenburg.
19 - Eagle Strike
AH-64 starts from airbase, assaults Haelen targets.
20 - Storm Beach
Rangers attack Colmont, outpost (hill), intersection and Fortmond.
21 - Dark Crown
Rangers assault bridge at N5, Wolsum and castle.
22 - Shiny Jewel
M2A2 bradley's start tubbergen, assault farm, house, charlois and hoorn/bridge 3.
23 - Copper Shell
M2A2 bradley's attack farm, pekela, oss and beckum.
24 - Green Sabre
M2A2 bradley's attack colmont, fortmond, kessel and moorsel.
25 - Gold Shield
Army guys attack sittard
26 - Beggar Beach
Army guys attack bergh
27 - Black Bat
SEALs take out SCUDs on ruined town.
28 - Tired Bear
SEALs destroy enemy field HQ at H6 mountain high.
29 - Steel Arrow
Abrams attack houses, farm, maarn and camerig.
30 - Red Blood
Abrams M1A1 tanks attack farm, houses, farm and Marum.
31 - Grey Lions
Abrams M1A1 tanks attack house, farm and Haelen.
32 - Lion Cave
Abrams M1A1 tanks defend against quick counterattack on Haelen.
33 - Night Warrior
Rangers assault Zalne and Boxtel.
34 - Star Response
Army guys start Maarn and assaults Asten capitol.
34a - cutscene 2
War ends.
If you want to help by providing feedback & suggestions and agree that this is piece of crap ALPHA version of the island and campaign, then feel free to download this package below.
Addons used: BAS Delta/Ranger v1.50. MH-60 Blackhawk. JAM2. LSD dock landing ship. CoC Unified Artillery. CoC Mines. etc. The island is configured to require OFP v1.96 ...
Whopping 1.3mb download April 11th, 2004. Alpha 1.