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Test 3d toys in sim - warning -pics.
Posted: 2008-07-11 05:52:48
by ccc
Posted: 2008-07-11 14:54:41
by ccc
Posted: 2008-07-13 13:30:46
by ccc
Posted: 2008-07-13 14:01:39
by ccc
Posted: 2008-07-13 15:21:17
by ccc
Posted: 2008-07-13 16:04:44
by ccc
Posted: 2008-07-13 20:35:04
by derStef
hey ccc, you make us ALL jealous!!!
this B-47 looks awesome, the others too..
great stuff, but do you have also Flightmodels for the 3dmodels?
cheers
Stef
Posted: 2008-07-14 05:36:07
by ccc
derstef wrote:
great stuff, but do you have also Flightmodels for the 3dmodels?
no. FM dev counts on experts. i just use F-5E and C-130H slots for test, and correct some animation bugs.
bomber - too lazy to clean the wireframe.
Posted: 2008-07-14 05:37:14
by ccc
Posted: 2008-07-14 14:06:59
by ccc
Posted: 2008-07-14 15:46:03
by ccc
Posted: 2008-07-15 14:19:55
by ccc
Posted: 2008-07-16 06:03:59
by Snake Man
Wow thats awesome that you have models ingame and that many, excellent job.
Can you be more specific what's changed on Fred's tools(?) part so you got the models ingame?
And are there still some F4 engine limitation that we cannot simply add hundreds of new models, but we need to replace old ones?
Posted: 2008-07-16 14:13:29
by ccc
Can you be more specific what's changed on Fred's tools(?) part so you got the models ingame?
the lods still can be tested in old FF3 DB. i simply have no FF3 install ATM.
the distribution of tool could be later.. after FF5 release..( or up to tool creator).
http://www.freefalcon.com/forum/showthr ... 755&page=3
And are there still some F4 engine limitation that we cannot simply add hundreds of new models, but we need to replace old ones?
dev can add more new items. ..follow Pookie's tut carefully.
i just replace existing lods for model test.
Posted: 2008-07-17 06:35:57
by Luk
BEAUTIFULL!
Luk
Posted: 2008-07-17 14:49:15
by ccc
minor tweak.. extend the front end of vertical stab for mig23M.
ingame test do help fixing DOF bugs..
this one still has LEF DOF range bugs..
Posted: 2008-07-17 15:43:49
by ccc
Posted: 2008-07-18 00:55:48
by ccc
Posted: 2008-07-18 02:06:55
by ccc
Posted: 2008-07-18 03:52:46
by ccc
Posted: 2008-07-18 04:51:49
by ccc
Posted: 2008-07-18 12:33:02
by ccc
Posted: 2008-07-18 12:59:20
by ccc
Posted: 2008-07-18 13:32:48
by ccc
back to land base test..
Posted: 2008-07-18 13:59:50
by ccc
Posted: 2008-07-18 14:22:10
by ccc
Posted: 2008-07-18 15:20:19
by ccc
Posted: 2008-07-18 15:44:31
by ccc
Posted: 2008-07-20 14:22:07
by ccc
Posted: 2008-07-20 15:41:56
by ccc
Posted: 2008-07-21 14:52:57
by ccc
Posted: 2008-07-21 14:54:11
by ccc
Posted: 2008-07-21 15:56:39
by molnibalage
MiG-23 MLD and MiG-29K? As I see some AC need better skin.
Posted: 2008-07-21 16:31:29
by ccc
Posted: 2008-07-21 19:47:49
by derStef
Posted: 2008-07-22 14:39:35
by ccc
Posted: 2008-07-22 22:47:28
by Luk
All the Mig-23 variants makes me very happy - when I see them in F4 environment.
Is it possible to force the grounded Flogger sit much more on it's tail? Flogger's nose is pointing to the sky in real. FreeFalcon mig23 model is very good, but it has unnatural position when taxing/resting.
BTW, have You got some L39 model (or something else from
Albatros family)?
Thanks
Luk
Posted: 2008-07-23 14:04:54
by ccc
Luk wrote:
Is it possible to force the grounded Flogger sit much more on it's tail? Flogger's nose is pointing to the sky in real. FreeFalcon mig23 model is very good, but it has unnatural position when taxing/resting.
the nose-up posture can be done.. with XDOF tweaking - see F7U and korea prop ac, they all use XDOF trick. the work needs lots time and energy.. not now.
BTW, have You got some L39 model (or something else from
Albatros family)?
yes i still keep a nice L39 model, directly from a Czech FS modeller Miran. the model is turely nice.. just too lazy to convert it for f4.
Posted: 2008-07-24 09:51:59
by ccc
Posted: 2008-07-24 14:05:26
by ccc