Search found 56 matches
- 2015-10-03 17:22:44
- Forum: Theater Tools
- Topic: Help with texture set editing in LE
- Replies: 0
- Views: 9626
Help with texture set editing in LE
Okay, dumb question: every .lod in the pack I've downloaded uses the same texture list 4000, 4001, 4002, etc. for however many .dds files used. How do you change this? If you try to install more than one .lod in your db, they all try to use the same textures. Simply append/change does not work becau...
- 2013-08-28 19:45:11
- Forum: Theater Tools
- Topic: F4Browse vs Rack.txt question
- Replies: 0
- Views: 9165
F4Browse vs Rack.txt question
I am modding the old FF6.0 for a Vietnam campaign and I'm running into a rack-issue, I wondered if you wouldn't mind sharing your experience: I want to change the racks on the fuselage of the F-8 to the TER used by the F-4E variants for sidewinders as it looks more like the real rack than the defaul...
- 2010-07-11 04:41:37
- Forum: Taiwan
- Topic: looking for Beta testers!!!
- Replies: 20
- Views: 24784
Re: looking for Beta testers!!!
Okay, I guess I'm a dumbass, where do we get the files?
- 2010-07-08 16:18:49
- Forum: Taiwan
- Topic: looking for Beta testers!!!
- Replies: 20
- Views: 24784
Re: looking for Beta testers!!!
I'd be delighted (esp. that early days camp!) : )
Btw, how did you end-up getting banned?
Snyderman.mike@gmail.com
Btw, how did you end-up getting banned?
Snyderman.mike@gmail.com
- 2008-01-20 01:44:18
- Forum: Operation Desert Storm
- Topic: ODS v0.7 bug reports
- Replies: 51
- Views: 63343
- 2008-01-19 23:25:14
- Forum: Operation Desert Storm
- Topic: ODS v0.7 bug reports
- Replies: 51
- Views: 63343
ODS Fictional Campaign Issue
Desert Storm 3 campaign folder/Save0 this campaign does not point to the ODS Obj folder, but to the primary Falcon4.fed. How do I redirect to the ODS Falcon4.fed?
- 2008-01-16 04:56:26
- Forum: Taiwan
- Topic: Taiwan PAK Map fixed
- Replies: 38
- Views: 39718
- 2008-01-12 03:15:41
- Forum: Taiwan
- Topic: Taiwan Theater v0.4 MODs for FF/RV by derStef
- Replies: 211
- Views: 231876
- 2008-01-11 03:00:02
- Forum: Taiwan
- Topic: Taiwan Theater v0.4 MODs for FF/RV by derStef
- Replies: 211
- Views: 231876
- 2008-01-09 19:48:59
- Forum: Taiwan
- Topic: Taiwan Theater v0.4 MODs for FF/RV by derStef
- Replies: 211
- Views: 231876
"...BTW - when F-CK-1 entered service in 90, we retired
Correct, my point being that I'd like to see a campaign from a pre-AMRAAM/AIM-9M era... Now here's the really dumb question: why does there have to be a working ground campaign? One of the more unique aspects of this setting is that it resembles a modern-day version of the Battle of Britain, being t...
- 2008-01-06 16:08:02
- Forum: Vietnam
- Topic: Vietnam Theater v1.0 has been released!
- Replies: 14
- Views: 30443
- 2008-01-06 03:07:35
- Forum: Taiwan
- Topic: Taiwan Theater v0.4 MODs for FF/RV by derStef
- Replies: 211
- Views: 231876
Campaigns
I'm working on a late 80's/early 90's version where the F-104D and F-16A are the prime movers for ROCAF. My big prob is finding a workable starfighter stand-in. So far, I'm leaning toward the Mirage IIIE as it has the correct number of HP (5) and basically flies only in a straight line since it blee...
- 2008-01-04 06:49:44
- Forum: Taiwan
- Topic: Taiwan Theater v0.4 MODs for FF/RV by derStef
- Replies: 211
- Views: 231876
AAM-3 and ASM-1
I gotta agree w/ Dstef, neither of these weapons are available in the squadron stores lists in F4Browse, they're in the weapons section but you cannot select them from the list under C-2 which controls the Jag sqdn stores... The AMX doesn't work very well as a F-ck-1 stand-in, that's an attack bird ...
- 2008-01-04 02:56:39
- Forum: Vietnam
- Topic: Vietnam Theater v1.0 has been released!
- Replies: 14
- Views: 30443
Re: 1.0 Impressions
Prob, but that's what's on my machine at the moment...derstef wrote: Shouldn't we use all the same version (RV 1.0.0.4) to be sure to get no Beta spezific problems in theaters.? i had such problems (with FF Beta)
So thats my opinion!
very nice report! i felt like i was there!
- 2008-01-01 15:35:48
- Forum: Vietnam
- Topic: Vietnam Theater v1.0 has been released!
- Replies: 14
- Views: 30443
I dunno, except for patroling and Tet, did any armies really get on the move? It's always seemed to me like a rehash of Flanders w/o the trenches... What would really be cool would be to run a constant stream of trucks and troops (infantry units) running down the Ho Chi Minh Trail area for armed rec...
- 2008-01-01 03:23:38
- Forum: Vietnam
- Topic: Vietnam Theater v1.0 has been released!
- Replies: 14
- Views: 30443
1.0 Impressions
After about a week of play: THUNDER ROAD: ARMED RECEE OVER THE PAK Flying the Thud out of Korat RTAFB Welcome to Korat Royal Thai Air Force Base, courtesy of PMC’s v1.0 Southeast Asia theater for the various incarnations of Falcon 4.0. The following is based on a modified install over RV. Getting to...
- 2007-12-31 04:00:21
- Forum: Vietnam
- Topic: Vietnam v1.0 bug reports
- Replies: 16
- Views: 24490
Re: Vietnam v1.0 bug reports
This is Vietnam theater v1.0 bug reporting topic, please keep the discussions about bugs only, thanks. --- bugs - invulnerable mig17 bug. its [damage by XX weapon] values are all zero - only mig-17's fly in the theater, not selectable? --- fixes v1.1 - ? I see quite a lot of J-6/MiG-19SF flying aro...
- 2007-11-23 21:36:45
- Forum: Taiwan
- Topic: Taiwan theater
- Replies: 182
- Views: 189999
- 2007-11-23 01:54:04
- Forum: Taiwan
- Topic: Taiwan theater
- Replies: 182
- Views: 189999
@Parislord, the OOB looks good - but french carrier involved?? two or more US carrires sound more reasonable. I know, I just like the Super Etendarde. However, I got part of the prob figured-out: I was trying to mod one of the prev pages user-submitted campaigns (one with PRC ships in the channel) ...
- 2007-11-22 16:14:21
- Forum: Taiwan
- Topic: Taiwan theater
- Replies: 182
- Views: 189999
Second, could you be interested of sharing your campaign editing ideas here, perhaps we can offer help and implement the whole campaign into the upcoming version? I assume you want to build some 1980's era technology using campaign right? But more straight answer is... are you sure all the changed ...
- 2007-11-21 02:52:08
- Forum: Taiwan
- Topic: Taiwan theater
- Replies: 182
- Views: 189999
Campaign won't run:
When I mod the Sav.0 w/ tacedit to add/repl ac w/ mid-80's ac, then rebuild sqdn, then save. Rerun texcompress. When I select a sqdn and click commit I get a chord (bass) .wav sound and the game doesn't CTD, just doesn't go to the next screen. If click on commit again, CTD's. This campaign ran just ...
- 2007-10-13 20:20:53
- Forum: Israel
- Topic: ITO Conversion to RV Update
- Replies: 28
- Views: 44293
- 2007-07-28 19:45:14
- Forum: Israel
- Topic: Phantom Upgrade Project
- Replies: 57
- Views: 73503
Luftwaffe Phantoms
Any plans to make a sep a/c for the ICE variant? All my copies of Jane's say that the F-4F were not Sparrow capable and add AMRAAM capability in the ICE version (grey nose vs black nose).
Anyway, those are some sweet skins...
Anyway, those are some sweet skins...
- 2007-07-28 19:42:28
- Forum: Israel
- Topic: Phantom Upgrade Project
- Replies: 57
- Views: 73503
Phantom Pylons
And don't take that a critisism, just curious why some models have pylons built-in and other didn't...
- 2007-07-27 02:58:11
- Forum: Israel
- Topic: Phantom Upgrade Project
- Replies: 57
- Views: 73503
Phabulous Phantoms`
Dude, sweet!
Always liked that Luftwaffe cammo.
Dumb question: why do all the Phantom models have built-in hardpoint pylons? All the Navy Phantoms I've walked up to (quite a few) only mount pylons where they're mounting stores, otherwise the wings are clean to reduce (presumably) drag.
Mike
Always liked that Luftwaffe cammo.
Dumb question: why do all the Phantom models have built-in hardpoint pylons? All the Navy Phantoms I've walked up to (quite a few) only mount pylons where they're mounting stores, otherwise the wings are clean to reduce (presumably) drag.
Mike
- 2007-07-07 22:52:34
- Forum: Israel
- Topic: Phantom Upgrade Project
- Replies: 57
- Views: 73503
What is this?
To answer your question: "What is this?"; however, it is the area of the tail that the exhaust used to scorch or burn away the paint, so they usually left that area bare. Ranger, that is totally awesome work. Any plans to fix the F4 flight model (full a2a loadout and wing tanks and can barely fly at...
- 2007-07-02 00:24:38
- Forum: Taiwan
- Topic: 3D stuff for Taiwan theater - warning- pics
- Replies: 70
- Views: 72805
Starfighters
I missed that pic, very cool. Pity LE doesn't work w/ RV, yet...
- 2007-07-01 02:46:25
- Forum: Taiwan
- Topic: Taiwan Theater v0.3 bug reports
- Replies: 15
- Views: 23412
BARCAP Bug
This may or may not be a campaign issue:
1. Three flights capping the same piece of sky.
2. See pic, two of those flights literally capping the same piece of sky:
Note that the tandem pairs are one of each ac from one of two flights!
Mike
1. Three flights capping the same piece of sky.
2. See pic, two of those flights literally capping the same piece of sky:
Note that the tandem pairs are one of each ac from one of two flights!
Mike
- 2007-06-29 02:17:21
- Forum: Vietnam
- Topic: Vietnam Theater v0.9 released!
- Replies: 35
- Views: 61958
F-5A deployment
Yeah, add sqdn, set props (a-2-a, name, etc.) rebuild, save.
- 2007-06-28 02:34:53
- Forum: Vietnam
- Topic: Vietnam Theater v0.9 released!
- Replies: 35
- Views: 61958
F-5A
Blackbird, how did you get the F-5A to work, every theatre I add a sqdn to never shows available in the campaign?
And where did you get that awesome Tweet?
And where did you get that awesome Tweet?
- 2007-06-15 23:28:09
- Forum: Vietnam
- Topic: Vietnam Theater v0.9 released!
- Replies: 35
- Views: 61958
Vietnam 0.9
Flawless install, esp liked the seperate obj files so I could edit the a/c w/ older weapons w/o messing w/ other theaters.
Mission generation needs a little help, not so many sorties...
No CTD's, to date.
Mission generation needs a little help, not so many sorties...
No CTD's, to date.
- 2007-06-14 02:22:47
- Forum: Vietnam
- Topic: Vietnam Theater v0.9 released!
- Replies: 35
- Views: 61958
New Theatres
Dude, you guys rock! Had a flawless ODS install, btw, great job!
- 2007-05-15 02:43:37
- Forum: Taiwan
- Topic: 3D stuff for Taiwan theater - warning- pics
- Replies: 70
- Views: 72805
- 2007-04-01 00:58:55
- Forum: Taiwan
- Topic: Taiwan theater
- Replies: 182
- Views: 189999
Freeze in load UI
Get a lockup in the load, never the same pie twice with the error message saying something about couldn't handle fartile texture 414700...
- 2007-03-29 03:40:40
- Forum: Taiwan
- Topic: Taiwan theater
- Replies: 182
- Views: 189999
5. in sim, still CTD. i found the TexCompress.exe and run it again, then i can enter the campaign, no problem. it seems texcompress failed at some point of installation. Where is this file (TexCompress.exe) when I run a search on all .exe files in the Microprose folder, there is no such... Is "Terr...
- 2003-05-04 03:26:00
- Forum: Vietnam
- Topic: Has anyone been able to get the aircraft from FF1 to wor
- Replies: 0
- Views: 9075
- 2002-09-24 02:23:00
- Forum: Operation Desert Storm
- Topic: When is a new patch coming??
- Replies: 9
- Views: 12189
Re: When is a new patch coming??
Wasn't there some video of Phantoms hunting tanks w/ LGBs?
- 2002-09-04 19:23:00
- Forum: Europe
- Topic: Europe Theater SP BETA v0.4
- Replies: 36
- Views: 36106
Re: Europe Theater SP BETA v0.4
I got multiple replicable CTD's in every campaign at 09:00:03 in every case!
AMD 1800+
MSI KT7 PRO 266A MB
GF2-400MX 64M
Audio'97
Suncom SFS Crate
.75 Gig PC2100 CAS 2.5
W2KSP2
AMD 1800+
MSI KT7 PRO 266A MB
GF2-400MX 64M
Audio'97
Suncom SFS Crate
.75 Gig PC2100 CAS 2.5
W2KSP2
- 2002-08-10 03:55:00
- Forum: Vietnam
- Topic: Vietnam SP v0.8 PUBLIC BETA
- Replies: 60
- Views: 65222
Re: Vietnam SP v0.8 PUBLIC BETA
I've been playing this for a week now, and it's really great! However, I have a dumb question: The only hostile aircraft I ever encounter are MiG-17's but there are none stationed at any of the red airbases... Also, there is no tasking for NVAF aircraft! I've advanced the clock for over 48 hours and...
- 2002-07-11 19:24:00
- Forum: Falcon 4 General
- Topic: Desert Tornado Skins
- Replies: 8
- Views: 6936
Re: Desert Tornado Skins
In response to the query about the ECM Pods for the Tornado, the BOZ-100 series is a chaff/flare pod carried on one wing and the opposite station should carry an ALQ-119 jammer purchased from the USAF. So, we've already got the ALQ-119, all we need is a BOZ-100 (for which the Marconi ECM looks close...