Search found 74 matches
- 2003-02-16 22:41:00
- Forum: Terrain / Theater
- Topic: Official Aegean Theater website online!
- Replies: 1
- Views: 5466
Official Aegean Theater website online!
Well guys, I'm very happy to present you... the official Aegean Theater of Operations website. Anything new there is to find about our little project, you'll find it here. No download available yet, but we're almost there, just a few days left. Be assured, the Installer IS ready, it's just because o...
- 2003-02-10 22:01:00
- Forum: Terrain / Theater
- Topic: Working with "theater.lst "
- Replies: 5
- Views: 5366
Re: Working with "theater.lst "
Got it SM, works perfectly! You're goregeous, man... :D (uh oh, girlfriend saw that...) :eek: <SLAP> OWWWWWwwwwww!!! Of course, I just noticed that I already had it in my Falcon folder... is it copied there with other theaters? Probably. BTW, I'll send you the info on our little theater in a day or ...
- 2003-02-10 19:26:00
- Forum: Terrain / Theater
- Topic: Working with "theater.lst "
- Replies: 5
- Views: 5366
Re: Working with "theater.lst "
SM, that sounds like exactly what we need! Could I ask you for a copy of theateradd.exe? Mail me at beigeflag(at)yahoo.com.
- 2003-02-09 21:19:00
- Forum: Terrain / Theater
- Topic: Working with "theater.lst "
- Replies: 5
- Views: 5366
Working with "theater.lst "
I wonder how you guys managed to configure the installer programs you use for your other theaters, so that the "theater.lst" file is updated with your theater data. IIRC, the needed line is added to the existing "theater.lst" file during the installation. Do you use some kind of script for this? Fin...
- 2003-02-08 19:13:00
- Forum: Theater Tools
- Topic: Tutorial: Adding New Vehicles to the TE and Dogfight Mod
- Replies: 5
- Views: 11961
Re: Tutorial: Adding New Vehicles to the TE and Dogfight Mod
God stuff there ccc. How about adding this somewhere with the rest of the PMC tutorials?
Actually, you could also add some of those useful sticky threads at the F4Community forums about object placement. How about it Snakeye?
Actually, you could also add some of those useful sticky threads at the F4Community forums about object placement. How about it Snakeye?
- 2003-01-23 14:12:00
- Forum: Terrain / Theater
- Topic: Aegean theater!
- Replies: 4
- Views: 6694
Re: Aegean theater!
Yeah, I noticed that. Maybe everyone will think that it's some fix for "Ms. Snakes in her Head" tower lady...
"Doh... nice UI dudes, but, like, the tower is still the same cr*p as before. What gives?
"Doh... nice UI dudes, but, like, the tower is still the same cr*p as before. What gives?
- 2003-01-23 09:28:00
- Forum: Terrain / Theater
- Topic: Aegean theater!
- Replies: 4
- Views: 6694
Re: Aegean theater!
Whoa!!! If I knew that website would go public begore it was ready, I would have put an "Under Construction" notice on it! Remind me to spank Pigasos for posting that link... :D As for the files themselves, well, the manual is 99% ready, only installation info is missing. That depends on the ATO Ins...
- 2003-01-10 09:02:00
- Forum: Falcon 4 General
- Topic: New 3d toys? XXVII
- Replies: 28
- Views: 17717
Re: New 3d toys? XXVII
Kewl!quote:Originally posted by ccc:
BTW, IIRC mirage2k will got all its weaponary support.. except for ALTIS daytime pod, and some Recon pod.
I hope that includes SCALP stand-off AGM & Exocet ASM.
- 2002-12-29 22:38:00
- Forum: Falcon 4 General
- Topic: New 3d toys? XXVII
- Replies: 28
- Views: 17717
Re: New 3d toys? XXVII
As I already said at Frugals, beautiful work! I'm been waiting for this baby for a long time...quote:Originally posted by Quake:
New Screen Shot of the Mirage 2000
- 2002-12-28 16:32:00
- Forum: Terrain / Theater
- Topic: Version for Mirage 2000
- Replies: 8
- Views: 7151
Re: Version for Mirage 2000
First of all, it's NOT "agean". It's the "AEGEAN Theater of Operations" (with 2 e's please).
Second, the Installer for the first beta ATO theater is now being prepared. Just a couple more weeks... patience...
Second, the Installer for the first beta ATO theater is now being prepared. Just a couple more weeks... patience...
- 2002-12-27 09:50:00
- Forum: Terrain / Theater
- Topic: Version for Mirage 2000
- Replies: 8
- Views: 7151
Re: Version for Mirage 2000
M2000-5 is also needed for Aegean (will be operational from 2004).
- 2002-10-23 15:07:00
- Forum: Theater Tools
- Topic: No owner information in TacEdit 2.44?
- Replies: 7
- Views: 6887
Re: No owner information in TacEdit 2.44?
Butcher, check your private messsages ("My Profile").
- 2002-10-22 13:47:00
- Forum: Theater Tools
- Topic: No owner information in TacEdit 2.44?
- Replies: 7
- Views: 6887
Re: No owner information in TacEdit 2.44?
Edzim: Hmm.. I thought I knew the problem, but I was wrong. I may try making a new mission with TacEdit, that may fix it.
- 2002-10-22 13:42:00
- Forum: Terrain / Theater
- Topic: Are you planning a Mediterranean theater??
- Replies: 15
- Views: 10687
Re: Are you planning a Mediterranean theater??
Death_119: On the contrary, the terrain is very interesting... islands, mountains, forests, farms, snow, coasts & canyons. As for equipment... Apaches, King Cobras, MLRS, Hawk & Patriot SAMs, AWACS and refuelling aircraft, frigates & destroyers, Leopard tanks, ... and that's not counting what's stil...
- 2002-10-18 15:08:00
- Forum: Terrain / Theater
- Topic: Are you planning a Mediterranean theater??
- Replies: 15
- Views: 10687
Re: Are you planning a Mediterranean theater??
Expect an official announcement on such a theater, in an month or so.
As for that stupid anti-game law, it's been revoked.
As for that stupid anti-game law, it's been revoked.
- 2002-10-02 11:02:00
- Forum: Theater Tools
- Topic: CATE driving me up the wall! :)
- Replies: 2
- Views: 3926
Re: CATE driving me up the wall! :)
Just to say that my config files don't use any bitmap image to place terrain data. They're more generic, tiles are basically placed according to altitude (coasts -> farms -> forests -> snow mountains). So you don't need a sat image or anything similar to use them. We add region details later by hand...
- 2002-09-30 10:49:00
- Forum: Theater Tools
- Topic: No owner information in TacEdit 2.44?
- Replies: 7
- Views: 6887
Re: No owner information in TacEdit 2.44?
Aha... hmmm...
Alrighty then, that's not the real cause, but I think I've just figured out what it is. Thanks anyway!
(did that make any sense? )
Alrighty then, that's not the real cause, but I think I've just figured out what it is. Thanks anyway!
(did that make any sense? )
- 2002-09-28 16:10:00
- Forum: Theater Tools
- Topic: No owner information in TacEdit 2.44?
- Replies: 7
- Views: 6887
No owner information in TacEdit 2.44?
Hi guys. I hope this isn't a stupid question... :roll: Anyway, I'm using TacEd 2.44 now, and I noted that when I double-click on an objective or unit, I can't see any owner data in the drop-down boxes. In previous versions I could see the default Falcon team names there (USA, ROK, DPRK etc.) but now...
- 2002-09-26 07:12:00
- Forum: Terrain / Theater
- Topic: How many teams in te_new.tac?
- Replies: 2
- Views: 3182
Re: How many teams in te_new.tac?
Thanks mate.
- 2002-09-25 21:14:00
- Forum: Terrain / Theater
- Topic: How many teams in te_new.tac?
- Replies: 2
- Views: 3182
How many teams in te_new.tac?
Well?
Do I have to edit the basic te_new.tac file with only two teams, or can it contain more than two?
Simple question looks for simple answer! (that sounds like a "Personals" ad... :p )
Do I have to edit the basic te_new.tac file with only two teams, or can it contain more than two?
Simple question looks for simple answer! (that sounds like a "Personals" ad... :p )
- 2002-09-21 07:55:00
- Forum: Theater Tools
- Topic: How to make a map with CATE
- Replies: 2
- Views: 3229
Re: How to make a map with CATE
All right then, thanks SM.
A few more finishing touches such as this, and we'll soon be ready to make our first official announcement, along with a first beta version...
A few more finishing touches such as this, and we'll soon be ready to make our first official announcement, along with a first beta version...
- 2002-09-21 07:41:00
- Forum: Theater Tools
- Topic: TerrainView 1.54 bug... anyone seen this before?
- Replies: 16
- Views: 11350
Re: TerrainView 1.54 bug... anyone seen this before?
quote:Originally posted by Snake Man: Uh? That's what I said in the previous post: Yes... that's why I said "DOH". I finally understood what you were saying! :roll: quote:Originally posted by Snake Man: Terrainview v1.54 actually does not work ok on export & import segments feature. Ah! Good thing ...
- 2002-09-20 21:45:00
- Forum: Theater Tools
- Topic: TerrainView 1.54 bug... anyone seen this before?
- Replies: 16
- Views: 11350
Re: TerrainView 1.54 bug... anyone seen this before?
DOH! I finally figured it out! Damn it, I'm an idiot!
Sorry for the mess ladies & gentlemen...
Sorry for the mess ladies & gentlemen...
- 2002-09-20 19:34:00
- Forum: Theater Tools
- Topic: How to make a map with CATE
- Replies: 2
- Views: 3229
How to make a map with CATE
Note you, not JUST a simple map... I know how to use the "Save BMP" feature in CATE, thank you very much. )
- 2002-09-20 10:39:00
- Forum: Theater Tools
- Topic: TerrainView 1.54 bug... anyone seen this before?
- Replies: 16
- Views: 11350
Re: TerrainView 1.54 bug... anyone seen this before?
All right SM, thanks.
So, back to the original topic: is there a problem with the TView 1.54 Export function? Or is it a matter of using the wrong version of TV?
So, back to the original topic: is there a problem with the TView 1.54 Export function? Or is it a matter of using the wrong version of TV?
- 2002-09-19 10:06:00
- Forum: Theater Tools
- Topic: TerrainView 1.54 bug... anyone seen this before?
- Replies: 16
- Views: 11350
Re: TerrainView 1.54 bug... anyone seen this before?
quote:Originally posted by Malcolm Hutcheon: This is not true... TERRAINVIEW.EXE is for 2-byte .L2 files while TERRAINVIEWLG.EXE is for 4-byte .L2 files I thought that was the same thing? 2-byte for 64-seg theaters, and 4-byte for 128-seg ones... :? Anyway, I haven't worked with Terrainviewlg.exe, ...
- 2002-09-18 08:18:00
- Forum: Theater Tools
- Topic: TerrainView 1.54 bug... anyone seen this before?
- Replies: 16
- Views: 11350
Re: TerrainView 1.54 bug... anyone seen this before?
OK guys, first things first. There are TWO different versions of TerrainView available, since v1.53, each one for 64- and 128-type theaters. The same goes fot TInstall too, 2 different versions there as well. Make sure you're using the right one. Now, if I remember correctly, in the v1.54 zip file, ...
- 2002-09-03 08:11:00
- Forum: Theater Tools
- Topic: TerrainView 1.54 bug... anyone seen this before?
- Replies: 16
- Views: 11350
Re: TerrainView 1.54 bug... anyone seen this before?
<BUMP>
Anybody? At least tell me it's just my problem...
Anybody? At least tell me it's just my problem...
- 2002-09-01 13:24:00
- Forum: Theater Tools
- Topic: TerrainView 1.54 bug... anyone seen this before?
- Replies: 16
- Views: 11350
TerrainView 1.54 bug... anyone seen this before?
I got the latest v1.54 of TerrainView from here a few days ago, and noted that the segments I export with this version are completely corrupt!
- 2002-07-01 15:47:00
- Forum: Theater Tools
- Topic: ReadL2 Util
- Replies: 345
- Views: 240199
Re: ReadL2 Util
Well Skyfire, nothing else to say except THANK YOU SO MUCH, for creating this great utility. Kudos of course also go to everybody else that helped with CATE, like SnakeMan and T-Rex (hey, he named it, right?! :p ) Now, don't you think it's about time you announced this to the rest of the Falcon comm...
- 2002-06-25 20:22:00
- Forum: Terrain / Theater
- Topic: Which Tinstall version?
- Replies: 3
- Views: 3756
Which Tinstall version?
Sorry guys, just wanted to know why are there 2 .exe versions in the Tinstall zip. Is each required for a specific Falcon version? Nothing critical, just curious...
- 2002-05-19 21:09:00
- Forum: Terrain / Theater
- Topic: 4 new campaign-specific variables
- Replies: 3
- Views: 4419
Re: 4 new campaign-specific variables
Hey, a customised bullseye position! Great, something long since asked for. Good job Schumi.
- 2002-05-04 07:06:00
- Forum: Theater Tools
- Topic: CATE tips
- Replies: 12
- Views: 9364
Re: CATE tips
Striker, do a search on Google for "Visual Basic 6 Runtime files", for a installation pack named "VBRun60sp5.exe", containing some files needed to run any programs running on Visual Basic, such as CATE. I had the same problem as you, and installing this small pack solved it.
- 2002-04-28 17:19:00
- Forum: Terrain / Theater
- Topic: Ultimate Theater Tutorial
- Replies: 101
- Views: 89971
Re: Ultimate Theater Tutorial
All right, I worked with v0.2i4 today, and I'm pleased to say that all problems noted by now have been fixed, and Village works exactly as it should now. Well done SnakeMan!
- 2002-04-27 07:01:00
- Forum: Terrain / Theater
- Topic: Ultimate Theater Tutorial
- Replies: 101
- Views: 89971
Re: Ultimate Theater Tutorial
Hey, I'll be testing v0.2i4 today... I would have done it sooner, but I've been busy... working on sone config files for Cougar #2010...
MINE - MINE - MINE - MINE - MINE - MINE - MINE - MINE - MINE - MINE!
FINALLY!!!!
(sorry...)
MINE - MINE - MINE - MINE - MINE - MINE - MINE - MINE - MINE - MINE!
FINALLY!!!!
(sorry...)
- 2002-04-23 20:55:00
- Forum: Theater Tools
- Topic: How I work with CATE
- Replies: 10
- Views: 7664
Re: How I work with CATE
Stupid YahooGeocities... "down for maintenance"... grumble, grumble...quote:Originally posted by T_Rex:
EEK! Page not available!!!
- 2002-04-23 14:13:00
- Forum: Theater Tools
- Topic: How I work with CATE
- Replies: 10
- Views: 7664
Re: How I work with CATE
Aaahh, the masters are pleased with my modest work.
I get a warm fuzzy feeling in my tummy...
I get a warm fuzzy feeling in my tummy...
- 2002-04-22 22:09:00
- Forum: Terrain / Theater
- Topic: Ultimate Theater Tutorial
- Replies: 101
- Views: 89971
Re: Ultimate Theater Tutorial
Got it, tried it.
Ownership & control values now show correct.
Random factories are still stuck at team "2".
Let's have the next one, eh mIst3r kod3r?
Ownership & control values now show correct.
Random factories are still stuck at team "2".
Let's have the next one, eh mIst3r kod3r?
- 2002-04-22 22:04:00
- Forum: Theater Tools
- Topic: How I work with CATE
- Replies: 10
- Views: 7664
How I work with CATE
Well, here are the config files I came up with for CATE, after some tweaking and fixing errors. Grab 'em here. 7 files in total, each a different step in creating your terrain. Run them through CATE in the order they're numbered, one at a time, re-starting CATE at each step, as Skyfire suggests (he'...
- 2002-04-22 16:50:00
- Forum: Terrain / Theater
- Topic: Ultimate Theater Tutorial
- Replies: 101
- Views: 89971
Re: Ultimate Theater Tutorial
All right, first, I dunno if we should move this discussion to another thread. Anyway, I tested Village v0.2b. We're definitely getting there... but not yet. The "Control" value for the objects is still fixed at "2" for "ROK", while the "Owner" value seems to be set OK. So the "Control" setting need...