Search found 4577 matches
- 2011-11-24 03:56:30
- Forum: Korea
- Topic: BMS4:DPRK Strong - RF cam - winnable.
- Replies: 2
- Views: 10952
Re: BMS4:DPRK Strong - RF cam - winnable.
Any idea what causes atcbrain CTD? NO. it only happened for one time... after debrief screen, which means my last flight score was logged. Apart from that, i did notice a flight path bug.. F/A-18D sq on Carrier, the ATO generated an odd mission, start and end point at left lower corner of map - no ...
- 2011-11-24 02:43:20
- Forum: Korea
- Topic: BMS4:DPRK Strong - RF cam - winnable.
- Replies: 2
- Views: 10952
BMS4:DPRK Strong - RF cam - winnable.
sliders unchanged. Blue won the war on Day 5 2220, by capturing P'yongyang. - in this cam i encountered 3 or 4 CTDs. fly F-16 blk40, operated in 3d pit and got reproducible CTD, probably pit related. some CTD happened when exit 3d world to debrief page, crash log showed atcbrain error. and F16 blk30...
- 2011-11-13 15:43:16
- Forum: Korea
- Topic: BMS4:DPRK Strong - TS cam - winnable.
- Replies: 0
- Views: 9381
BMS4:DPRK Strong - TS cam - winnable.
another cam tested. sliders untouched. - Blue side won the war on Day 3 1505. this time P'yongyang was captured first on early Day 3, then blue GU captured Wonson and ended the war. - no CTD. -this time I flew F-15 in first 24 hr. lots AA engagement..blue controlled the air in first Day. - Blue GUs ...
- 2011-11-01 07:15:45
- Forum: Korea
- Topic: BMS4:Old Korea Aircraft - IF cam - winnable.
- Replies: 0
- Views: 9153
BMS4:Old Korea Aircraft - IF cam - winnable.
Force Sliders untouched. Old Korea aircraft theater - IF cam, Blue won on Day 5 1405. i think the cam editor just do minor changes and replace modern ac with old ones.. so the campaign result is similar to my report in this thread.. http://www.pmctactical.org/forum/viewtopic.php?f=23&t=22527 - thru ...
- 2011-10-31 01:33:35
- Forum: Terrain / Theater
- Topic: Aegean for BMS - First Release
- Replies: 14
- Views: 28704
Re: Aegean for BMS - First Release
well said!! and Congrats to the team!The in time, many people contributed to the development from both Turkish and Greece sides, and from all over the global falcon community. So, it can be said that it is a present from the Falcon community, to the falcon community
- 2011-10-26 07:48:38
- Forum: Korea
- Topic: BMS -Korea Old aircraft - RF cam - winnable.
- Replies: 3
- Views: 12847
Re: BMS -Korea old aircraft - RF
Blue won the war on Day6 1715, by capturing P'yongyang. The blue GUs heading toward Hamhung did not reach their goal. - the bulky PRC GUs moved south along west side of P'yongyang city and made hot contact with blue GUs, i highjacked some F-4C to help.. F-4C sq is mostly tasked AA mission, but sq s...
- 2011-10-26 03:06:55
- Forum: Korea
- Topic: BMS -Korea Old aircraft - RF cam - winnable.
- Replies: 3
- Views: 12847
Re: BMS -Korea old aircraft - RF
well.. the war did not end on Day 5.. it's Day 6 now. - to my surprise, the cam acts more like my old falcon experience..cam AI switched its ground war priority from P'yongyang to Haeju, Sariwon, then Hamhung, led to more aggressive Blue GU maneuvor. Blue GUs captured most SW part of DPRK land, and ...
- 2011-10-25 07:58:05
- Forum: Korea
- Topic: BMS -Korea Old aircraft - RF cam - winnable.
- Replies: 3
- Views: 12847
Re: BMS -Korea old aircraft - RF
- from the force level diagram i noted Red GU has two waves of reinforcement in this cam..which significantly slow down the Blue advancing. More AG missions were generated to counter SPG and armoured GUs. - compared with previous cam test, it takes noticably longer time to wipe out DMZ Red GUs, and ...
- 2011-10-22 02:18:28
- Forum: Korea
- Topic: BMS -Korea Old aircraft - RF cam - winnable.
- Replies: 3
- Views: 12847
BMS -Korea Old aircraft - RF cam - winnable.
I am in the middle of RF cam.. in case i forget something later, i post my impression in advance.. - Day 1 is the toughest day. bulky Red GUs crossed DMZ. the GU ratio, red to blue is 6000:3000. - on Day 1 2330, the DMZ stablized for Blue side, then turn cosolidation. blue launched major offensive o...
- 2011-10-18 08:24:49
- Forum: Terrain / Theater
- Topic: About Aegean Theater 4.1
- Replies: 27
- Views: 37766
Re: About Aegean Theater 4.1
nice modelling.. do you also make damaged or destroyed models for them?
the Aegean database must be a huge one with tons of new toys!
the Aegean database must be a huge one with tons of new toys!
- 2011-10-17 02:48:27
- Forum: Korea
- Topic: BMS4:Korea Old Aircraft-TS cam- winnable.
- Replies: 0
- Views: 9136
BMS4:Korea Old Aircraft-TS cam- winnable.
Blue wins the cam on Day 3 1815, by capturing P'yongyang. sliders unchanged. - an easy cam, all GUs move pretty well, multiple routes toward their goals. the GUs did their job well, first took Kokusan, then Wonson, then P'yongyang. - an US carrier group showed up in Japan sea around Day 2.. but the ...
- 2011-10-11 08:08:11
- Forum: Terrain / Theater
- Topic: About Aegean Theater 4.1
- Replies: 27
- Views: 37766
Re: About Aegean Theater 4.1
great!
the water reflection is beautiful~ glad to hear the mod is moving forward.
the water reflection is beautiful~ glad to hear the mod is moving forward.
- 2011-10-10 13:04:29
- Forum: Korea
- Topic: BMS4 Iron Fortress campaign - winnable.
- Replies: 0
- Views: 8967
BMS4 Iron Fortress campaign - winnable.
slider unchanged. orginal korea cam. blue wins on Day 5 0405.. - well, the win trigger seems fit blue reinforcement greater than 168.. not the regular blue capturing seoul+pusan, or blue holding pusan more than 7 days. The ending comes much earlier than i expected. - blue air power stopped red armie...
- 2011-10-03 11:31:48
- Forum: Korea
- Topic: BMS4 Rolling Fire campaign - winnable.
- Replies: 5
- Views: 14880
Re: BMS4 Rolling Fire campaign - winnable.
This is the problem. Just setting enourmus vehicle qty. does not help on red side... IMHO in AMRAAM era with RL weaponary and current modeling values campaign cannot be lost on blue side. not really.. in old RedViper/ IF cam, i remembered massive flows of red GUs do break thru Blue defence line, tr...
- 2011-10-03 07:48:56
- Forum: Korea
- Topic: BMS4 Rolling Fire campaign - winnable.
- Replies: 5
- Views: 14880
Re: BMS4 Rolling Fire campaign - winnable.
i don't know.. you've to try yourself.molnibalage wrote:Is there any campaign where blue side can be defeated?
By tuning force sliders, you can make Red side stronger.
btw, in classic iron fortress cam, the blue force holds the front line pretty well..red force has difficuilites breaking the defense.
- 2011-10-02 12:06:28
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58721
Re: What's the proper procedure to convert PMC theaters for
content deleted.
sorry it does not fit this topic.
sorry it does not fit this topic.
- 2011-10-01 07:44:30
- Forum: Korea
- Topic: BMS4 Rolling Fire campaign - winnable.
- Replies: 5
- Views: 14880
BMS4 Rolling Fire campaign - winnable.
original korea cam, sliders untouched. Blue side won the RF cam on Day 5 1820, by capturing Wonson and P'yongyang. - no CTD in 2d or 3d thru the cam. - hot ground war over DMZ on first to second day of war. once stablized, blue GUs heading north thru several routes.. encountered few reinforcement fr...
- 2011-09-30 13:45:12
- Forum: Terrain / Theater
- Topic: For old 3d models - Fusing multiple skin tiles into fewer
- Replies: 6
- Views: 15936
- 2011-09-30 10:16:51
- Forum: Terrain / Theater
- Topic: For old 3d models - Fusing multiple skin tiles into fewer
- Replies: 6
- Views: 15936
Re: For old 3d models - Fusing multiple skin tiles into fewe
http://www.mediafire.com/file/4tyw653ul ... 930-11.zip
here's the sample. note- i used a very old a10 lod for testing.
here's the sample. note- i used a very old a10 lod for testing.
- 2011-09-30 03:55:39
- Forum: Terrain / Theater
- Topic: For old 3d models - Fusing multiple skin tiles into fewer
- Replies: 6
- Views: 15936
For old 3d models - Fusing multiple skin tiles into fewer
For a long while i've been told that, to keep FPS high, model skin quantity is the main issue. Fewer large skins for a model is loaded fast than multiple smaller skins. for new build 3ds models, modellers can do this from the begining. as for old lods - if we still want to use them for a while, then...
- 2011-09-28 02:59:55
- Forum: Terrain / Theater
- Topic: About Aegean Theater 4.1
- Replies: 27
- Views: 37766
Re: About Aegean Theater 4.1
excellent!
BTW do you have working campaigns in new version?
the Aegean terrain work is superb, now it only need working campaigns.
Last time i tested Aegean in FF, there're only some AA combat, no massive ground war.
BTW do you have working campaigns in new version?
the Aegean terrain work is superb, now it only need working campaigns.
Last time i tested Aegean in FF, there're only some AA combat, no massive ground war.
- 2011-09-27 02:27:29
- Forum: Afghanistan
- Topic: Indo-Pakistan mod based on Afghanstan theater?
- Replies: 18
- Views: 32694
Re: Indo-Pakistan mod based on Afghanstan theater?
Be patience. i know you've kept waiting for years.ZELEGEND wrote:How much effort would be required to mod the Afghanistan Theater to feature a fully working campaign? (minus the above that I've mentioned).
Cheers,
Some modder may have such a playground for you.. no hurry.
- 2011-09-26 09:26:56
- Forum: Korea
- Topic: BMS4 Tiger spirit campaign - winnable.
- Replies: 0
- Views: 9172
BMS4 Tiger spirit campaign - winnable.
This one is the easiest cam, blue GUs captured p'yongyang on Day 3, 1045, then the victory vid played. the blue GUs also captured one Wonson political spot, but the other Wonson political spot remained red. random impressions.. - BMS4 is quite stable thru the campaign in 2d or 3d world. i flew cont...
- 2011-09-26 03:41:22
- Forum: Falklands
- Topic: Current Status of Falklands Theater
- Replies: 39
- Views: 75351
Re: Current Status of Falklands Theater
Ranger,
Whether basing on FF5 or BMS4 as platform, the mod should get campaign working first.
then start eyecandy work.
as for VTOL.. Mav-jp has a VTOL FM demo vid on BMS board.. looks promising. i hope coders could make AI ac smart enough to use VTOL/vector thrust in near future.
Whether basing on FF5 or BMS4 as platform, the mod should get campaign working first.
then start eyecandy work.
as for VTOL.. Mav-jp has a VTOL FM demo vid on BMS board.. looks promising. i hope coders could make AI ac smart enough to use VTOL/vector thrust in near future.
- 2011-09-26 03:09:43
- Forum: Israel
- Topic: ITO3 - For BMS
- Replies: 1
- Views: 10638
Re: ITO3 - For BMS
my 0.002c: for theater modders, the pursuit of a moving target ( new , better falcon exe/platform) is inevitiable. it's the nature of falcon modding history. the only difference is "how much workload to convert theater mods"..minor UI edits, or extensive DB/cam rework. For now..the focus should be "...
- 2011-09-21 02:35:06
- Forum: Terrain / Theater
- Topic: Libya Theater converted to BMS
- Replies: 5
- Views: 13773
Re: Libya Theater converted to BMS
Glad to hear theater modding is moving foreward!
BTW having french CDG group in Libya mod DB would be great!
BTW having french CDG group in Libya mod DB would be great!
- 2011-09-12 01:59:15
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58721
Re: What's the proper procedure to convert PMC theaters for
posted by Naldo on BMS forum..hope this info help. ( i have not read it yet ) Theater guys.. I have put a document together briefly explaining the new files in BMS and how the new terrain is edited etc. Also included is how to get the water working, and also getting your theater ready for future enh...
- 2011-09-11 11:15:46
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58721
Re: What's the proper procedure to convert PMC theaters for
Anyways to sum it all up, "What's the proper procedure to convert PMC theaters for BMS?": Quickest way is to send me edited files which can be added to our installer and details how to detect/etc BMS install. Slower way is to send me documentation how to convert theaters to BMS and we'll do it when...
- 2011-09-10 01:51:05
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58721
What's the proper procedure to convert PMC theaters for BMS?
Since converting PMC theaters for BMS arouses some frustration, i start this thread - SM may tell us the right procedure, and modders could judge if they want to follow the rules. first is the definition of PMC theaters.. Korea128/256, Libya, Iran, Afghanstan, Georgia, Kurile, Nevada, Falkland, Veit...
- 2011-09-07 01:49:10
- Forum: Israel
- Topic: ITO2 for FreeFalcon5.5.5 is released! (2011)
- Replies: 1
- Views: 9842
ITO2 for FreeFalcon5.5.5 is released! (2011)
Announcement from FF board.. GREAT JOB guys!! =============================================== ITO2 is released The Israel Theater of Operations has been released and I'm sure that many of you will want to try it out. This Theater has been labored over for years and you will find it a nice addition t...
- 2011-08-04 02:08:04
- Forum: Terrain / Theater
- Topic: MolnyFalcon released
- Replies: 17
- Views: 27989
Re: MolnyFalcon released
A quick glance at newly-added or used 3d stuff in beta3.. - F-8E hovering over CV clemenceu deck => should edit carrier hitbox value, Z value -58 ~ -61. i like -61. also carrier nDOF should be 6 => but once i updated the value, the carrier lost it turnning radar in sim :? :? - Mig-23MLD skin bug. ch...
- 2011-06-30 14:00:23
- Forum: Falcon 4 General
- Topic: New 3d toys? VIII
- Replies: 276
- Views: 435989
Re: New 3d toys? VIII
check the zip again. all included.
- 2011-06-30 11:34:46
- Forum: Vietnam
- Topic: [simulated] Vietnam war in-game screenshots
- Replies: 62
- Views: 73055
Re: [simulated] Vietnam war in-game screenshots
well.. the south china sea is quite hot these days..tho i don't expect a hot war immediately, low-level conflicts could happen in near future..
Looks like a Vnam-US vs china scenerio is no more fictional...and PMC vnam can cover it nicely (missing Hainan island features)
Looks like a Vnam-US vs china scenerio is no more fictional...and PMC vnam can cover it nicely (missing Hainan island features)
- 2011-06-29 15:24:54
- Forum: Taiwan
- Topic: NEW Real-life weapons in Taiwan theater
- Replies: 38
- Views: 54490
- 2011-06-28 13:18:06
- Forum: Falcon 4 General
- Topic: New 3d toys? VIII
- Replies: 276
- Views: 435989
- 2011-06-20 02:05:17
- Forum: Terrain / Theater
- Topic: 3D model tweak - data format changes
- Replies: 57
- Views: 86412
Re: 3D model tweak - data format changes
Luk,
for testing helo towed MAD switch, you may change switch# to gear switch#(0 or 1 or 2 ) for test..
since you use AN-2 FM, the fake helo can lower its gear during low speed flying.
for testing helo towed MAD switch, you may change switch# to gear switch#(0 or 1 or 2 ) for test..
since you use AN-2 FM, the fake helo can lower its gear during low speed flying.
- 2011-06-19 13:28:09
- Forum: Terrain / Theater
- Topic: 3D model tweak - data format changes
- Replies: 57
- Views: 86412
Re: 3D model tweak - data format changes
Luk wrote:yes, perhaps Sherlock could recommend me suitable program for AF hacks...(He has some experience I think)for helo test, try change iscomplex 0 to 1.
also in LE, nSwitch =14.
- 2011-06-19 12:34:36
- Forum: Terrain / Theater
- Topic: 3D model tweak - data format changes
- Replies: 57
- Views: 86412
Re: 3D model tweak - data format changes
for helo test, try change iscomplex 0 to 1.
for su17..well please check your F14 FM.dat, see if it got these flags..
animSwingWingAngle1 25.0
animSwingWingAngle2 50.0
for su17..well please check your F14 FM.dat, see if it got these flags..
animSwingWingAngle1 25.0
animSwingWingAngle2 50.0
- 2011-06-17 08:48:03
- Forum: Terrain / Theater
- Topic: 3D model tweak - data format changes
- Replies: 57
- Views: 86412
Re: 3D model tweak - data format changes
Check this link.. i did not use SDOF/TDOF/Xswitch on the lod.. the towed MAD is under simple switch #13(refueling probe-door). the helo also got some minor tweak on tailrotar and tyres. http://www.mediafire.com/?wcoijkks48r05 BTW your sceenshots look cool - appearantly you've lots fun modding and fl...
- 2011-06-17 05:40:35
- Forum: Falcon 4 General
- Topic: New 3d toys? VIII
- Replies: 276
- Views: 435989
Re: New 3d toys? VIII
All-in-one lod zip, 134.43mb.
http://www.mediafire.com/file/b73faf9ql ... %3DALL.zip
http://www.mediafire.com/?b73faf9qlz1igf9
http://www.mediafire.com/file/b73faf9ql ... %3DALL.zip
http://www.mediafire.com/?b73faf9qlz1igf9