Search found 208 matches
- 2011-09-20 00:06:18
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58792
Re: What's the proper procedure to convert PMC theaters for
Re-post: UPDATED a bit: Dunno guy's??? I know ATM, what I know,the rest I'll try to help figure out...........!!!! I Think the reason for the New FileStruct was to facilitate newer OS's\Code??? Could be Wrong.... Anyway's at the request of Some One...........here is how I dun'it......... 1.DL'd and ...
- 2011-09-17 19:45:03
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58792
Re: What's the proper procedure to convert PMC theaters for
Toonce's, Maybe this will help: C:\Falcon BMS 4.32\Data\Add-On Libya\Art\art.......... where my art is TDF: # Libya TDF file # shown in the pick list name Libya 2011 # Title shown on theater page desc Libya # bitmap to display on theater page bitmap Add-On Libya\Terrdata\theaterdefinition\Libya.tga ...
- 2011-09-17 19:26:18
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58792
Re: What's the proper procedure to convert PMC theaters for
Demer, Can you elaborate on porting the UI/Art files and folders over? I'm getting a CTD on theater switch, and I'm feeling fairly certain it's UI graphics related. Toonce's, I'm not sure what has changed,Mapi was doing the UI\Artwork.That's why I suggested to use the default BMS for now. He sent m...
- 2011-09-17 16:32:46
- Forum: Terrain / Theater
- Topic: Libya Theater converted to BMS
- Replies: 5
- Views: 13810
Re: Libya Theater converted to BMS
Some Key changes to LibyaALPHA: 1.New map from Dem2Terrain(same coord's) new Point Data 2.New Drainage Network,reduced the amount of bridges see above,eliminated most MOUNTAIN River's 3.New Tile's,tiling work ~90% done. Tiles are a mix of Original Korea,SM's Iran Tile's (with SM's permission) Old IT...
- 2011-09-17 00:16:34
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58792
Re: What's the proper procedure to convert PMC theaters for
UPDATED a bit: Dunno guy's??? I know ATM, what I know,the rest I'll try to help figure out...........!!!! I Think the reason for the New FileStruct was to facilitate newer OS's\Code??? Could be Wrong.... Anyway's at the request of Some One...........here is how I dun'it......... 1.DL'd and install y...
- 2011-09-16 21:58:09
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58792
Re: What's the proper procedure to convert PMC theaters for
Why not just note/name the tools that work or don;'t work (whichever is shorter list ) . From your taskbar i see LE , TacEditor , F4browse and few other not remember . I assume these work , as you have them open ? Work's: LOD Editor(Learning the BMSEditor ATM.....pretty cool) F4Browse TacEdit(SetPr...
- 2011-09-16 21:12:19
- Forum: Terrain / Theater
- Topic: Libya Theater converted to BMS
- Replies: 5
- Views: 13810
Libya Theater converted to BMS
Coming sooon!!!!!
demer
demer
- 2011-09-16 21:02:48
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58792
Re: What's the proper procedure to convert PMC theaters for
Yes,that is what I was told......Snake Man wrote:Seriously? "Add-On <THEATER>" directory structure?
Something about "Future" development's,I guess,DUNNO???
This is the way they wanted it........
Work's this way though.........
demer
- 2011-09-16 20:38:03
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58792
Re: What's the proper procedure to convert PMC theaters for
I don't think I can add anything more to Naldo's document,other then you may find "Some" tool's may not work with the new file stucture.You have to point them to it. Sorry for the pic size SM, but this FileStruct is what we should be following for BMS: http://i632.photobucket.com/albums/uu49/demer92...
- 2011-07-16 20:15:20
- Forum: Falcon 4 General
- Topic: FF homepage/forum down!?
- Replies: 5
- Views: 14432
Re: FF homepage/forum down!?
LOL...................Thank's I needed a good laugh this wknd......past Wk was a Kicker. :D Seriously though, I hope you get it sorted. These atttack's seem more prevelant these day's,guess the "Kid's" are getting smarter......... :( Thank's for the Head'sUp on the E-mail,hope everyone read's the ad...
- 2011-07-15 23:09:31
- Forum: Falcon 4 General
- Topic: FF homepage/forum down!?
- Replies: 5
- Views: 14432
Re: FF homepage/forum down!?
Yeah,He permanently banned us all............................
HAHAHA........!!!
Cheer's M8,
demer
HAHAHA........!!!
Cheer's M8,
demer
- 2011-07-02 19:26:22
- Forum: Falcon 4 General
- Topic: New 3d toys? VIII
- Replies: 276
- Views: 436130
Re: New 3d toys? VIII
MANY,Many thanks' CCC, for making your long years of modelling available to all of us!!!!!!!
You Da' Man,
demer
You Da' Man,
demer
- 2011-06-15 22:06:12
- Forum: Theater Tools
- Topic: TerrainEditor Utility
- Replies: 195
- Views: 296968
Re: TerrainEditor Utility
SPTinstall(Baldeagle's latest, included in FF5.5.2 ) did the trick..............!!!!!
Had to go back and redo the Fartile's but that's OK. Only take's a minute..HAHAAHA!
Is there anyway you can look at what Julian and Schumi did in TV????????
Let me know via PM.
Tanx,
demer
Had to go back and redo the Fartile's but that's OK. Only take's a minute..HAHAAHA!
Is there anyway you can look at what Julian and Schumi did in TV????????
Let me know via PM.
Tanx,
demer
- 2011-06-14 21:23:54
- Forum: Terrain / Theater
- Topic: 3D model tweak - data format changes
- Replies: 57
- Views: 86460
Re: 3D model tweak - data format changes
BRAVO....BRAVO!!!!!!!!!!!!!!!!
Keep at it!!!!!!!!
demer
Keep at it!!!!!!!!
demer
- 2011-06-12 18:18:08
- Forum: Theater Tools
- Topic: TerrainEditor Utility
- Replies: 195
- Views: 296968
Re: TerrainEditor Utility
Hi Monster, Thanx for the quick reply and advice. I think I'll try the sptinstall suggestion first and see how that work's. The reason I would like to use the L2 elv's is exactly what you pointed out.(1km vs. 250m) I want to dramatically transition the coast's around the island's in this theater,as ...
- 2011-06-11 17:51:32
- Forum: Theater Tools
- Topic: TerrainEditor Utility
- Replies: 195
- Views: 296968
Re: TerrainEditor Utility
Monster,or other's, Is there anyway in the tool to use the L2 Elevation Data when you Make Terrain?????. Here's the problem I'm having. If I go through the map and let's say, make all the Coastal tile's all an elevation of 3 feet,using the Search function.The only place that is saved,as far as I can...
- 2011-05-23 21:23:10
- Forum: Theater Tools
- Topic: Tacedit obj flags
- Replies: 14
- Views: 19990
Re: Tacedit obj flags
Thanks :mrgreen: Psst, be veeeery careful with "politics off" the site. Snakie, doesn't like it so much. :mrgreen: Yes, I've 4.7, not installed tho, ah dancing with multiple, all 3 versions on the same hdd, that will make ME unstable. :lol: Khronik has a very good program out there for handling Mul...
- 2011-05-23 01:53:12
- Forum: Theater Tools
- Topic: Tacedit obj flags
- Replies: 14
- Views: 19990
Re: Tacedit obj flags
Thank, You. Yes, of course it helps, any kind of (correct :wink: ) input is appreciated. At least it reduces the unknowns. I've totally reworked "my copy of" taiwan thr, te_new.tac, to suits the needs for testing. Few objects, radar's, sam's, ab's. And those smaller sa10 untis. With all this done, ...
- 2011-05-16 01:14:46
- Forum: Theater Tools
- Topic: Tacedit obj flags
- Replies: 14
- Views: 19990
Re: Tacedit obj flags
Your welcome, I did some quick test's and it appear's to me that GCI is another one of those thing's in Falcon that is half-broken.Some of the Data seem's to be derived from the .cam\.tac and other Data from the .thr file, as well as the .mea.........maybe the "Baldeagle" can swoop in and at least g...
- 2011-05-07 02:33:51
- Forum: Theater Tools
- Topic: Tacedit obj flags
- Replies: 14
- Views: 19990
Re: Tacedit obj flags
GCI is "Read in" I believe, from the .MEA. Maybe ED_1 can correct me on this one???? From my understanding the Manager's in Falcon, use this, to send message's to the VUv2 engine...... GroundControlIntercept(GCI) has been used, more then we think, since it first appeared in WWII. I believe in Falcon...
- 2011-05-01 00:45:47
- Forum: Terrain / Theater
- Topic: NAVY ships formation
- Replies: 8
- Views: 15139
Re: NAVY ships formation
I guess you mean "maneuver" pointer or something. Where is it situated please? I did not find it in the unit dialoque. Thanks Luk I cannot recall,off the top of my head right now,but I think it had something to do with the Move Type?? in F4Browse. As I have stated, I lost my FF HDD Dev disk a few m...
- 2011-04-27 23:58:08
- Forum: Terrain / Theater
- Topic: NAVY ships formation
- Replies: 8
- Views: 15139
Re: NAVY ships formation
Can you elaborate on that demer928? It seem's Dew_Dog has found a way to assign WayPoint Routes to the Nav Unit's in FF. Though experimental at this point, if we follow his example, it may prove helpful.As well,I believe,though I have not checked,that Hustler disssolved the CTF in FF and replaced t...
- 2011-04-24 22:03:57
- Forum: Terrain / Theater
- Topic: NAVY ships formation
- Replies: 8
- Views: 15139
- 2011-04-20 13:48:13
- Forum: Theater Tools
- Topic: TerrainEditor Utility
- Replies: 195
- Views: 296968
Re: TerrainEditor Utility
WOW,Thanks Monster! That fixed it
And quick too!!!
demer
And quick too!!!
demer
- 2011-04-19 21:59:49
- Forum: Theater Tools
- Topic: TerrainEditor Utility
- Replies: 195
- Views: 296968
Re: TerrainEditor Utility
Thanx M8,
I'll wait for your fix man......Batch Processing in PS take's too long......HAHAHA!!!!
Just a heads up though......I do not remember this in previou's version's?!?!?!?!
TIA,
demer
I'll wait for your fix man......Batch Processing in PS take's too long......HAHAHA!!!!
Just a heads up though......I do not remember this in previou's version's?!?!?!?!
TIA,
demer
- 2011-04-19 20:57:45
- Forum: Theater Tools
- Topic: TerrainEditor Utility
- Replies: 195
- Views: 296968
Re: TerrainEditor Utility
Hi,Monster, First,Tanx for the v3.3.0 Update...........BUT,TE is no longer processing\converting the M & L texture's...any idea's????? I have tried it three ways now: 1.Replace Tile in BIN Editor........NoGo..got the HTile in texture folder........no M\L 2.Delete set and Insert set..........Same as ...
- 2011-04-11 18:37:03
- Forum: Panama
- Topic: Panama Theater version 1 for Freefalcon 5.55 available
- Replies: 1
- Views: 13739
Re: Panama Theater version 1 for Freefalcon 5.55 available
Congrat's M8!!!!!!!!
demer
demer
- 2011-04-09 22:58:44
- Forum: Vietnam
- Topic: Year of the Rat Version 3 for FF5.55
- Replies: 5
- Views: 13251
Re: Year of the Rat Version 3 for FF5.55
Toonce's,
In your .tri file,just make sure that it is pointing to the F4ID #'s you are using.
#xxxx Maynot be Saigon anymore................
demer
In your .tri file,just make sure that it is pointing to the F4ID #'s you are using.
#xxxx Maynot be Saigon anymore................
demer
- 2011-03-29 20:39:16
- Forum: Terrain / Theater
- Topic: ui map help
- Replies: 4
- Views: 12783
Re: ui map help
Also toonce's,
You may find these helpful:
http://www.mediafire.com/file/c4z5d869w0v3hd1/PERL.zip
Please, nevermind the date's on them, as I stated in my PM response to you.It has been a loooong time since I used PERL in Falcon.............HAHAHAAHA!!!!!!
demer
You may find these helpful:
http://www.mediafire.com/file/c4z5d869w0v3hd1/PERL.zip
Please, nevermind the date's on them, as I stated in my PM response to you.It has been a loooong time since I used PERL in Falcon.............HAHAHAAHA!!!!!!
demer
- 2011-03-29 19:33:39
- Forum: Terrain / Theater
- Topic: F-14 Tomcat shoots down MIG23s in Libya
- Replies: 63
- Views: 76098
Re: F-14 Tomcat shoots down MIG23s in Libya
See previous post
Regards,
demer
Regards,
demer
- 2011-03-29 01:40:35
- Forum: Terrain / Theater
- Topic: How do I point to theater-specific music files?
- Replies: 4
- Views: 12031
Re: How do I point to theater-specific music files?
toonces wrote: It didn't occur to me to look in the art folder for sound/music files.
Nor did it occur to Khronik....HAHA..JK Carlo .....You may also be suprised that the sndtbl is in the Objects folder??? .......GoFigure and have FUN!!!!!
dave
BTW nice to see you back!!!!
- 2011-03-26 15:38:44
- Forum: Terrain / Theater
- Topic: F-14 Tomcat shoots down MIG23s in Libya
- Replies: 63
- Views: 76098
Re: F-14 Tomcat shoots down MIG23s in Libya
Here is a "Quick and Dirty" way to get PMC Libya Theater Flying in OF4.7: http://www.mediafire.com/download.php?pn6umwb3i84a3d7 for OF ONLY not needed for FF!!!!! Install Instruction's are: 1. GoTo PMC (http://www.pmctactical.org/f4/d...ter_v0.1.1.rar) and run the current Libya Theater 2. After 6hrs...
- 2011-03-25 19:38:57
- Forum: Terrain / Theater
- Topic: Libya Theater
- Replies: 3
- Views: 11412
Re: Libya Theater
There are NO Objective's in the Libyan TE_new. Therefore no AB's,Citie's etc.
As Sherlock mentioned, this is a Very Young\Undeveloped Theater.
demer
As Sherlock mentioned, this is a Very Young\Undeveloped Theater.
demer
- 2011-03-23 20:38:29
- Forum: Terrain / Theater
- Topic: F-14 Tomcat shoots down MIG23s in Libya
- Replies: 63
- Views: 76098
Re: F-14 Tomcat shoots down MIG23s in Libya
'Kay,got it Stef, Look's like you will need some eye's in the sky if you go to ODS tiling.............Not going to happen' tomorrow. :( IRAN use's SnakeMan's "Condensed" ODS .bin and tile set I'll try it that way. BTW........I have now, a FF install on one of my HDD's, IF it kill's it,you will be re...
- 2011-02-13 21:25:04
- Forum: Iran
- Topic: Iran Campaign's for FF
- Replies: 45
- Views: 81243
Re: Iran Campaign's for FF
What do you mean by Non-Cooperative interaction? My FF HDD died..................!!!! :lol: demer Bummer dude. Sorry to hear that. Yeah,me too..especially after Seagate said that they are not obligated to recover the Data, due to my refusal to sign up to their 15$ a month Recovery service........(O...
- 2011-02-11 19:49:37
- Forum: Iran
- Topic: Iran Campaign's for FF
- Replies: 45
- Views: 81243
Re: Iran Campaign's for FF
My FF HDD died..................!!!!Snake Man wrote:What do you mean by Non-Cooperative interaction?
demer
- 2011-02-10 22:43:15
- Forum: Iran
- Topic: Iran Campaign's for FF
- Replies: 45
- Views: 81243
Re: Iran Campaign's for FF
Cancelled,due to Non-Cooperative interaction.
Sorry,
demer
Sorry,
demer
- 2011-01-21 23:51:59
- Forum: Campaign
- Topic: Adding squads to a campaign and reinf/supply :)
- Replies: 28
- Views: 36644
Re: Adding squads to a campaign and reinf
GU's are Reinforced in Falcon........... AU's are Replaced\Replaned ....... Edit.......Sorry PeaceDog and other's, I was a bit ED_1 Vague on the statement's....... (No Offense M8) :) I will try to explain abit, in case you did not already know it all, like some people think they do :roll: : So.........
- 2011-01-19 01:57:53
- Forum: Campaign
- Topic: Adding squads to a campaign and reinf/supply :)
- Replies: 28
- Views: 36644
Re: Adding squads to a campaign and reinf
by Sherlock » January 17, 2011, 06:29:36 PM In AF you must have active airlifts landing for supply to happen. If your airlifters are not getting through then your reinforcement will not happen. Also, if enemy troops are too close to the base then reinforcement will not happen either (I think this is...
- 2011-01-13 00:47:23
- Forum: Theater Tools
- Topic: TerrainEditor Utility
- Replies: 195
- Views: 296968
Re: TerrainEditor Utility
Again,Thank You for your continued work on THE ULTIMATE FALCON TOOL!!!!!!!!!!!!!!!!
Just keep's getting better,M8
demer
Just keep's getting better,M8
demer