Search found 32 matches

by Tom
2010-07-23 18:31:49
Forum: Taiwan
Topic: looking for Beta testers!!!
Replies: 20
Views: 24746

Re: looking for Beta testers!!!

Hey, bud, Good Luck and nice winds (or so)!
Personally full plate with ITO2 testing and new jobstuff, but that theatre is a very cool one.
Great shots at the FF forum!
And take care when biking, drinkin' and pizza eating simultaneously..:wink:

Cheers, buddy..

Tom
by Tom
2009-08-19 21:35:17
Forum: Terrain / Theater
Topic: Which Theater should be modded/further developed first?
Replies: 56
Views: 52326

Re: Which Theater should be modded/further developed first?

Ah, Luan, my friend, the old topic, hahaha! I say ODS, especially with some of Polak's great new tilesets included, is one very pretty theatre. Some parts there look more realistic than most other Falcon4.0 ground tiles IMO. Give it some slight tune, fixed campaigns and it will rock. It's the best t...
by Tom
2009-08-05 00:13:15
Forum: Operation Desert Storm
Topic: New tiles for ODS
Replies: 66
Views: 62598

Re: New tiles for ODS

Hello, I just want to say I am really happy that you came back. Your work is simply outstanding IMO.
by Tom
2009-06-29 15:38:16
Forum: Terrain / Theater
Topic: Which Theater should be modded/further developed first?
Replies: 56
Views: 52326

Re: Which Theater should be modded/further developed first?

In my opinion Taiwan deserves to be finished. After that ODS was a good choice, at least for me, because its tiles look just unique (and a lot of people seem to love it). But I suppose I am not up to date.
Carry on..Tom
by Tom
2009-06-08 19:47:03
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

...stopped the last post to make sure everything reaches the forum 24.) Levelling issues with trees (and buildings?..hard to spot, maybe..) X=556,34 Y=443,29 25.) buildings IN hill? X=565,43 Y=443,78 26.) Objects levelling issue X=580,41 Y=457,82 27.) please check trees on a hill at X=619,77 Y=463,3...
by Tom
2009-06-08 18:09:00
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

Okey, my LAST route for Taiwan, I suppose. A short note: In my bug searchings in this and derStef's Taiwan bug hunting thread regarding the Chinese mainland and, today- at the complete northeastern Chinese shore+inland route, I focussed on Airbases, Objects (meaning 99% any sort of buildings, houses...
by Tom
2009-05-30 01:25:47
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

Hi! Short note: Tank always ment fuel (fuel store buildings/storage tank buildgs...) And- for the objects masters: The 5 mediafire links I posted in Stef's bug hunting thread contain info about ALL object/airbase issues I saw in flyby -from south of Fuzhou to the end of the coastline in the southwes...
by Tom
2009-05-28 03:26:56
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

Hello, Snake Man, here's tonight's list of issues, from the Quxian airbase and a large route west of it. Sorry, if my syntax gets a little messy, I'm tired now and don't have time to do that tomorrow--which is today..edit: Oh, man! Route Nr. 9, Quxian+ Quxian airbase: Runway tiles not levelled, the ...
by Tom
2009-05-28 02:26:06
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

Hello, gents, all my latest findings are and will be posted here, in the "Taiwan theatre v0.4 bug reports thread".

viewtopic.php?f=39&t=21368&st=0&sk=t&sd=a&start=40

...Just to save forum space + search-workload for the pros here...

Thank you, Tom
by Tom
2009-05-26 18:47:04
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

Hello, again, After May 22's session (see above), today I tested a short route from Nanchang New to Mahuiling and back..map included in folder below (only 4 screenshots and the UI's map, no text today).. 1..: 25 miles north of Nanchang/Xiangtang airbase (which I re-checked): trees not levelled X=961...
by Tom
2009-05-24 20:03:00
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

Thanx Demer! You're the man! Some objects + all coastal airbases were already checked and findings put into my 1st 5 download files (coastal areas tests..) The last rides (coordinates posted above) covered parts of the southwestern Chinese mainland. These included airbase/objects issues.. Today was ...
by Tom
2009-05-23 16:57:12
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

Rechecked..data okey.
by Tom
2009-05-22 22:08:29
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

Just have a look at the other thread (Taiwan theatre v0.4 bug reports), Demer...! I will re-check my dats (coordinates)tomorrow, just in case, and I truly hope the reports help! Found around 23 issues today, all listed in the above mentioned thread..It's time that the other working fellows join in.....
by Tom
2009-05-22 21:26:57
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

I completed another test flight session, my results with coordiantes and explanations are posted here: http://www.pmctactical.org/forum/viewtopic.php?f=39&t=21368&p=181750#p181750 Carry on guys, regarding to Stef's map we covered almost the complete parts 3 and 2..No 1's not that much extra work dud...
by Tom
2009-05-22 21:14:21
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

...Just to make it complete... http://www.mediafire.com/download.php?n0xyyinjmyt http://www.mediafire.com/download.php?mtnagjhhmtn The links are just for Snake Man, to give a visual background to the coordinates I posted here..sometimes the shots vary slightly from the posted coordinates, but almost...
by Tom
2009-05-22 21:13:29
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

As promised, 6th mission: Jian airbase to LinJiang base, from there to Nanchang/Xiangtang,--heading to Nanchang New Airbase: 1. Floating buildings 20 miles south of LingJiang airbase X=818,80 Y= 57,32 2. At LingJiang airbase: Bunker buildings outside airbase fence: X=848,65 Y= 75,99 3. LingJiang bas...
by Tom
2009-05-22 20:24:50
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

This is a megashort summary of my findings in the first 4 bug hunt missions, posted at FF forum: ..last week I added a short summary of my first findings here I think besides water tiles and Shantou Northeast AB (edit:! RUNWAY levelling/aligning stuff), the important part were a) the island east of ...
by Tom
2009-05-11 21:02:51
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64940

Re: Taiwan Theater v0.4 bug reports

Hello, Snake man, I will make a humble attempt to give some extra information on the bug findings I made at the southern coast of China, from south and southwest of Fuzhou to the extreme southwest coast of China: The (5 mediafire, JPEG shots) links I posted in the "Taiwan terrain bug hunting" thread...
by Tom
2009-05-11 19:38:57
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

To be honest, I think my downloadfiles contain enough information to use them..(4 Texts..) I didn't name the objects, e.g., but when scrolling down the folders the viewer might notice that I collected a big number of misplaced/floating objects, both at the coast and some miles inland, not only water...
by Tom
2009-05-10 15:09:49
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

Thank you, Snake Man! I think if I try to find further issues, I will make a short textual statement and add pictures only to a very limited extent. I hope the texts added to each file I uploaded can be at least slightly helpful. That first round (see the posted links, JPEG pictures) included way to...
by Tom
2009-05-09 23:57:28
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

That surely helps, thank you, Sherlock!
Greets from Münster, Germ., Tom
by Tom
2009-05-09 23:28:10
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

Oh, sorry, Sherlock, I saw your post after my last reply... However, I am VERY new to these actions and I hope someone can make some kind of usage of my shots (it was the only way I knew to collect such a big number of items, Stef adviced us to search for errors and to mark our findings with X Y Z c...
by Tom
2009-05-09 23:22:39
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

No. 2 is still big, the following 3 files are smaller.. http://www.mediafire.com/download.php?rcdonwzmhoy No. 3, part 1 http://www.mediafire.com/download.php?342gzgwmyzk No.2, same route http://www.mediafire.com/download.php?tbnm3zqmioc No.4 -last one http://www.mediafire.com/download.php?j2tgjqhzzw0
by Tom
2009-05-09 22:40:04
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

Hello, I will upload my results from this week soon. I collected a huge number of "watertile"- screenshots with coordinates in addition to the base- and object views. Most object-shots are at the costal areas. It would possibly make sense to only focus on the most critical shots "jumping in the face...
by Tom
2009-05-08 18:12:43
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

Copy that.. On my 3rd testflight this evening I used the X Y Z coordinates Snake Man recommended. I added markpoint shots, but all relevant misplaced tiles have the new coordinates. I will refly my first missions to add the new values. If that is requested, I can post a link to my shots here too, in...
by Tom
2009-05-08 16:14:00
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

Snake man, if you could use latitude and longitude coordiantes as an addition, close-up screens with markpoints engaged might be a good way to include these. If they are obsolete, I will quit integrating markpoint values into my screens and focus on the values you mentioned. I have already swept a b...
by Tom
2009-05-07 12:59:03
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

Hello, Warmbreak! To make flights appear permanent in TE's, you will need to make two flights, one (the 1st) will disappear, the 2nd will remain. A strange bug in FF5. I created a folder for Stef yesterday, with screens including markpoints on the appropriate locations. I experienced the same proble...
by Tom
2009-05-06 21:59:13
Forum: Operation Desert Storm
Topic: news about ODS?
Replies: 45
Views: 59640

Re: news about ODS?

Thank you, Sherlock! I certainly don't want to contribute Frugal's "tradition" to this Forum. We just were a group of people at FreeFalcon obviously interested in the Operation Desert Storm theatre and started focussing on that topic. Seems I have already said enough..I will read a lot more before d...
by Tom
2009-05-06 21:40:58
Forum: Operation Desert Storm
Topic: news about ODS?
Replies: 45
Views: 59640

Re: news about ODS?

Hello, gentlemen, I just wanted to clear some stuff: Most of the rumours I pickep up about ODS were topics at the Free Falcon forum. And yes, being there almost every day, a Falcon fan could get the impression that ODS is nothing of future interest- for the Free Falcon developers. The campaign was d...
by Tom
2009-05-06 19:22:46
Forum: Taiwan
Topic: Taiwan Terrain bug hunting
Replies: 37
Views: 32878

Re: Taiwan Terrain bug hunting

Boys from Freefalcon: Check Stef's thread over there, because I uploaded 12 terribly boring Tile-test TE's there..
Thanks, gentlemen!

http://www.mediafire.com/download.php?mhibk1g4yyz
by Tom
2009-05-05 23:23:14
Forum: Operation Desert Storm
Topic: news about ODS?
Replies: 45
Views: 59640

Re: news about ODS?

Snake Man: Hello, Snake Man, I think I put it in the wrong words...I had the ODS appearance in FF in mind, but off course, ODS never has been dead. I think I'll stay in contact with the folks at FF involved in theatre building to get informed whenever I can help out with testing or anything that mak...
by Tom
2009-05-05 18:49:09
Forum: Operation Desert Storm
Topic: news about ODS?
Replies: 45
Views: 59640

Re: news about ODS?

Hello, I'm pretty new on this forum boards and as Stef can endorse, I have no theatre editing skills or experience. But , as Stef noted at FF forums, a very important part of fixing the existing theatres is to search for broken, misaligned tiles, especially airbases, for example. So if work on ODS r...