Search found 17 matches

by vektorboson
2009-04-11 15:05:07
Forum: Falcon 4 General
Topic: Problem with AWACS in F4AF
Replies: 0
Views: 7609

Problem with AWACS in F4AF

Being a Falcon4 newbie, I hope some of you veterans can help me out. My problem is with the AWACS in F4AF; the radio calls from AWACS have random volume, and I can't hear the replies (if there are any) to my requests (Picture, Declare or others). It's definitely not about radio range, since sometime...
by vektorboson
2009-04-10 11:13:29
Forum: General Editing (tools)
Topic: PowerGREP
Replies: 3
Views: 11317

Re: PowerGREP

I'm using the Open Source program SourceGlob as the grep tool under windows. And it's much cheaper... :lol:
by vektorboson
2009-04-07 18:43:23
Forum: General Editing (tools)
Topic: C++ programming with Qt
Replies: 3
Views: 11523

Re: C++ programming with Qt

Hmm wonder if this is the "DLL hell!" my other friend mentioned when we talked about windows GUI programming :) Basically yes; the complete "DLL hell" contains different versioned DLLs (with possibly the same name). So by packing, you mean when I release tool made by Qt there has to be those three ...
by vektorboson
2009-04-07 12:39:13
Forum: General Editing (tools)
Topic: C++ programming with Qt
Replies: 3
Views: 11523

Re: C++ programming with Qt

Look into the Qt documentation under "Deploying an Application on Windows"; depending on what Qt-modules you have used you need to pack the necessary DLLs along with your EXE. Most probably you only need the following DLLs from your Qt's bin-directory: QtCore4.dll QtGui4.dll mingwm10.dll Those DLLs ...
by vektorboson
2009-04-02 13:30:01
Forum: General Editing (tools)
Topic: Blender thread
Replies: 6
Views: 13831

Re: Blender thread

Here's a link to a "box" modeling tutorial I did a long time ago for Blender, of a shotgun: http://lowpolycoop.com/forum/viewtopic.php?t=73 Thanks for that link and tutorial! Do you know of any other low-poly-modelling tutorials for Blender? I probably have used the wrong search terms, or perhaps t...
by vektorboson
2006-05-24 09:05:16
Forum: WrpTool
Topic: Mapfact leaked WrpTool
Replies: 10
Views: 19315

Re: Mapfact leaked WrpTool

As far as i know, and dont quote me on this, wasn't there a problem with communication and Sniping Jack did have talks and offered one of the WRP team a place at teh workshop but they could go so they represented WRPtool there for you. As far as I know they didn't hand it out either, it was just a ...
by vektorboson
2006-04-23 17:15:39
Forum: WrpTool
Topic: Open-source landscape generator
Replies: 6
Views: 16080

Re: Open-source landscape generator

http://terraform.sourceforge.net/tf_features.html
Who can make a pre-built package ?
it s only the source :(
Unless you've got linux installed (or any other OS that supports the GNOME desktop), you won't get this application to work. Forget about Windows...
by vektorboson
2006-01-27 15:31:38
Forum: WrpTool
Topic: Binarizing islands
Replies: 12
Views: 20193

Re: Binarizing islands

.p3d
.paa
.pac
.bak
.backup

Hm, no .wrp ...
what it means? :)
Add .wrp to it ;-)
by vektorboson
2006-01-24 09:45:10
Forum: WrpTool
Topic: Binarizing islands
Replies: 12
Views: 20193

Re: Binarizing islands

Could you please show your exclude.txt ?
Just make sure, there is ".wrp" in one line.
by vektorboson
2005-12-11 15:57:57
Forum: WrpTool
Topic: PboX cannot unpack OWP_Mi8
Replies: 23
Views: 21509

Re: PboX cannot unpack OWP_Mi8

@Vektorboson obviously you're using "D" programming language ;) You took a look at my source?  ;) Hehe, my bin2cpp extracted the config.cpp without problems (didn't have to modify anything, thanks to your complete PBO-documentation); therefore I saw that they used #include <...***> I've got to admi...
by vektorboson
2005-12-10 12:38:17
Forum: WrpTool
Topic: PboX cannot unpack OWP_Mi8
Replies: 23
Views: 21509

Re: PboX cannot unpack OWP_Mi8

edit: I tried using mike's depbodll and I could not even get it to start.  Whenever I clicked on the .exe files for this program they would come up for a second then close itself.  And yes I did install the dll in my windows/system folder. It's a command line program; try to drag&drop the PBO on th...
by vektorboson
2005-12-09 20:17:58
Forum: WrpTool
Topic: PboX cannot unpack OWP_Mi8
Replies: 23
Views: 21509

Re: PboX cannot unpack OWP_Mi8

and also: i dont know if this would help anyone with being able to decompress the addon, but inside the OWP_mi8.pbo there is a file named SIS and this is what is extracted when I attempt to unpack it. The "SIS" is not a file, but it is the end of "Cold War Crisis". It's a product entry, and PboX do...
by vektorboson
2005-09-11 11:48:13
Forum: WrpTool
Topic: Baracken addon - open door/gates
Replies: 5
Views: 10268

Re: Baracken addon - open door/gates

THX but that is not what I am asking. I want to put gates on the road in WRP tool, by default the gates are closed ( the ramp is down ), and I want them to be open (ramp is up). Is it posible to do this while editing the island with WRP, so when you load the island in OFP the gates are open ,withou...
by vektorboson
2005-09-05 19:19:09
Forum: WrpTool
Topic: Rot/slant and float data meaning in 4VWR
Replies: 4
Views: 9235

Re: Rot/slant and float data meaning in 4VWR

Just another question: When trying to view the elevations I realized, that the elevations aren't integer(short) values as A-Lone-Wolfs doc implies. After watching some hex-values, I found some formulas, that should reflect the values right. w_e: elevations as in 4WVR wrp file f_e: elevations with fl...
by vektorboson
2005-08-16 14:04:15
Forum: WrpTool
Topic: Rot/slant and float data meaning in 4VWR
Replies: 4
Views: 9235

Re: Rot/slant and float data meaning in 4VWR

No prob, a) That makes much more sense than A-Lone-Wolf's documentation! Should've figured that out myself, shame on me! Thank you! b) Figured that out, as WrpTool was complaining as I added some models to objects.ini Regarding chatting, my ICQ number is 259686789. I lost my old account because of s...
by vektorboson
2005-08-08 23:41:46
Forum: WrpTool
Topic: Rot/slant and float data meaning in 4VWR
Replies: 4
Views: 9235

Rot/slant and float data meaning in 4VWR

Hi, I'm currently working on a personal project where I want to generate WRP-files automatically. According to A-Lone-Wolf's doc on the WRP-format for objects there are twelve floating point values named rotation/slant, X, Z, Y, slant/rotation, X, Z, Y, normal position, X, Z, Y. The names seem to be...