Search found 14 matches
- 2012-08-10 11:46:56
- Forum: Theater Tools
- Topic: TacEdit Team Options
- Replies: 0
- Views: 8238
TacEdit Team Options
been tweaking my hacked balkans for BMS, and i stubeld upon the TEAM view.. How can i join like albania into my team (italy / nato) I get Albania to fight FRY, but when i make pakages i cant seem to select albanian sqn, but i can select ITALIAN / NATO sqn, and viceversa if playing as albanian Can se...
- 2012-08-06 21:04:09
- Forum: Theater Tools
- Topic: Theater Select image??????????
- Replies: 2
- Views: 8377
Re: Theater Select image??????????
How about GIMP, its free and many people seem to use it, what I've seen people either use Photoshop or GIMP. Ive looked at GIMP But it cant do what is requierd. I found one, Imageconverter plus (look at the name) It could make a file that falcon could read, but it was slightley distorted in shape. ...
- 2012-08-06 16:48:12
- Forum: Theater Tools
- Topic: Theater Select image??????????
- Replies: 2
- Views: 8377
Theater Select image??????????
So spent my first vacation day trying to find a tool (NOT PHOTOSHOP) to adjust this image so my precius BMS understands
But to no avail!
Any ideas what i can use?
But to no avail!
Any ideas what i can use?
- 2012-07-31 16:57:55
- Forum: Theater Tools
- Topic: TacEdit changing sqn stores
- Replies: 3
- Views: 9382
Re: TacEdit changing sqn stores
Also, is it possible to monitor munition usage in the campaign?
- 2012-07-31 16:49:21
- Forum: Theater Tools
- Topic: TacEdit changing sqn stores
- Replies: 3
- Views: 9382
Re: TacEdit changing sqn stores
I never edited squadron stores, just the hard points on the aircraft. If I want AIM-120 to be removed from my campaign/theater, I don't remove it from the squadron but from the aircraft. Some messing around, and i relized i need F4 browse. F4 browse has something called Sqn stores (same as tacedit)...
- 2012-07-30 19:02:51
- Forum: Theater Tools
- Topic: TacEdit changing sqn stores
- Replies: 3
- Views: 9382
TacEdit changing sqn stores
Got into campaign editing awhile back, but im struggeling here.
How do you edit the stores avalible to a sqn?
I looked and changed the stores in the campaign, but then on the loadout screen its the same old story
tried search, NO JOY
thx
How do you edit the stores avalible to a sqn?
I looked and changed the stores in the campaign, but then on the loadout screen its the same old story
tried search, NO JOY
thx
- 2012-07-30 18:56:26
- Forum: Falcon 4 General
- Topic: Falcon 4: AF vs FF6 vs BMS
- Replies: 1
- Views: 8811
Re: Falcon 4: AF vs FF6 vs BMS
its just a matter of choise.
i like BMS..
I think you will have to ansver the question by yourself tbh
i like BMS..
I think you will have to ansver the question by yourself tbh
- 2009-02-06 20:31:49
- Forum: Terrain / Theater
- Topic: 256 demo theater
- Replies: 19
- Views: 19580
Re:
Yea.. id love to have that working aswellmolnibalage wrote:I think korea 128 is quite enough large.Novum wrote:I can say like this..
If you give me link..
Ill download =)
A Huge map whould be lots of fun!
Maybe a bigger Korea??
http://www.pmctactical.org/f4/screenshots/ODS_256.jpg
But that thing..
Im speachless...
Sorry no news on this one, I havent done any theater editing since the last theater release. I havent gained any knowledge in this time so I dont know how to fix the CTD issue, it comes to just fiddling with the units and stuff to track the problem down. Sorry that it takes so long to get around to...
- 2008-05-27 19:06:05
- Forum: Vietnam: The Experience (ArmA)
- Topic: Starlight, starbright. Let's end this discussion.
- Replies: 3
- Views: 11947
Very good research, thanks. To get this working ingame its bit tricky, NVGs in ArmA are just device next to your binoculars that you can use. Not sure how starlight scopes could be applied to VTE as it was said we cant use "goggles" as they were big and bulky devices. I mean if we model a M14 with ...
- 2008-05-22 01:43:49
- Forum: Terrain / Theater
- Topic: 256 demo theater
- Replies: 19
- Views: 19580
- 2008-05-22 01:40:43
- Forum: ArmA General
- Topic: ArmA v1.14 final patch released!
- Replies: 2
- Views: 11353