Search found 186 matches

by Phoenix711
2011-11-04 16:42:26
Forum: Terrain / Theater
Topic: Aegean For BMS - Second Release
Replies: 5
Views: 13943

Aegean For BMS - Second Release

http://www.pmctactical.org/f4/images/theater-aegean.jpg Click image for official PMC Aegean theater homepage Here we go with some fixes. This time we included the DB. Theater folder structure has been organized, so that WDP and other tools can work with it automatically. Thanks a lot to Dee-Jay, fo...
by Phoenix711
2011-11-02 06:03:27
Forum: Terrain / Theater
Topic: Aegean for BMS - First Release
Replies: 14
Views: 28412

Re: Aegean for BMS - First Release

Since the object database is different, tac files may not work. No idea on this one.
by Phoenix711
2011-11-01 09:44:57
Forum: Terrain / Theater
Topic: Aegean for BMS - First Release
Replies: 14
Views: 28412

Re: Aegean for BMS - First Release

Installation steps are correct. Aegean maynot be supporting season selections.
by Phoenix711
2011-11-01 05:53:48
Forum: Terrain / Theater
Topic: Aegean for BMS - First Release
Replies: 14
Views: 28412

Re: Aegean for BMS - First Release

You possibly forgot to copy the folder "objects" from terrdata to terrdata\aegean.

It is a 1.3 GB copy.
by Phoenix711
2011-10-30 13:39:37
Forum: Terrain / Theater
Topic: Aegean for BMS - First Release
Replies: 14
Views: 28412

Re: Aegean for BMS - First Release

Here is the picture and the info. -------------------------------------------- http://a1110.hizliresim.com/q/y/7m8h.jpg The Aegean theater project has been started for Open Falcon, and was a theater that introduced completely big areas that are google earth tiled, and 512 tiles for all the coverage....
by Phoenix711
2011-10-29 15:52:37
Forum: Terrain / Theater
Topic: Aegean for BMS - First Release
Replies: 14
Views: 28412

Re: Aegean for BMS - First Release

Snakeman thanks.

In fact, the info there is completely regarding to another Aegean theatre, possibly doesn't exist any more.

Should I write the text so you can put it there for Aegean?
by Phoenix711
2011-10-29 13:30:55
Forum: Terrain / Theater
Topic: Aegean for BMS - First Release
Replies: 14
Views: 28412

Aegean for BMS - First Release

Here is the release for BMS4.32 Not just a conversion. Water reflections and training range (KOTAR) has been added. V4 special objects have been removed for the first version, but will be added later. Installation is manual for the first release. But it is easy. http://www.pmctactical.org/f4/images/...
by Phoenix711
2011-10-24 10:02:53
Forum: Terrain / Theater
Topic: About Aegean Theater 4.1
Replies: 27
Views: 37064

Re: About Aegean Theater 4.1

Hi Snakeman.

These are WIP. We plan to release a flayable version first then we can focus on eye candy.

Regards.
by Phoenix711
2011-10-10 22:45:21
Forum: Terrain / Theater
Topic: About Aegean Theater 4.1
Replies: 27
Views: 37064

Re: About Aegean Theater 4.1

Of course.
by Phoenix711
2011-10-10 20:04:36
Forum: Terrain / Theater
Topic: About Aegean Theater 4.1
Replies: 27
Views: 37064

Re: About Aegean Theater 4.1

Hosting would be provided in different places. Since we already have Aegean for OF, I think we will go with the BMS only way. Size of the installer would be around 200-300 MB. To achieve this, the installer will need to do some copying in the BMS folders, like copying all the objects folder to anoth...
by Phoenix711
2011-10-10 16:42:20
Forum: Terrain / Theater
Topic: About Aegean Theater 4.1
Replies: 27
Views: 37064

Re: About Aegean Theater 4.1

Hello to everybody. I'm sorta back. Eagle, we need to talk. Snakeman, I want to work on Aegean, for BMS. My goal is to immediately make it to work. Then we may add some objects etc later. I've an installer that installs it basicly, but the new UI is creating problems for you. The tiles have been alp...
by Phoenix711
2009-12-23 17:38:04
Forum: Terrain / Theater
Topic: Help! Aircraft will not taxi on edited airbase
Replies: 7
Views: 11448

Re: Help! Aircraft will not taxi on edited airbase

What type of tiles do you use for tiling. There are some tile types, which may be important. Like Plains, Swamp etc. AFAIK, airbase tiles were SWAMP type. You can check by using Pathmaker. If you're adding new tiles, make sure their tile set's type is the same as existing airbase tiles.
by Phoenix711
2009-11-21 09:58:42
Forum: Terrain / Theater
Topic: Aegean v4 Areas Of Interest Document
Replies: 11
Views: 15658

Re: Aegean v4 Areas Of Interest Document

Corrected. Can you please check again?
by Phoenix711
2009-11-20 10:17:10
Forum: Theater Tools
Topic: Working on a new tool.
Replies: 7
Views: 13122

Re: Working on a new tool.

Hi Polak. Asnwered via mail. Here is a copy: Largest Area ? errr. no limit. But it will take some processing time the bigger the area is. And, of course if there is no suitable area to fit, composed from the source tiles, no replacing may occur. Please be informed that this tool not only randomizes ...
by Phoenix711
2009-08-18 14:43:11
Forum: Terrain / Theater
Topic: moutains tiles..which theater?
Replies: 4
Views: 9790

Re: moutains tiles..which theater?

Any tiling work in Aegean can be used in any theater, no permission needed.

PS: Airbase tiles are work of Tom Waelti. Those may need permission from him

Regards.
by Phoenix711
2009-07-11 17:22:27
Forum: Terrain / Theater
Topic: Aegean v4 Areas Of Interest Document
Replies: 11
Views: 15658

Re: Aegean v4 Areas Of Interest Document

It is more to the east. It includes Ankara, and goes 50 miles to the east.
by Phoenix711
2009-06-27 08:21:37
Forum: Theater Tools
Topic: MEA Extractor
Replies: 1
Views: 8016

MEA Extractor

Hi. Another Small Tool. This tool, exctracts the contents of the Theater.mea file to an excel document, giving a map view with mea (Minimum Egress Altitude) values. http://92.45.21.211/Web_Yayin/Yarasa/PMC/MEA/MEA_Extractor.rar Keep the excel and Executable files in the same folder. MEA file, is the...
by Phoenix711
2009-06-23 14:19:48
Forum: Terrain / Theater
Topic: POH Theater-F4Spain news:desert texture
Replies: 19
Views: 23786

Re: POH Theater-F4Spain news:desert texture

Right click the falcon shortcut on your desktop. after the shortcut add the -g17 switch. Example: c:\microprose\falcon4\F4-BMS.exe -g17 you can even go to higher numbers and make tries. After doing that, go to in game SETUP / GRAPHICS menu. You will see the sliders can be set to the right more than ...
by Phoenix711
2009-06-22 18:07:11
Forum: Terrain / Theater
Topic: POH Theater-F4Spain news:desert texture
Replies: 19
Views: 23786

Re: POH Theater-F4Spain news:desert texture

Seems like a terrain engine issue, which probably need code work on the exe.

Hope I'm wrong. You may try the -G17 etc additions to your falcon shortcut. This way, you can slide the graphic sliders more to the right. This may solve this problem maybe.

You should test it.
by Phoenix711
2009-06-20 11:18:55
Forum: Terrain / Theater
Topic: POH Theater-F4Spain news:desert texture
Replies: 19
Views: 23786

Re: POH Theater-F4Spain news:desert texture

Hi There. First of all, you have a beutiful work going out there. Keep it up. I have to points I want to share my experience. Variations: Variations that are made by one tile are good. But if you want some real variations, you may crop 2 - 3 desertish areas (like 4 km x 4 km etc, which you think wil...
by Phoenix711
2009-06-17 16:17:43
Forum: Terrain / Theater
Topic: Aegean v4 for FreeFalcon
Replies: 10
Views: 18697

Re: Aegean v4 for FreeFalcon

Ok. That means I need to create another installer for FF4. Maybe I can make it selectable.
by Phoenix711
2009-06-17 08:53:17
Forum: Terrain / Theater
Topic: Aegean v4 for FreeFalcon
Replies: 10
Views: 18697

Re: Aegean v4 for FreeFalcon

I think it should work. Not tested though. But campaign / TE problems may occur since database is different.
by Phoenix711
2009-06-17 05:05:19
Forum: Terrain / Theater
Topic: Aegean v4 for FreeFalcon
Replies: 10
Views: 18697

Aegean v4 for FreeFalcon

Here are the links: http://rapidshare.de/files/47562338/AegeanV4_FF.exe.html http://fileupload.filetac.com/file/8c6cf85a4146d7de8e969d3747d00e66bf43896c While you download, please read: Thanks for Fafa and Kartal for the inituative, and convertion of the theater to FreeFalcon. And thanks to Snakeman...
by Phoenix711
2009-06-14 08:49:10
Forum: Theater Tools
Topic: Tool to display Squadron Patches with their proper ID #?
Replies: 3
Views: 9605

Re: Tool to display Squadron Patches with their proper ID #?

ImageIds.id file can be opened via notepad and possibly is the answer to your question. The number is calculated in which order you put in the IRC file. The imageids.id file, in the art folder (of your campaign of course) should be like: _101TR_ 70001 _111TR_ 70002 _112TR_ 70003 Remember, there are ...
by Phoenix711
2009-06-07 14:05:02
Forum: Terrain / Theater
Topic: A little thing I've been working on...
Replies: 3
Views: 9035

Re: A little thing I've been working on...

You can use Aegean ones if they fit in...
by Phoenix711
2009-06-06 19:42:54
Forum: Terrain / Theater
Topic: THR File - Radar Picture
Replies: 4
Views: 10239

Re: THR File - Radar Picture

Use SHIFT + F3. Hope I remember right. This will decrease the radar gain so you will be able to see things better, after some sweeps. BTW, I think now the THR cannot be used in the AG radar, because, whatever the road direction is, the THR puts a road info on the complete tile, and no direction etc ...
by Phoenix711
2009-06-06 12:16:13
Forum: Theater Tools
Topic: THR Creator
Replies: 61
Views: 64156

Re: THR Creator

bintext.txt is the extracted texture.bin file. It is not being used, It is just info. Like the one extracted via PERL scripts.
by Phoenix711
2009-06-06 10:54:30
Forum: Theater Tools
Topic: THR Creator
Replies: 61
Views: 64156

Re: THR Creator

ccc, can you please check this post:

viewtopic.php?f=12&t=21957
by Phoenix711
2009-06-06 10:44:59
Forum: Terrain / Theater
Topic: THR File - Radar Picture
Replies: 4
Views: 10239

THR File - Radar Picture

Please anyone confirm... I have a feeling that the THR file info is used on the ground radar screen, drawing the paths / lines for roads / rivers. If it is so, the "no rivers" option of the THR Creator would be a bad idea for spotting bridges easily on the radar, or give instructions to your wingman...
by Phoenix711
2009-06-06 10:41:48
Forum: Theater Tools
Topic: THR Creator
Replies: 61
Views: 64156

Re: THR Creator

128 theater support added. Check first post.
by Phoenix711
2009-06-06 10:24:41
Forum: Theater Tools
Topic: THR File format and Calculation
Replies: 8
Views: 11723

Re: THR File format and Calculation

First post updated with info about 128 theaters.

THRCreator now works for 128 theaters too. Download links and updated source files inbound.
by Phoenix711
2009-06-06 10:15:41
Forum: Theater Tools
Topic: THR File format and Calculation
Replies: 8
Views: 11723

Re: THR File format and Calculation

Very Important Edit:

For 128 theater, the header information, means the first 4 bits of the file, are

0
8
0
8

For 64 it is

0
4
0
4
by Phoenix711
2009-06-05 17:02:56
Forum: Falcon 4 General
Topic: FF5 HOTFIX is out!
Replies: 3
Views: 9790

Re: FF5 HOTFIX is out!

Sometimes I feel the same, when I get CTD or black screen. But, Going in and out 3d without leaving the same TE's tactical screen, and when exiting, getting a black screen is a reproducable bug. It happens, even if you click it slow or fast (Talking for OF, possibly true with FF too. Someone may che...
by Phoenix711
2009-06-01 14:34:08
Forum: Terrain / Theater
Topic: Aegean V4 Release
Replies: 21
Views: 22775

Re: Aegean V4 Release

e-Haf mirror added.
by Phoenix711
2009-06-01 13:42:26
Forum: Terrain / Theater
Topic: Aegean V4 Release
Replies: 21
Views: 22775

Re: Aegean V4 Release

Rapid links added (two parts)
by Phoenix711
2009-06-01 10:56:34
Forum: Terrain / Theater
Topic: Aegean V4 Release
Replies: 21
Views: 22775

Re: Aegean V4 Release

Restarted first links ftp server. Can you try again?
by Phoenix711
2009-06-01 05:48:40
Forum: Theater Tools
Topic: THR Creator
Replies: 61
Views: 64156

Re: THR Creator

Just released v4 so maybe I can take a look into it. I'll let you know.

Regards.
by Phoenix711
2009-06-01 05:44:39
Forum: Terrain / Theater
Topic: Aegean V4 Release
Replies: 21
Views: 22775

Aegean V4 Release

Installation is the same. This one removes both v3, and if exists v4, then installs the latest v4 release. Just double click and extract directly the downloaded file and it will do the rest. Here are the links. Top one is faster for other countries while the second link should be faster for Turkiye....
by Phoenix711
2009-05-24 08:39:58
Forum: Theater Tools
Topic: [ TacEdit ] bug - edits not saved in TE
Replies: 5
Views: 9331

Re: [ TacEdit ] bug - edits not saved in TE

lol nice workaround.
by Phoenix711
2009-05-19 12:05:01
Forum: Falcon 4 General
Topic: Dogfight Module Problem
Replies: 2
Views: 8490

Re: Dogfight Module Problem

Solved. Wrong Team settings in Instant.Cam