Search found 186 matches
- 2011-11-04 16:42:26
- Forum: Terrain / Theater
- Topic: Aegean For BMS - Second Release
- Replies: 5
- Views: 13943
Aegean For BMS - Second Release
http://www.pmctactical.org/f4/images/theater-aegean.jpg Click image for official PMC Aegean theater homepage Here we go with some fixes. This time we included the DB. Theater folder structure has been organized, so that WDP and other tools can work with it automatically. Thanks a lot to Dee-Jay, fo...
- 2011-11-02 06:03:27
- Forum: Terrain / Theater
- Topic: Aegean for BMS - First Release
- Replies: 14
- Views: 28412
Re: Aegean for BMS - First Release
Since the object database is different, tac files may not work. No idea on this one.
- 2011-11-01 09:44:57
- Forum: Terrain / Theater
- Topic: Aegean for BMS - First Release
- Replies: 14
- Views: 28412
Re: Aegean for BMS - First Release
Installation steps are correct. Aegean maynot be supporting season selections.
- 2011-11-01 05:53:48
- Forum: Terrain / Theater
- Topic: Aegean for BMS - First Release
- Replies: 14
- Views: 28412
Re: Aegean for BMS - First Release
You possibly forgot to copy the folder "objects" from terrdata to terrdata\aegean.
It is a 1.3 GB copy.
It is a 1.3 GB copy.
- 2011-10-30 13:39:37
- Forum: Terrain / Theater
- Topic: Aegean for BMS - First Release
- Replies: 14
- Views: 28412
Re: Aegean for BMS - First Release
Here is the picture and the info. -------------------------------------------- http://a1110.hizliresim.com/q/y/7m8h.jpg The Aegean theater project has been started for Open Falcon, and was a theater that introduced completely big areas that are google earth tiled, and 512 tiles for all the coverage....
- 2011-10-29 15:52:37
- Forum: Terrain / Theater
- Topic: Aegean for BMS - First Release
- Replies: 14
- Views: 28412
Re: Aegean for BMS - First Release
Snakeman thanks.
In fact, the info there is completely regarding to another Aegean theatre, possibly doesn't exist any more.
Should I write the text so you can put it there for Aegean?
In fact, the info there is completely regarding to another Aegean theatre, possibly doesn't exist any more.
Should I write the text so you can put it there for Aegean?
- 2011-10-29 13:30:55
- Forum: Terrain / Theater
- Topic: Aegean for BMS - First Release
- Replies: 14
- Views: 28412
Aegean for BMS - First Release
Here is the release for BMS4.32 Not just a conversion. Water reflections and training range (KOTAR) has been added. V4 special objects have been removed for the first version, but will be added later. Installation is manual for the first release. But it is easy. http://www.pmctactical.org/f4/images/...
- 2011-10-24 10:02:53
- Forum: Terrain / Theater
- Topic: About Aegean Theater 4.1
- Replies: 27
- Views: 37064
Re: About Aegean Theater 4.1
Hi Snakeman.
These are WIP. We plan to release a flayable version first then we can focus on eye candy.
Regards.
These are WIP. We plan to release a flayable version first then we can focus on eye candy.
Regards.
- 2011-10-10 22:45:21
- Forum: Terrain / Theater
- Topic: About Aegean Theater 4.1
- Replies: 27
- Views: 37064
Re: About Aegean Theater 4.1
Of course.
- 2011-10-10 20:04:36
- Forum: Terrain / Theater
- Topic: About Aegean Theater 4.1
- Replies: 27
- Views: 37064
Re: About Aegean Theater 4.1
Hosting would be provided in different places. Since we already have Aegean for OF, I think we will go with the BMS only way. Size of the installer would be around 200-300 MB. To achieve this, the installer will need to do some copying in the BMS folders, like copying all the objects folder to anoth...
- 2011-10-10 16:42:20
- Forum: Terrain / Theater
- Topic: About Aegean Theater 4.1
- Replies: 27
- Views: 37064
Re: About Aegean Theater 4.1
Hello to everybody. I'm sorta back. Eagle, we need to talk. Snakeman, I want to work on Aegean, for BMS. My goal is to immediately make it to work. Then we may add some objects etc later. I've an installer that installs it basicly, but the new UI is creating problems for you. The tiles have been alp...
- 2009-12-23 17:38:04
- Forum: Terrain / Theater
- Topic: Help! Aircraft will not taxi on edited airbase
- Replies: 7
- Views: 11448
Re: Help! Aircraft will not taxi on edited airbase
What type of tiles do you use for tiling. There are some tile types, which may be important. Like Plains, Swamp etc. AFAIK, airbase tiles were SWAMP type. You can check by using Pathmaker. If you're adding new tiles, make sure their tile set's type is the same as existing airbase tiles.
- 2009-11-21 09:58:42
- Forum: Terrain / Theater
- Topic: Aegean v4 Areas Of Interest Document
- Replies: 11
- Views: 15658
Re: Aegean v4 Areas Of Interest Document
Corrected. Can you please check again?
- 2009-11-20 10:17:10
- Forum: Theater Tools
- Topic: Working on a new tool.
- Replies: 7
- Views: 13122
Re: Working on a new tool.
Hi Polak. Asnwered via mail. Here is a copy: Largest Area ? errr. no limit. But it will take some processing time the bigger the area is. And, of course if there is no suitable area to fit, composed from the source tiles, no replacing may occur. Please be informed that this tool not only randomizes ...
- 2009-08-18 14:43:11
- Forum: Terrain / Theater
- Topic: moutains tiles..which theater?
- Replies: 4
- Views: 9790
Re: moutains tiles..which theater?
Any tiling work in Aegean can be used in any theater, no permission needed.
PS: Airbase tiles are work of Tom Waelti. Those may need permission from him
Regards.
PS: Airbase tiles are work of Tom Waelti. Those may need permission from him
Regards.
- 2009-07-11 17:22:27
- Forum: Terrain / Theater
- Topic: Aegean v4 Areas Of Interest Document
- Replies: 11
- Views: 15658
Re: Aegean v4 Areas Of Interest Document
It is more to the east. It includes Ankara, and goes 50 miles to the east.
- 2009-06-27 08:21:37
- Forum: Theater Tools
- Topic: MEA Extractor
- Replies: 1
- Views: 8016
MEA Extractor
Hi. Another Small Tool. This tool, exctracts the contents of the Theater.mea file to an excel document, giving a map view with mea (Minimum Egress Altitude) values. http://92.45.21.211/Web_Yayin/Yarasa/PMC/MEA/MEA_Extractor.rar Keep the excel and Executable files in the same folder. MEA file, is the...
- 2009-06-23 14:19:48
- Forum: Terrain / Theater
- Topic: POH Theater-F4Spain news:desert texture
- Replies: 19
- Views: 23786
Re: POH Theater-F4Spain news:desert texture
Right click the falcon shortcut on your desktop. after the shortcut add the -g17 switch. Example: c:\microprose\falcon4\F4-BMS.exe -g17 you can even go to higher numbers and make tries. After doing that, go to in game SETUP / GRAPHICS menu. You will see the sliders can be set to the right more than ...
- 2009-06-22 18:07:11
- Forum: Terrain / Theater
- Topic: POH Theater-F4Spain news:desert texture
- Replies: 19
- Views: 23786
Re: POH Theater-F4Spain news:desert texture
Seems like a terrain engine issue, which probably need code work on the exe.
Hope I'm wrong. You may try the -G17 etc additions to your falcon shortcut. This way, you can slide the graphic sliders more to the right. This may solve this problem maybe.
You should test it.
Hope I'm wrong. You may try the -G17 etc additions to your falcon shortcut. This way, you can slide the graphic sliders more to the right. This may solve this problem maybe.
You should test it.
- 2009-06-20 11:18:55
- Forum: Terrain / Theater
- Topic: POH Theater-F4Spain news:desert texture
- Replies: 19
- Views: 23786
Re: POH Theater-F4Spain news:desert texture
Hi There. First of all, you have a beutiful work going out there. Keep it up. I have to points I want to share my experience. Variations: Variations that are made by one tile are good. But if you want some real variations, you may crop 2 - 3 desertish areas (like 4 km x 4 km etc, which you think wil...
- 2009-06-17 16:17:43
- Forum: Terrain / Theater
- Topic: Aegean v4 for FreeFalcon
- Replies: 10
- Views: 18697
Re: Aegean v4 for FreeFalcon
Ok. That means I need to create another installer for FF4. Maybe I can make it selectable.
- 2009-06-17 08:53:17
- Forum: Terrain / Theater
- Topic: Aegean v4 for FreeFalcon
- Replies: 10
- Views: 18697
Re: Aegean v4 for FreeFalcon
I think it should work. Not tested though. But campaign / TE problems may occur since database is different.
- 2009-06-17 05:05:19
- Forum: Terrain / Theater
- Topic: Aegean v4 for FreeFalcon
- Replies: 10
- Views: 18697
Aegean v4 for FreeFalcon
Here are the links: http://rapidshare.de/files/47562338/AegeanV4_FF.exe.html http://fileupload.filetac.com/file/8c6cf85a4146d7de8e969d3747d00e66bf43896c While you download, please read: Thanks for Fafa and Kartal for the inituative, and convertion of the theater to FreeFalcon. And thanks to Snakeman...
- 2009-06-14 08:49:10
- Forum: Theater Tools
- Topic: Tool to display Squadron Patches with their proper ID #?
- Replies: 3
- Views: 9605
Re: Tool to display Squadron Patches with their proper ID #?
ImageIds.id file can be opened via notepad and possibly is the answer to your question. The number is calculated in which order you put in the IRC file. The imageids.id file, in the art folder (of your campaign of course) should be like: _101TR_ 70001 _111TR_ 70002 _112TR_ 70003 Remember, there are ...
- 2009-06-07 14:05:02
- Forum: Terrain / Theater
- Topic: A little thing I've been working on...
- Replies: 3
- Views: 9035
Re: A little thing I've been working on...
You can use Aegean ones if they fit in...
- 2009-06-06 19:42:54
- Forum: Terrain / Theater
- Topic: THR File - Radar Picture
- Replies: 4
- Views: 10239
Re: THR File - Radar Picture
Use SHIFT + F3. Hope I remember right. This will decrease the radar gain so you will be able to see things better, after some sweeps. BTW, I think now the THR cannot be used in the AG radar, because, whatever the road direction is, the THR puts a road info on the complete tile, and no direction etc ...
- 2009-06-06 12:16:13
- Forum: Theater Tools
- Topic: THR Creator
- Replies: 61
- Views: 64156
Re: THR Creator
bintext.txt is the extracted texture.bin file. It is not being used, It is just info. Like the one extracted via PERL scripts.
- 2009-06-06 10:54:30
- Forum: Theater Tools
- Topic: THR Creator
- Replies: 61
- Views: 64156
- 2009-06-06 10:44:59
- Forum: Terrain / Theater
- Topic: THR File - Radar Picture
- Replies: 4
- Views: 10239
THR File - Radar Picture
Please anyone confirm... I have a feeling that the THR file info is used on the ground radar screen, drawing the paths / lines for roads / rivers. If it is so, the "no rivers" option of the THR Creator would be a bad idea for spotting bridges easily on the radar, or give instructions to your wingman...
- 2009-06-06 10:41:48
- Forum: Theater Tools
- Topic: THR Creator
- Replies: 61
- Views: 64156
Re: THR Creator
128 theater support added. Check first post.
- 2009-06-06 10:24:41
- Forum: Theater Tools
- Topic: THR File format and Calculation
- Replies: 8
- Views: 11723
Re: THR File format and Calculation
First post updated with info about 128 theaters.
THRCreator now works for 128 theaters too. Download links and updated source files inbound.
THRCreator now works for 128 theaters too. Download links and updated source files inbound.
- 2009-06-06 10:15:41
- Forum: Theater Tools
- Topic: THR File format and Calculation
- Replies: 8
- Views: 11723
Re: THR File format and Calculation
Very Important Edit:
For 128 theater, the header information, means the first 4 bits of the file, are
0
8
0
8
For 64 it is
0
4
0
4
For 128 theater, the header information, means the first 4 bits of the file, are
0
8
0
8
For 64 it is
0
4
0
4
- 2009-06-05 17:02:56
- Forum: Falcon 4 General
- Topic: FF5 HOTFIX is out!
- Replies: 3
- Views: 9790
Re: FF5 HOTFIX is out!
Sometimes I feel the same, when I get CTD or black screen. But, Going in and out 3d without leaving the same TE's tactical screen, and when exiting, getting a black screen is a reproducable bug. It happens, even if you click it slow or fast (Talking for OF, possibly true with FF too. Someone may che...
- 2009-06-01 14:34:08
- Forum: Terrain / Theater
- Topic: Aegean V4 Release
- Replies: 21
- Views: 22775
Re: Aegean V4 Release
e-Haf mirror added.
- 2009-06-01 13:42:26
- Forum: Terrain / Theater
- Topic: Aegean V4 Release
- Replies: 21
- Views: 22775
Re: Aegean V4 Release
Rapid links added (two parts)
- 2009-06-01 10:56:34
- Forum: Terrain / Theater
- Topic: Aegean V4 Release
- Replies: 21
- Views: 22775
Re: Aegean V4 Release
Restarted first links ftp server. Can you try again?
- 2009-06-01 05:48:40
- Forum: Theater Tools
- Topic: THR Creator
- Replies: 61
- Views: 64156
Re: THR Creator
Just released v4 so maybe I can take a look into it. I'll let you know.
Regards.
Regards.
- 2009-06-01 05:44:39
- Forum: Terrain / Theater
- Topic: Aegean V4 Release
- Replies: 21
- Views: 22775
Aegean V4 Release
Installation is the same. This one removes both v3, and if exists v4, then installs the latest v4 release. Just double click and extract directly the downloaded file and it will do the rest. Here are the links. Top one is faster for other countries while the second link should be faster for Turkiye....
- 2009-05-24 08:39:58
- Forum: Theater Tools
- Topic: [ TacEdit ] bug - edits not saved in TE
- Replies: 5
- Views: 9331
Re: [ TacEdit ] bug - edits not saved in TE
lol nice workaround.
- 2009-05-19 12:05:01
- Forum: Falcon 4 General
- Topic: Dogfight Module Problem
- Replies: 2
- Views: 8490
Re: Dogfight Module Problem
Solved. Wrong Team settings in Instant.Cam