Search found 7 matches
- 2007-06-04 23:18:16
- Forum: ArmA General
- Topic: PMC AEC islands released!
- Replies: 7
- Views: 25851
very nice indeed ,these are good islands to test out multi sats . had a little fun tonight. another step forward, i for one dont think i will be making a 12800x12800 and creating new layers like the cwr team. i have no interest in the failed method that sara and rahmadi use , at full settings on the...
- 2007-06-03 16:35:28
- Forum: ArmA Editing
- Topic: PMC WRP Demo islands released!
- Replies: 10
- Views: 22913
the 51km island works without any problems The 51 km island seems to crash my ArmA 1.07.5157 after a few of minutes of flying about (player is only unit on map). Doesn't ArmA allow us to specify the cell size? there are a few reasons for crashes , main one being unkown vertex shader mainly happenin...
- 2007-05-31 17:28:41
- Forum: ArmA Editing
- Topic: Elite islands to ArmA
- Replies: 26
- Views: 27256
hey snake , Glad you have been making some progress of late ,you have obviously been putting some hours in. I have been doing some work myself and managed to get 4 satelites on a small test using some pos work and spotting centers of textures etc ( 100 workarounds). now i ran into a few problems . 1...
- 2007-05-23 18:49:40
- Forum: ArmA Editing
- Topic: Elite islands to ArmA
- Replies: 26
- Views: 27256
Hey chaps, a few things i discovered 1 placing objects . Download lowfly editor update . http://62.72.64.123/tbh/phpkit/include.php?path=forum/showthread.php&threadid=131 with this you can place all your houses plants etc and layout your island exactly as you would like it . then save it \\\\\\\\ An...
- 2007-05-19 19:04:09
- Forum: ArmA Editing
- Topic: Elite islands to ArmA
- Replies: 26
- Views: 27256
hey snake , found some more things to do with the .rvmat ,it seems the position is being stored inside it when saved in the visitor3 or someone manually puts it there :(. i dont know if this affects the lighting /ambience around the texture but its gonna be a real pain in the ass to get this info in...
- 2007-04-10 20:53:38
- Forum: ArmA Editing
- Topic: Elite islands to ArmA
- Replies: 26
- Views: 27256
texture
yeh thats the workaround, smiley nick told me about it , they used to place them in a map in small areas to obtain greater detail. but cause arma so much more efficient i can get quite a size without lag. i tried something like your suggesting. old wrp data\texture i tried putting a data folder in t...
- 2007-04-09 22:18:46
- Forum: ArmA Editing
- Topic: Elite islands to ArmA
- Replies: 26
- Views: 27256
progress is nice :)
whoa snakeman now thats what i call some flying distance ;) you should put a sign there ,you are now leaving Bis air space lol. on the topic of textures i have two or 3 ideas i like to throw in the mix. 1 the new layers are wrapped up in the new wrp 2 these bimpas things that are openable with notep...