Search found 127 matches

by Couby
2008-09-06 17:55:16
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

Of course I checked :oops: .

I was thinking about the number of stock or order for each type of ammo :oops: .
by Couby
2008-09-06 07:04:38
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

Yes I think I'll do that.

Do you have any sources in order to cross check with what I have ?

I mainly have missile inventory information ?

Do you have for bombs ?
by Couby
2008-09-02 20:26:34
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

I tried to set the stores of Magic II for Mirage 2000-5 aircrafts to a non null value. But it doesn't work. Is there a particular things to do, more than setting it for the concerned squadron ? Or is it a bug ? It has to be set via F4Browse. :) TacEdit set of stores doesn't seem to be functionnal w...
by Couby
2008-09-02 19:05:28
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

Roger thanks :).

And for stores change, any idea :?:
by Couby
2008-09-02 19:02:36
Forum: Taiwan
Topic: Taiwan Harpoon
Replies: 2
Views: 11310

Roger thanks :).
by Couby
2008-09-02 17:05:24
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

I tried to set the stores of Magic II for Mirage 2000-5 aircrafts to a non null value. But it doesn't work.

Is there a particular things to do, more than setting it for the concerned squadron ?
Or is it a bug ?
by Couby
2008-09-02 17:02:36
Forum: Taiwan
Topic: Taiwan Harpoon
Replies: 2
Views: 11310

Taiwan Harpoon

It seems Taiman ordered AGM-84L.

Which aircraft do you think should employ it ?
by Couby
2008-09-01 21:17:58
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

After some reading, F-16 B15 doesn't seem to be a good choice for F-CK-1 replacement. Maybe B30 would be better...
I think I'll replace them.
by Couby
2008-09-01 20:30:19
Forum: Taiwan
Topic: Taiwan PAK Map fixed
Replies: 38
Views: 39687

Sorry, I won't have time for that at the moment. :?
by Couby
2008-09-01 20:28:34
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

Instead of the F-CK-1 I put some F-16A&B B15. Considering it is to be played by humans online. If you see a better compromise in that sense I'm interested ;). Here a pic of the air OOB I took as reference, from the french DSI (International Defense & Security) n°34 February 2008. And their source : ...
by Couby
2008-08-31 12:58:41
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

ccc wrote: BUT a scud launch field/obj type item can be set as high priority... you may create such an obj, with slots to place scud launchers, for a test.
Ok I'll try this idea, sounds good :!:
by Couby
2008-08-31 12:03:00
Forum: Taiwan
Topic: Taiwan Theater v0.4 MODs for FF/RV by derStef
Replies: 211
Views: 231614

Can we use some skins of your mod with OF if compatible ?

I can do some tests, more particularly for M2K and F-5.
by Couby
2008-08-31 12:01:37
Forum: Taiwan
Topic: Taiwan Theater v0.4 MODs for FF/RV by derStef
Replies: 211
Views: 231614

derstef wrote: about MICA IR: ROCAF has only the MICA EM.
Damn right, I missed that point :!: Shame on me :oops: .
by Couby
2008-08-31 08:19:28
Forum: Taiwan
Topic: Taiwan Theater v0.4 MODs for FF/RV by derStef
Replies: 211
Views: 231614

Hi Derstef, something I think you could fix :oops: . http://i212.photobucket.com/albums/cc258/derstef1986/2008-07-14_165207.jpg http://i212.photobucket.com/albums/cc258/derstef1986/2007-12-14_011110-1.jpg That is something I recently explained about Mirage 2000-5 loadout on GF forum for OF. Actually...
by Couby
2008-08-31 08:06:24
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

My objectiv is to focus on an air campaign. So relatively few ground units, ground campaign, and not really with an invasion approach. What is exactly what we need for HvsH online campaign where it is important to limit ground units. For the scenario when I said "very realistic" it was just a wink :...
by Couby
2008-08-30 11:55:14
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

I said WIP :roll: .

Till there my problem was to have flights generated with war declaration delayed...

One thing after the other ;)...
by Couby
2008-08-30 06:53:01
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

by Couby
2008-08-29 11:08:19
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

Yep I'll do :).

Yet basically, at the moment, this is just what you find in the wiki (link above).
by Couby
2008-08-29 09:17:28
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

After adding some ground air defense units and a try in ace challenge conditions (what give me the air assets ratio I was looking for) I got it :) :!:

I have DCA flights generated on both sides for the tension phase.

Thanks again for your help.

Soon a new release of work in progress.
by Couby
2008-08-26 20:24:35
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

It's ok for the status change and war declaration. Yet I still don't have defensive flights generated on one side during the tension phase.
Not enough squadrons or units, or too far from important objectivs ? ... I'll try some tweaks.
by Couby
2008-08-26 07:52:52
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

I got it :!: http://pmc.editing.wiki/doku.php?id=fal ... riggertime

EXCELLENT !

Thanks a lot SnakeMan :) .
by Couby
2008-08-25 18:30:37
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

Mmmh, the problem is that it would generate offensive missions, and allow engagements. Would be interesting in the dynamic sense of the campaign if unwilling engagement and kill would accelerate campaign to crisis. But I think that I'll have to try some tweaks in the tri field in order to get this. ...
by Couby
2008-08-25 16:11:45
Forum: Taiwan
Topic: Taiwan campaigns for OpenFalcon
Replies: 31
Views: 33607

Taiwan campaigns for OpenFalcon

In v0.4, campaigns are from RedViper. And because of some objects reference not compatible between OF and RV, these campaigns don't work, we get CTD. I'm working on some campaigns for OF. These will be designed in order to be playable online, as 100% of my Falcon activity is online... A first one wi...
by Couby
2008-08-24 13:47:58
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64924

Thanks SM.
by Couby
2008-08-24 09:58:41
Forum: Taiwan
Topic: Taiwan Theater v0.4 bug reports
Replies: 67
Views: 64924

Fresh install of Taiwan v0.4. UI problems reported here ( http://www.pmctactical.org/forum/viewtopic.php?p=175806#175806 ) for v0.3 still present with OpenFalcon. I made a litle more investigations in ui files. I found a fix. In taiwan tdf there is : # where art is loaded from artdir Theaters\Taiwan...
by Couby
2008-08-22 10:15:57
Forum: Georgia
Topic: Georgia-Russia conflict..
Replies: 89
Views: 94033

Such theater would be fantastic, and give the opportunity to organise a multi-simulator HvsH campaign (Red Octopus like, for those who know, it was a HvsH multi-simulator campaign organised in 2002 with Operation Flashpoint, Janes FA-18 and Sub Command) with both Falcon4 and Lock-On. That would be g...
by Couby
2008-01-04 10:06:11
Forum: Taiwan
Topic: Taiwan Theater v0.4 MODs for FF/RV by derStef
Replies: 211
Views: 231614

If it can help, in 2006 I wrote a TCL script which "export" units in a TCL script.
It was designed in order to merge TEs. I think it could be used here to make directly a TCL script to build units from your save02.cam :oops: .

If interested tell me (don't have it under my hand).
by Couby
2007-12-13 18:15:47
Forum: Taiwan
Topic: Development of v0.4
Replies: 55
Views: 56905

v0.4 RC3 tested with OpenFalcon.

te_new is ok now, and the Teams button back. Thanks Snakeman :).

Just remain OF ui problems with minimaps :
http://www.falcon4.net/theaters/minimap_camp.jpg
http://www.falcon4.net/theaters/minimap_te.jpg
by Couby
2007-11-27 12:58:04
Forum: Taiwan
Topic: Taiwan Theater v0.3 bug reports
Replies: 15
Views: 23377

Just a made a fresh install with v0.3 Snakeman, to take a look. I didn't notice the problem with theater.lst. It was ok for me. For the taiwan.tdf, like for ODS and any other, for OF at least, I strongly recommand to define default objects, 3d object and misctex, and not let it behind the #. I confi...
by Couby
2007-11-24 18:01:28
Forum: Operation Desert Storm
Topic: Any news ??? (ODS OF fixes by Fafa)
Replies: 97
Views: 87164

When I was working on ITO2 conversion for OF, I made a deal with Naldo, in order to build a coordination between theater developpement and OF upgrades. After the 4.5 release GlobalFalcon had to stop any DB and 3DDB updates. This part of the modding being assigned to the DB/3DDB department of an OF u...
by Couby
2007-11-24 13:19:50
Forum: Operation Desert Storm
Topic: ODS v0.6 bug reports
Replies: 47
Views: 74967

In tdf definition files, 3dobject and default objects are not defined with the #, cos using the Korea default one. Which is right in theory. By experience with OF we can have problems if they are not redefined. I strongly recommand to define them, at least for OF. Replacing # default objects #object...
by Couby
2007-11-24 13:14:30
Forum: Operation Desert Storm
Topic: Any news ??? (ODS OF fixes by Fafa)
Replies: 97
Views: 87164

As far as I know Fafa, this command has been implemented for RedViper, not in the exe used by OpenFalcon. With OpenFalcon either you use only one simdata, or you have to build a theater switcher in order to switch sim folders (what would make the use of this external theater switcher mandatory). Ano...
by Couby
2007-11-22 20:14:40
Forum: Operation Desert Storm
Topic: Any news ??? (ODS OF fixes by Fafa)
Replies: 97
Views: 87164

The project goes on and my site remains opened. I was very angry yesterday, some attitudes make me sick. I won't let credit to people who make personnal wars, personnal falcon version wars or keep recurrent or definitivaly work which could be optimised and used for the community. My goal is to shar...
by Couby
2007-11-22 20:13:16
Forum: Operation Desert Storm
Topic: Any news ??? (ODS OF fixes by Fafa)
Replies: 97
Views: 87164

Re: FTP site

Fafa - - is the www.falcon4.net site going down? If so I need to back up some stuff for ITO - - I have my ITO-Cobra basic installer there. That is currently the only site -- I would like to have that installer kept somewhere just in case RV-ITO never makes it out - -that way folks have a way to get...
by Couby
2007-10-07 15:16:32
Forum: Terrain / Theater
Topic: [OF dev]X,Y to Lat,Long
Replies: 3
Views: 8852

Pay attention to the fact that globaly in game coordinates are not accurate. And also that there is a bug in the 2D projection, so that for exemple if you modify theater center in order to get accurate coordinates for one airfield, town or whatever you want, coordinates for every other objects won't...
by Couby
2007-06-12 21:13:28
Forum: Terrain / Theater
Topic: PMC Tactical is back in Theater development!
Replies: 51
Views: 63424

Congrats for the work :).
by Couby
2007-05-25 23:34:50
Forum: Operation Desert Storm
Topic: User Interface - OpenFalcon
Replies: 14
Views: 16273

As requested per Snakeman I'm writing this litle post to inform I'm making a break in my F4 modding activities. For some personnal reasons I need to breathe a litle, and spend less time on my computer. For OF ui modding you can always try to keep in touch with Breizh, Theureu or Gunman. These are th...
by Couby
2007-04-25 11:57:49
Forum: Israel
Topic: ITO2 Bugs
Replies: 17
Views: 24473

A litle bug experimented with OF (I didn't check with FF at the moment). In dogfight module, when you change your aircraft in Mirage 2000, if you are or go in Eagle or Tiger you get a CTD. This is simply because we have litle aircraft icons just in blue and red. Mirage2000 icon orange and white does...
by Couby
2007-04-22 23:04:19
Forum: Israel
Topic: SRTM Israeli Theater problem
Replies: 9
Views: 17954

I see what you mean I_Hawk :). Anyway that's already done and it worked ;).
by Couby
2007-04-22 17:41:25
Forum: Israel
Topic: SRTM Israeli Theater problem
Replies: 9
Views: 17954

I moved it to c:\microprose in order to get the SRTM terrain, and then back to where it was. With registry keys update of course...

It worked.

I just mentioned it for futur update/fix ;).